mirror of
https://github.com/DrBeef/Raze.git
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a374a401be
- Rename sky_t members: yscale -> horizfrac, bits -> lognumtiles. - Add default sky (8 tiles, horizfrac=32768 (i.e. 1/2 the scene horiz), offsets all zero) and CLOUDYOCEAN sky (8 tiles, horizfrac=65536, offsets all zero) to multipsky[]. - Get rid of "psky_t g_psky", merely maintaining a g_pskyidx instead. Set it up at map load time so as to keep the behavior of the legacy per-map psky: the last sector index with a matching psky ceiling wins. - In mapstate_t, save g_pskyidx too, not (former) pskybits and pskyoffs[]. - Make on-map-load global psky setup consistent for the game and editor by factoring it out into common.c: G_SetupGlobalPsky(). - Remove a couple of useless initializations, add some static assertions. This commit is more likely to introduce subtle differences in behavior. Specifically, getpsky() now always returns the default sky properties instead of the global sky ones (but with all-zero offsets) when no match for a suiting multi-psky is found. This is only likely to affect the yscale/horizfrac of non-multi-pskies when a global non-default multi-psky has been set up. Bump BYTEVERSION again. git-svn-id: https://svn.eduke32.com/eduke32@3976 1a8010ca-5511-0410-912e-c29ae57300e0
84 lines
2 KiB
C
84 lines
2 KiB
C
//
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// Definitions of common non-engine data structures/functions
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// (and declarations of data appearing in both)
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// for EDuke32 and Mapster32
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//
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#ifndef EDUKE32_COMMON_H_
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#define EDUKE32_COMMON_H_
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#include "scriptfile.h"
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#include "cache1d.h"
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#ifdef EXTERNC
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extern "C" {
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#endif
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//// TYPES
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struct strllist
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{
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struct strllist *next;
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char *str;
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};
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typedef struct
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{
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const char *text;
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int32_t tokenid;
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}
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tokenlist;
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typedef struct
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{
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CACHE1D_FIND_REC *finddirs, *findfiles;
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int32_t numdirs, numfiles;
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}
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fnlist_t;
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#define FNLIST_INITIALIZER { NULL, NULL, 0, 0 }
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enum
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{
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T_EOF = -2,
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T_ERROR = -1,
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};
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//// EXTERN DECLS
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extern struct strllist *CommandPaths, *CommandGrps;
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//// FUNCTIONS
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void G_AddGroup(const char *buffer);
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void G_AddPath(const char *buffer);
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int32_t getatoken(scriptfile *sf, const tokenlist *tl, int32_t ntokens);
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int32_t testkopen(const char *filename, char searchfirst); // full-blown kopen4load
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int32_t check_file_exist(const char *fn); // findfrompath with pathsearchmode=1 / search in zips
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void fnlist_clearnames(fnlist_t *fnl);
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int32_t fnlist_getnames(fnlist_t *fnl, const char *dirname, const char *pattern,
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int32_t dirflags, int32_t fileflags);
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void G_LoadGroupsInDir(const char *dirname);
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void G_DoAutoload(const char *dirname);
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char *dup_filename(const char *fn);
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int32_t maybe_append_ext(char *wbuf, int32_t wbufsiz, const char *fn, const char *ext);
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int32_t ldist(const spritetype *s1, const spritetype *s2);
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int32_t dist(const spritetype *s1, const spritetype *s2);
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void COMMON_clearbackground(int32_t numcols, int32_t numrows);
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// timer defs for profiling function chunks the simple way
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#define EDUKE32_TMRDEF int32_t t[20], ti=0; const char *tmrstr=__func__; fprintf(stderr,"%s\n",tmrstr); t[ti++]=getticks();
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#define EDUKE32_TMRTIC t[ti++]=getticks()
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#define EDUKE32_TMRPRN do { int ii=0; fprintf(stderr,"%s: ",tmrstr); for (ii=1; ii<ti; ii++) fprintf(stderr,"%d ", t[ii]-t[ii-1]); fprintf(stderr,"\n"); } while (0)
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#ifdef EXTERNC
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}
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#endif
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#endif
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