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raze
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raze
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textures
History
Christoph Oelckers
4d29cd2df2
- I shouldn't have used WT's skies as reference - they got front and back faces swapped.
2021-04-08 13:54:58 +02:00
..
buildtiles.cpp
- added handling for cubemapped skyboxes.
2021-04-08 12:47:31 +02:00
buildtiles.h
- reorganized hightile offset storage.
2021-04-06 15:55:33 +02:00
hightile.cpp
- I shouldn't have used WT's skies as reference - they got front and back faces swapped.
2021-04-08 13:54:58 +02:00
skytexture.cpp
- fixed cases of small textures being used for the sky.
2021-03-29 23:25:43 +02:00