mirror of
https://github.com/DrBeef/Raze.git
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c1a09196f0
The scripted case does not work yet due to bad loading order of files.
2558 lines
72 KiB
C++
2558 lines
72 KiB
C++
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/*
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** def.cpp
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**
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**---------------------------------------------------------------------------
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** Copyright 2021 Christoph Oelckers
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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**
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*/
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#include "build.h"
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#include "buildtiles.h"
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#include "bitmap.h"
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#include "m_argv.h"
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#include "gamestruct.h"
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#include "gamecontrol.h"
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#include "palettecontainer.h"
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#include "mapinfo.h"
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#include "hw_voxels.h"
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#include "psky.h"
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#include "gamefuncs.h"
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#include "models/modeldata.h"
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int tileSetHightileReplacement(int picnum, int palnum, const char* filename, float alphacut, float xscale, float yscale, float specpower, float specfactor, bool indexed = false);
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int tileSetSkybox(int picnum, int palnum, FString* facenames, bool indexed = false);
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void tileRemoveReplacement(int num);
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void AddUserMapHack(const FString& title, const FString& mhkfile, uint8_t* md4);
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static void defsparser(FScanner& sc);
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static void performInclude(FScanner* sc, const char* fn, FScriptPosition* pos)
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{
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int lump = fileSystem.FindFile(fn);
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if (lump == -1)
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{
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if (!pos) Printf("Warning: Unable to open %s\n", fn);
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else pos->Message(MSG_ERROR, "Unable to open %s", fn);
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}
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else
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{
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FScanner included;
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included.OpenLumpNum(lump);
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if (sc) included.symbols = std::move(sc->symbols);
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defsparser(included);
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if (sc) sc->symbols = std::move(included.symbols);
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}
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}
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void parseInclude(FScanner& sc, FScriptPosition& pos)
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{
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sc.MustGetString();
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performInclude(&sc, sc.String, &pos);
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}
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void parseIncludeDefault(FScanner& sc, FScriptPosition& pos)
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{
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performInclude(&sc, G_DefaultDefFile(), &pos);
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}
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//===========================================================================
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//
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//
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//
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//===========================================================================
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template<int cnt>
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void parseSkip(FScanner& sc, FScriptPosition& pos)
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{
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for (int i = 0; i < cnt; i++) if (!sc.GetString()) return;
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}
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void parseDefine(FScanner& sc, FScriptPosition& pos)
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{
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FString name;
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if (!sc.GetString(name)) return;
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if (!sc.GetNumber()) return;
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sc.AddSymbol(name, sc.Number);
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}
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//===========================================================================
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//
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//
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//
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//===========================================================================
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void parseDefineTexture(FScanner& sc, FScriptPosition& pos)
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{
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int tile, palette;
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if (!sc.GetNumber(tile, true)) return;
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if (!sc.GetNumber(palette, true)) return;
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if (!sc.GetNumber(true)) return; //formerly x-center, unused
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if (!sc.GetNumber(true)) return; //formerly y-center, unused
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if (!sc.GetNumber(true)) return; //formerly x-size, unused
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if (!sc.GetNumber(true)) return; //formerly y-size, unused
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if (!sc.GetString()) return;
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tileSetHightileReplacement(tile, palette, sc.String, -1.0, 1.0, 1.0, 1.0, 1.0);
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}
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//===========================================================================
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//
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//
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//
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//===========================================================================
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static void parseTexturePaletteBlock(FScanner& sc, int tile)
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{
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FScanner::SavedPos blockend;
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FScriptPosition pos = sc;
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int pal = -1, xsiz = 0, ysiz = 0;
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FString fn;
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float alphacut = -1.0, xscale = 1.0, yscale = 1.0, specpower = 1.0, specfactor = 1.0;
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bool indexed = false;
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if (!sc.GetNumber(pal, true)) return;
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if (sc.StartBraces(&blockend)) return;
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while (!sc.FoundEndBrace(blockend))
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{
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sc.GetString();
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if (sc.Compare("file")) sc.GetString(fn);
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else if (sc.Compare("alphacut")) sc.GetFloat(alphacut, true);
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else if (sc.Compare({ "xscale", "scale", "intensity", "detailscale" })) sc.GetFloat(xscale, true); // what's the point of all of these names?
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else if (sc.Compare("yscale")) sc.GetFloat(yscale, true);
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else if (sc.Compare({ "specpower", "specularpower", "parallaxscale" })) sc.GetFloat(specpower, true);
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else if (sc.Compare({ "specfactor", "specularfactor", "parallaxbias" })) sc.GetFloat(specfactor, true);
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else if (sc.Compare("orig_sizex")) sc.GetNumber(xsiz, true);
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else if (sc.Compare("orig_sizey")) sc.GetNumber(ysiz, true);
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else if (sc.Compare("indexed")) indexed = true;
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};
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if ((unsigned)tile < MAXUSERTILES)
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{
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if ((unsigned)pal >= MAXREALPAL) pos.Message(MSG_ERROR, "texture (%d): invalid palette number %d ", tile, pal);
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else if (fn.IsEmpty()) pos.Message(MSG_ERROR, "texture (%d): missing file name in palette definition", tile);
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else if (!fileSystem.FileExists(fn)) pos.Message(MSG_ERROR, "texture (%d): file '%s' not found in palette definition", tile, fn.GetChars());
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else
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{
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if (xsiz > 0 && ysiz > 0)
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{
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tileSetDummy(tile, xsiz, ysiz);
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}
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xscale = 1.0f / xscale;
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yscale = 1.0f / yscale;
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tileSetHightileReplacement(tile, pal, fn, alphacut, xscale, yscale, specpower, specfactor, indexed);
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}
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}
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}
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static void parseTextureSpecialBlock(FScanner& sc, int tile, int pal)
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{
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FScanner::SavedPos blockend;
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FScriptPosition pos = sc;
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FString fn;
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float xscale = 1.0, yscale = 1.0, specpower = 1.0, specfactor = 1.0;
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if (sc.StartBraces(&blockend)) return;
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while (!sc.FoundEndBrace(blockend))
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{
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sc.GetString();
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if (sc.Compare("file")) sc.GetString(fn);
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else if (sc.Compare({ "xscale", "scale", "intensity", "detailscale" })) sc.GetFloat(xscale, true); // what's the point of all of these names?
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else if (sc.Compare("yscale")) sc.GetFloat(yscale, true);
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else if (sc.Compare({ "specpower", "specularpower", "parallaxscale" })) sc.GetFloat(specpower, true);
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else if (sc.Compare({ "specfactor", "specularfactor", "parallaxbias" })) sc.GetFloat(specfactor, true);
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};
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if ((unsigned)tile < MAXUSERTILES)
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{
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if (fn.IsEmpty()) pos.Message(MSG_ERROR, "texture (%d): missing file name for layer definition", tile);
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else if (!fileSystem.FileExists(fn)) pos.Message(MSG_ERROR, "texture (%d): file '%s' not found in layer definition", tile, fn.GetChars());
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else
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{
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if (pal == DETAILPAL)
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{
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xscale = 1.0f / xscale;
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yscale = 1.0f / yscale;
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}
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tileSetHightileReplacement(tile, pal, fn, -1.f, xscale, yscale, specpower, specfactor);
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}
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}
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}
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void parseTexture(FScanner& sc, FScriptPosition& pos)
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{
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FScanner::SavedPos blockend;
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int tile = -1;
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if (!sc.GetNumber(tile, true)) return;
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ValidateTilenum("texture", tile, pos); // do not abort, we still need to parse over the data.
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if (sc.StartBraces(&blockend)) return;
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while (!sc.FoundEndBrace(blockend))
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{
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sc.MustGetString();
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if (sc.Compare("pal")) parseTexturePaletteBlock(sc, tile);
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else if (sc.Compare("detail")) parseTextureSpecialBlock(sc, tile, DETAILPAL);
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else if (sc.Compare("glow")) parseTextureSpecialBlock(sc, tile, GLOWPAL);
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else if (sc.Compare("specular")) parseTextureSpecialBlock(sc, tile, SPECULARPAL);
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else if (sc.Compare("normal")) parseTextureSpecialBlock(sc, tile, NORMALPAL);
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}
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}
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//===========================================================================
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//
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//
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//
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//===========================================================================
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void parseUndefTexture(FScanner& sc, FScriptPosition& pos)
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{
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if (!sc.GetNumber(true)) return;
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if (ValidateTilenum("undeftexture", sc.Number, pos)) tileRemoveReplacement(sc.Number);
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}
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//===========================================================================
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//
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//
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//
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//===========================================================================
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void parseUndefTextureRange(FScanner& sc, FScriptPosition& pos)
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{
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int start, end;
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if (!sc.GetNumber(start, true)) return;
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if (!sc.GetNumber(end, true)) return;
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if (ValidateTileRange("undeftexturerange", start, end, pos))
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for (int i = start; i <= end; i++) tileRemoveReplacement(i);
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}
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//===========================================================================
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//
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//
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//
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//===========================================================================
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void parseTileFromTexture(FScanner& sc, FScriptPosition& pos)
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{
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FScanner::SavedPos blockend;
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TileImport imp;
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if (!sc.GetNumber(imp.tile, true)) return;
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if (sc.StartBraces(&blockend)) return;
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while (!sc.FoundEndBrace(blockend))
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{
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sc.MustGetString();
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if (sc.Compare({ "file", "name" })) sc.GetString(imp.fn);
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else if (sc.Compare("alphacut")) sc.GetNumber(imp.alphacut, true);
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else if (sc.Compare({ "xoff", "xoffset" })) sc.GetNumber(imp.xoffset, true);
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else if (sc.Compare({ "yoff", "yoffset" })) sc.GetNumber(imp.yoffset, true);
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else if (sc.Compare("texhitscan")) imp.flags |= PICANM_TEXHITSCAN_BIT;
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else if (sc.Compare("nofullbright")) imp.flags |= PICANM_NOFULLBRIGHT_BIT;
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else if (sc.Compare("texture")) imp.istexture = 1;
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else if (sc.Compare("ifcrc")) sc.GetNumber(imp.crc32, true);
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else if (sc.Compare("extra")) sc.GetNumber(imp.extra, true);
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else if (sc.Compare("surface")) sc.GetNumber(imp.surface, true);
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else if (sc.Compare("voxel")) sc.GetNumber(imp.vox, true);
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else if (sc.Compare("shade")) sc.GetNumber(imp.shade, true);
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else if (sc.Compare("view")) { sc.GetNumber(imp.extra, true); imp.extra &= 7; }
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else if (sc.Compare("ifmatch"))
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{
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FScanner::SavedPos blockend2;
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if (sc.StartBraces(&blockend2)) return;
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while (!sc.FoundEndBrace(blockend2))
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{
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sc.MustGetString();
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if (sc.Compare("size"))
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{
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sc.GetNumber(imp.sizex, true);
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sc.GetNumber(imp.sizey, true);
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}
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else if (sc.Compare("crc32")) sc.GetNumber(imp.crc32, true);
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}
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}
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}
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processTileImport("tilefromtexture", pos, imp);
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}
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//===========================================================================
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//
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//
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//
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//===========================================================================
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void parseCopyTile(FScanner& sc, FScriptPosition& pos)
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{
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FScanner::SavedPos blockend;
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int tile = -1, source = -1;
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int havetile = 0, xoffset = -1024, yoffset = -1024;
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int flags = 0, temppal = -1, tempsource = -1;
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if (!sc.GetNumber(tile, true)) return;
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if (sc.StartBraces(&blockend)) return;
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while (!sc.FoundEndBrace(blockend))
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{
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sc.MustGetString();
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if (sc.Compare("tile"))
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{
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if (sc.GetNumber(tempsource, true))
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{
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if (ValidateTilenum("copytile", tempsource, pos))
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{
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source = tempsource;
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havetile = true;
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}
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}
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}
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else if (sc.Compare("pal"))
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{
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// This is a bit messy because it doesn't wait until everything is parsed. Sadly that quirk needs to be replicated...
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if (sc.GetNumber(temppal, true))
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{
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// palettize self case
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if (!havetile)
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{
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if (ValidateTilenum("copytile", tile, pos)) havetile = true;
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}
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if ((unsigned)temppal >= MAXREALPAL)
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{
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pos.Message(MSG_ERROR, "copytile: palette number %d out of range (max=%d)\n", temppal, MAXREALPAL - 1);
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break;
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}
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}
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}
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else if (sc.Compare({ "xoff", "xoffset" })) sc.GetNumber(xoffset, true);
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else if (sc.Compare({ "yoff", "yoffset" })) sc.GetNumber(yoffset, true);
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else if (sc.Compare("texhitscan")) flags |= PICANM_TEXHITSCAN_BIT;
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else if (sc.Compare("nofullbright")) flags |= PICANM_NOFULLBRIGHT_BIT;
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}
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if (!ValidateTilenum("copytile", tile, pos)) return;
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// if !havetile, we have never confirmed a valid source
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if (!havetile && !ValidateTilenum("copytile", source, pos)) return;
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tileCopy(tile, source, temppal, xoffset, yoffset, flags);
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}
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//===========================================================================
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//
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//
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//
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//===========================================================================
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void parseImportTile(FScanner& sc, FScriptPosition& pos)
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{
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int tile;
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if (!sc.GetNumber(tile, true)) return;
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if (!sc.GetString()) return;
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if (!ValidateTilenum("importtile", tile, pos)) return;
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int texstatus = tileImportFromTexture(sc.String, tile, 255, 0);
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if (texstatus >= 0) TileFiles.tiledata[tile].picanm = {};
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}
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//===========================================================================
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//
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//
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//
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//===========================================================================
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void parseDummyTile(FScanner& sc, FScriptPosition& pos)
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{
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int tile, xsiz, ysiz;
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if (!sc.GetNumber(tile, true)) return;
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if (!sc.GetNumber(xsiz, true)) return;
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if (!sc.GetNumber(ysiz, true)) return;
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if (!ValidateTilenum("dummytile", tile, pos)) return;
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tileSetDummy(tile, xsiz, ysiz);
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}
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//===========================================================================
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//
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//
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//
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//===========================================================================
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void parseDummyTileRange(FScanner& sc, FScriptPosition& pos)
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{
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int tile1, tile2, xsiz, ysiz;
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if (!sc.GetNumber(tile1, true)) return;
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if (!sc.GetNumber(tile2, true)) return;
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if (!sc.GetNumber(xsiz, true)) return;
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if (!sc.GetNumber(ysiz, true)) return;
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if (!ValidateTileRange("dummytilerange", tile1, tile2, pos)) return;
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if (xsiz < 0 || ysiz < 0) return;
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for (int i = tile1; i <= tile2; i++) tileSetDummy(i, xsiz, ysiz);
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}
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//===========================================================================
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//
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//
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//
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//===========================================================================
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void parseUndefineTile(FScanner& sc, FScriptPosition& pos)
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{
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int tile;
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if (!sc.GetNumber(tile, true)) return;
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if (ValidateTilenum("undefinetile", tile, pos))
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tileDelete(tile);
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}
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//===========================================================================
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//
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//
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//
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//===========================================================================
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void parseUndefineTileRange(FScanner& sc, FScriptPosition& pos)
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{
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int tile1, tile2;
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if (!sc.GetNumber(tile1, true)) return;
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if (!sc.GetNumber(tile2, true)) return;
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if (!ValidateTileRange("undefinetilerange", tile1, tile2, pos)) return;
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for (int i = tile1; i <= tile2; i++) tileDelete(i);
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}
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//===========================================================================
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//
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//
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//
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//===========================================================================
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void parseDefineSkybox(FScanner& sc, FScriptPosition& pos)
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{
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int tile, palette;
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FString fn[6];
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if (!sc.GetNumber(tile, true)) return;
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if (!sc.GetNumber(palette, true)) return;
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if (!sc.GetNumber(true)) return; //'future extension' (for what?)
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for (int i = 0; i < 6; i++)
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{
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if (!sc.GetString()) return;
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fn[i] = sc.String;
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}
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tileSetSkybox(tile, palette, fn);
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}
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//===========================================================================
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//
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//
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//
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//===========================================================================
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void parseSkybox(FScanner& sc, FScriptPosition& pos)
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{
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FString faces[6];
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FScanner::SavedPos blockend;
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int tile = -1, pal = 0;
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bool indexed = false;
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if (sc.StartBraces(&blockend)) return;
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while (!sc.FoundEndBrace(blockend))
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{
|
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sc.MustGetString();
|
|
if (sc.Compare("tile")) sc.GetNumber(tile, true);
|
|
else if (sc.Compare("pal")) sc.GetNumber(pal, true);
|
|
else if (sc.Compare({ "ft", "front", "forward" })) sc.GetString(faces[0]);
|
|
else if (sc.Compare({ "rt", "right" })) sc.GetString(faces[1]);
|
|
else if (sc.Compare({ "bk", "back" })) sc.GetString(faces[2]);
|
|
else if (sc.Compare({ "lt", "lf", "left" })) sc.GetString(faces[3]);
|
|
else if (sc.Compare({ "up", "ceiling", "top", "ceil" })) sc.GetString(faces[4]);
|
|
else if (sc.Compare({ "dn", "floor", "bottom", "down" })) sc.GetString(faces[5]);
|
|
else if (sc.Compare("indexed")) indexed = true;
|
|
// skip over everything else.
|
|
}
|
|
if (tile < 0) pos.Message(MSG_ERROR, "skybox: missing tile number");
|
|
else tileSetSkybox(tile, pal, faces, indexed);
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
void parseSetupTile(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int tile;
|
|
if (!sc.GetNumber(tile, true)) return;
|
|
if (!ValidateTilenum("setuptile", tile, pos)) return;
|
|
auto& tiled = TileFiles.tiledata[tile];
|
|
if (!sc.GetNumber(tiled.hiofs.xsize, true)) return;
|
|
if (!sc.GetNumber(tiled.hiofs.ysize, true)) return;
|
|
if (!sc.GetNumber(tiled.hiofs.xoffs, true)) return;
|
|
if (!sc.GetNumber(tiled.hiofs.yoffs, true)) return;
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
void parseSetupTileRange(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int tilestart, tileend;
|
|
if (!sc.GetNumber(tilestart, true)) return;
|
|
if (!sc.GetNumber(tileend, true)) return;
|
|
if (!ValidateTileRange("setuptilerange", tilestart, tileend, pos)) return;
|
|
|
|
TileOffs hiofs;
|
|
if (!sc.GetNumber(hiofs.xsize, true)) return;
|
|
if (!sc.GetNumber(hiofs.ysize, true)) return;
|
|
if (!sc.GetNumber(hiofs.xoffs, true)) return;
|
|
if (!sc.GetNumber(hiofs.yoffs, true)) return;
|
|
|
|
for (int i = tilestart; i <= tileend; i++) TileFiles.tiledata[i].hiofs = hiofs;
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
void parseAnimTileRange(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
SetAnim set;
|
|
if (!sc.GetNumber(set.tile1, true)) return;
|
|
if (!sc.GetNumber(set.tile2, true)) return;
|
|
if (!sc.GetNumber(set.speed, true)) return;
|
|
if (!sc.GetNumber(set.type, true)) return;
|
|
processSetAnim("animtilerange", pos, set);
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
void parseAlphahack(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int tile;
|
|
|
|
if (!sc.GetNumber(tile, true)) return;
|
|
if (!sc.GetFloat(true)) return;
|
|
if ((unsigned)tile < MAXTILES) TileFiles.tiledata[tile].texture->alphaThreshold = (float)sc.Float;
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
void parseAlphahackRange(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int tilestart, tileend;
|
|
|
|
if (!sc.GetNumber(tilestart, true)) return;
|
|
if (!sc.GetNumber(tileend, true)) return;
|
|
if (!sc.GetFloat(true)) return;
|
|
if (!ValidateTileRange("alphahackrange", tilestart, tileend, pos)) return;
|
|
|
|
for (int i = tilestart; i <= tileend; i++)
|
|
TileFiles.tiledata[i].texture->alphaThreshold = (float)sc.Number;
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
static int lastvoxid = -1;
|
|
|
|
void parseDefineVoxel(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
sc.MustGetString();
|
|
while (nextvoxid < MAXVOXELS && voxreserve[nextvoxid]) nextvoxid++;
|
|
|
|
if (nextvoxid == MAXVOXELS)
|
|
{
|
|
pos.Message(MSG_ERROR, "Maximum number of voxels (%d) already defined.", MAXVOXELS);
|
|
return;
|
|
}
|
|
|
|
if (voxDefine(nextvoxid, sc.String))
|
|
{
|
|
pos.Message(MSG_ERROR, "Unable to load voxel file \"%s\"", sc.String);
|
|
return;
|
|
}
|
|
|
|
lastvoxid = nextvoxid++;
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
void parseDefineVoxelTiles(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int tilestart, tileend;
|
|
if (!sc.GetNumber(tilestart, true)) return;
|
|
if (!sc.GetNumber(tileend, true)) return;
|
|
if (!ValidateTileRange("definevoxeltiles", tilestart, tileend, pos)) return;
|
|
|
|
if (lastvoxid < 0)
|
|
{
|
|
pos.Message(MSG_WARNING, "Warning: Ignoring voxel tiles definition without valid voxel.\n");
|
|
return;
|
|
}
|
|
for (int i = tilestart; i <= tileend; i++) tiletovox[i] = lastvoxid;
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
void parseVoxel(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
FScanner::SavedPos blockend;
|
|
int tile0 = MAXTILES, tile1 = -1;
|
|
FString fn;
|
|
bool error = false;
|
|
|
|
if (!sc.GetString(fn)) return;
|
|
|
|
while (nextvoxid < MAXVOXELS && voxreserve[nextvoxid]) nextvoxid++;
|
|
|
|
if (nextvoxid == MAXVOXELS)
|
|
{
|
|
pos.Message(MSG_ERROR, "Maximum number of voxels (%d) already defined.", MAXVOXELS);
|
|
error = true;
|
|
}
|
|
else if (voxDefine(nextvoxid, fn))
|
|
{
|
|
pos.Message(MSG_ERROR, "Unable to load voxel file \"%s\"", fn.GetChars());
|
|
error = true;
|
|
}
|
|
|
|
int lastvoxid = nextvoxid++;
|
|
|
|
if (sc.StartBraces(&blockend)) return;
|
|
while (!sc.FoundEndBrace(blockend))
|
|
{
|
|
sc.MustGetString();
|
|
if (sc.Compare("tile"))
|
|
{
|
|
sc.GetNumber(true);
|
|
if (ValidateTilenum("voxel", sc.Number, pos))
|
|
{
|
|
if (!error) tiletovox[sc.Number] = lastvoxid;
|
|
}
|
|
}
|
|
if (sc.Compare("tile0")) sc.GetNumber(tile0, true);
|
|
if (sc.Compare("tile1"))
|
|
{
|
|
sc.GetNumber(tile1, true);
|
|
if (ValidateTileRange("voxel", tile0, tile1, pos) && !error)
|
|
{
|
|
for (int i = tile0; i <= tile1; i++) tiletovox[i] = lastvoxid;
|
|
}
|
|
}
|
|
if (sc.Compare("scale"))
|
|
{
|
|
sc.GetFloat(true);
|
|
if (!error) voxscale[lastvoxid] = (float)sc.Float;
|
|
}
|
|
if (sc.Compare("rotate") && !error) voxrotate.Set(lastvoxid);
|
|
}
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
void parseDefineTint(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int pal, r, g, b, f;
|
|
|
|
if (!sc.GetNumber(pal, true)) return;
|
|
if (!sc.GetNumber(r)) return;
|
|
if (!sc.GetNumber(g)) return;
|
|
if (!sc.GetNumber(b)) return;
|
|
if (!sc.GetNumber(f)) return;
|
|
lookups.setPaletteTint(pal, r, g, b, 0, 0, 0, f);
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
void parseFogpal(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int pal, r, g, b;
|
|
|
|
if (!sc.GetNumber(pal, true)) return;
|
|
if (!sc.GetNumber(r)) return;
|
|
if (!sc.GetNumber(g)) return;
|
|
if (!sc.GetNumber(b)) return;
|
|
|
|
r = clamp(r, 0, 63);
|
|
g = clamp(g, 0, 63);
|
|
b = clamp(b, 0, 63);
|
|
|
|
lookups.makeTable(pal, nullptr, r << 2, g << 2, b << 2, 1);
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
void parseNoFloorpalRange(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int start, end;
|
|
if (!sc.GetNumber(start, true)) return;
|
|
if (!sc.GetNumber(end, true)) return;
|
|
if (start > 1) start = 1;
|
|
if (end > MAXPALOOKUPS - 1) end = MAXPALOOKUPS - 1;
|
|
for (int i = start; i <= end; i++)
|
|
lookups.tables[i].noFloorPal = true;
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
void parseTint(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int red = 255, green = 255, blue = 255, shadered = 0, shadegreen = 0, shadeblue = 0, pal = -1, flags = 0;
|
|
FScanner::SavedPos blockend;
|
|
|
|
if (sc.StartBraces(&blockend)) return;
|
|
while (!sc.FoundEndBrace(blockend))
|
|
{
|
|
sc.MustGetString();
|
|
if (sc.Compare("pal")) sc.GetNumber(pal, true);
|
|
else if (sc.Compare({"red", "r"})) sc.GetNumber(red);
|
|
else if (sc.Compare({ "green", "g" })) sc.GetNumber(green);
|
|
else if (sc.Compare({ "blue", "b" })) sc.GetNumber(blue);
|
|
else if (sc.Compare({ "shadered", "sr" })) sc.GetNumber(shadered);
|
|
else if (sc.Compare({ "shadegreen", "sg" })) sc.GetNumber(shadegreen);
|
|
else if (sc.Compare({ "shadeblue", "sb" })) sc.GetNumber(shadeblue);
|
|
else if (sc.Compare("flags")) sc.GetNumber(flags, true);
|
|
}
|
|
|
|
if (pal < 0)
|
|
pos.Message(MSG_ERROR, "tint: palette number missing");
|
|
else
|
|
lookups.setPaletteTint(pal, clamp(red, 0, 255), clamp(green, 0, 255), clamp(blue, 0, 255),
|
|
clamp(shadered, 0, 255), clamp(shadegreen, 0, 255), clamp(shadeblue, 0, 255), flags);
|
|
}
|
|
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
void parseMusic(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
FString id, file;
|
|
FScanner::SavedPos blockend;
|
|
|
|
if (sc.StartBraces(&blockend)) return;
|
|
while (!sc.FoundEndBrace(blockend))
|
|
{
|
|
sc.MustGetString();
|
|
if (sc.Compare("id")) sc.GetString(id);
|
|
else if (sc.Compare("file")) sc.GetString(file);
|
|
}
|
|
SetMusicReplacement(id, file);
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
void parseMapinfo(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
FString title;
|
|
FString mhkfile;
|
|
uint8_t md4b[16]{};
|
|
|
|
FScanner::SavedPos blockend;
|
|
TArray<FString> md4s;
|
|
|
|
if (sc.StartBraces(&blockend)) return;
|
|
while (!sc.FoundEndBrace(blockend))
|
|
{
|
|
sc.MustGetString();
|
|
if (sc.Compare("mapfile")) sc.GetString();
|
|
else if (sc.Compare("maptitle")) sc.GetString(title);
|
|
else if (sc.Compare("mhkfile")) sc.GetString(mhkfile);
|
|
else if (sc.Compare("mapmd4"))
|
|
{
|
|
sc.GetString();
|
|
md4s.Push(sc.String);
|
|
}
|
|
}
|
|
for (auto& md4 : md4s)
|
|
{
|
|
for (int i = 0; i < 16; i++)
|
|
{
|
|
char smallbuf[3] = { md4[2 * i], md4[2 * i + 1], 0 };
|
|
md4b[i] = (uint8_t)strtol(smallbuf, nullptr, 16);
|
|
}
|
|
AddUserMapHack(title, mhkfile, md4b);
|
|
}
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
void parseEcho(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
sc.MustGetString();
|
|
Printf("%s\n", sc.String);
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
void parseMultiPsky(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
// The maximum tile offset ever used in any tiled parallaxed multi-sky.
|
|
enum { PSKYOFF_MAX = 16 };
|
|
|
|
FScanner::SavedPos blockend;
|
|
SkyDefinition sky{};
|
|
|
|
bool crc;
|
|
sky.scale = 1.f;
|
|
sky.baselineofs = INT_MIN;
|
|
if (sc.CheckString("crc"))
|
|
{
|
|
if (!sc.GetNumber(sky.crc32, true)) return;
|
|
crc = true;
|
|
}
|
|
else
|
|
{
|
|
if (!sc.GetNumber(sky.tilenum, true)) return;
|
|
crc = false;
|
|
}
|
|
|
|
if (sc.StartBraces(&blockend)) return;
|
|
while (!sc.FoundEndBrace(blockend))
|
|
{
|
|
sc.MustGetString();
|
|
if (sc.Compare("horizfrac")) sc.GetNumber(true); // not used anymore
|
|
else if (sc.Compare("yoffset")) sc.GetNumber(sky.pmoffset, true);
|
|
else if (sc.Compare("baseline")) sc.GetNumber(sky.baselineofs, true);
|
|
else if (sc.Compare("lognumtiles")) sc.GetNumber(sky.lognumtiles, true);
|
|
else if (sc.Compare("yscale")) { int intscale; sc.GetNumber(intscale, true); sky.scale = intscale * (1.f / 65536.f); }
|
|
else if (sc.Compare({ "tile", "panel" }))
|
|
{
|
|
if (!sc.CheckString("}"))
|
|
{
|
|
int panel = 0, offset = 0;
|
|
sc.GetNumber(panel, true);
|
|
sc.GetNumber(offset, true);
|
|
if ((unsigned)panel < MAXPSKYTILES && (unsigned)offset <= PSKYOFF_MAX) sky.offsets[panel] = offset;
|
|
}
|
|
else
|
|
{
|
|
int panel = 0, offset;
|
|
while (!sc.CheckString("}"))
|
|
{
|
|
sc.GetNumber(offset, true);
|
|
if ((unsigned)panel < MAXPSKYTILES && (unsigned)offset <= PSKYOFF_MAX) sky.offsets[panel] = offset;
|
|
panel++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (sky.baselineofs == INT_MIN) sky.baselineofs = sky.pmoffset;
|
|
if (!crc && sky.tilenum != DEFAULTPSKY && (unsigned)sky.tilenum >= MAXUSERTILES) return;
|
|
if ((1 << sky.lognumtiles) > MAXPSKYTILES) return;
|
|
if (crc) addSkyCRC(sky, sky.crc32);
|
|
else addSky(sky, sky.tilenum);
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
void parseRffDefineId(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
FString resName;
|
|
FString resType;
|
|
int resID;
|
|
|
|
if (!sc.GetString(resName)) return;
|
|
if (!sc.GetString(resType)) return;
|
|
if (!sc.GetNumber(resID)) return;
|
|
if (!sc.GetString()) return;
|
|
resName.AppendFormat(".%s", resType.GetChars());
|
|
fileSystem.CreatePathlessCopy(resName, resID, 0);
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
// empty stub
|
|
//
|
|
//===========================================================================
|
|
|
|
void parseEmptyBlock(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
FScanner::SavedPos blockend;
|
|
|
|
if (sc.StartBraces(&blockend)) return;
|
|
sc.RestorePos(blockend);
|
|
sc.CheckString("}");
|
|
}
|
|
|
|
void parseEmptyBlockWithParm(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
FScanner::SavedPos blockend;
|
|
|
|
sc.MustGetString();
|
|
if (sc.StartBraces(&blockend)) return;
|
|
sc.RestorePos(blockend);
|
|
sc.CheckString("}");
|
|
}
|
|
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
void parseTexHitscanRange(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int start, end;
|
|
|
|
if (!sc.GetNumber(start, true)) return;
|
|
if (!sc.GetNumber(end, true)) return;
|
|
|
|
if (start < 0) start = 0;
|
|
if (end >= MAXUSERTILES) end = MAXUSERTILES - 1;
|
|
for (int i = start; i <= end; i++)
|
|
TileFiles.tiledata[i].picanm.sf |= PICANM_TEXHITSCAN_BIT;
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
void parseNoFullbrightRange(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int start, end;
|
|
|
|
if (!sc.GetNumber(start, true)) return;
|
|
if (!sc.GetNumber(end, true)) return;
|
|
|
|
if (start < 0) start = 0;
|
|
if (end >= MAXUSERTILES) end = MAXUSERTILES - 1;
|
|
for (int i = start; i <= end; i++)
|
|
{
|
|
auto tex = tileGetTexture(i);
|
|
if (tex->isValid()) tex->SetDisableBrightmap();
|
|
}
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
void parseArtFile(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
FScanner::SavedPos blockend;
|
|
FString file;
|
|
int tile = -1;
|
|
|
|
if (sc.StartBraces(&blockend)) return;
|
|
while (!sc.FoundEndBrace(blockend))
|
|
{
|
|
sc.MustGetString();
|
|
if (sc.Compare("file")) sc.GetString(file);
|
|
else if (sc.Compare("tile")) sc.GetNumber(tile, true);
|
|
}
|
|
|
|
if (file.IsEmpty())
|
|
{
|
|
pos.Message(MSG_ERROR, "artfile: missing file name");
|
|
}
|
|
else if (tile >= 0 && ValidateTilenum("artfile", tile, pos))
|
|
TileFiles.LoadArtFile(file, nullptr, tile);
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
// this is only left in for compatibility purposes.
|
|
// There's way better methods to handle translucency.
|
|
//
|
|
//===========================================================================
|
|
|
|
static void parseBlendTableGlBlend(FScanner& sc, int id)
|
|
{
|
|
FScanner::SavedPos blockend;
|
|
FScriptPosition pos = sc;
|
|
FString file;
|
|
|
|
if (sc.StartBraces(&blockend)) return;
|
|
|
|
glblend_t* const glb = glblend + id;
|
|
*glb = nullglblend;
|
|
|
|
while (!sc.FoundEndBrace(blockend))
|
|
{
|
|
int which = 0;
|
|
sc.MustGetString();
|
|
if (sc.Compare("forward")) which = 1;
|
|
else if (sc.Compare("reverse")) which = 2;
|
|
else if (sc.Compare("both")) which = 3;
|
|
else continue;
|
|
|
|
FScanner::SavedPos blockend2;
|
|
|
|
if (sc.StartBraces(&blockend2)) return;
|
|
glblenddef_t bdef{};
|
|
while (!sc.FoundEndBrace(blockend2))
|
|
{
|
|
int whichb = 0;
|
|
sc.MustGetString();
|
|
if (sc.Compare("}")) break;
|
|
if (sc.Compare({ "src", "sfactor", "top" })) whichb = 0;
|
|
else if (sc.Compare({ "dst", "dfactor", "bottom" })) whichb = 1;
|
|
else if (sc.Compare("alpha"))
|
|
{
|
|
sc.GetFloat(true);
|
|
bdef.alpha = (float)sc.Float;
|
|
continue;
|
|
}
|
|
uint8_t* const factor = whichb == 0 ? &bdef.src : &bdef.dst;
|
|
sc.MustGetString();
|
|
if (sc.Compare("ZERO")) *factor = STYLEALPHA_Zero;
|
|
else if (sc.Compare("ONE")) *factor = STYLEALPHA_One;
|
|
else if (sc.Compare("SRC_COLOR")) *factor = STYLEALPHA_SrcCol;
|
|
else if (sc.Compare("ONE_MINUS_SRC_COLOR")) *factor = STYLEALPHA_InvSrcCol;
|
|
else if (sc.Compare("SRC_ALPHA")) *factor = STYLEALPHA_Src;
|
|
else if (sc.Compare("ONE_MINUS_SRC_ALPHA")) *factor = STYLEALPHA_InvSrc;
|
|
else if (sc.Compare("DST_ALPHA")) *factor = STYLEALPHA_Dst;
|
|
else if (sc.Compare("ONE_MINUS_DST_ALPHA")) *factor = STYLEALPHA_InvDst;
|
|
else if (sc.Compare("DST_COLOR")) *factor = STYLEALPHA_DstCol;
|
|
else if (sc.Compare("ONE_MINUS_DST_COLOR")) *factor = STYLEALPHA_InvDstCol;
|
|
else sc.ScriptMessage("Unknown blend operation %s", sc.String);
|
|
}
|
|
if (which & 1) glb->def[0] = bdef;
|
|
if (which & 2) glb->def[1] = bdef;
|
|
}
|
|
}
|
|
|
|
void parseBlendTable(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
FScanner::SavedPos blockend;
|
|
int id;
|
|
|
|
if (!sc.GetNumber(id, true)) return;
|
|
|
|
if (sc.StartBraces(&blockend)) return;
|
|
|
|
if ((unsigned)id >= MAXBLENDTABS)
|
|
{
|
|
pos.Message(MSG_ERROR, "blendtable: Invalid blendtable number %d", id);
|
|
sc.RestorePos(blockend);
|
|
return;
|
|
}
|
|
|
|
while (!sc.FoundEndBrace(blockend))
|
|
{
|
|
sc.MustGetString();
|
|
if (sc.Compare("raw")) parseEmptyBlock(sc, pos); // Raw translucency map for the software renderer. We have no use for this.
|
|
else if (sc.Compare("glblend")) parseBlendTableGlBlend(sc, id);
|
|
else if (sc.Compare("undef")) glblend[id] = defaultglblend;
|
|
else if (sc.Compare("copy"))
|
|
{
|
|
sc.GetNumber(true);
|
|
|
|
if ((unsigned)sc.Number >= MAXBLENDTABS || sc.Number == id)
|
|
{
|
|
pos.Message(MSG_ERROR, "blendtable: Invalid source blendtable number %d in copy", sc.Number);
|
|
}
|
|
else glblend[id] = glblend[sc.Number];
|
|
}
|
|
}
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
// thw same note as for blendtable applies here.
|
|
//
|
|
//===========================================================================
|
|
|
|
void parseNumAlphaTabs(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int value;
|
|
if (!sc.GetNumber(value)) return;
|
|
|
|
for (int a = 1, value2 = value * 2 + (value & 1); a <= value; ++a)
|
|
{
|
|
float finv2value = 1.f / (float)value2;
|
|
|
|
glblend_t* const glb = glblend + a;
|
|
*glb = defaultglblend;
|
|
glb->def[0].alpha = (float)(value2 - a) * finv2value;
|
|
glb->def[1].alpha = (float)a * finv2value;
|
|
}
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
static bool parseBasePaletteRaw(FScanner& sc, FScriptPosition& pos, int id)
|
|
{
|
|
FScanner::SavedPos blockend;
|
|
FString fn;
|
|
int32_t offset = 0;
|
|
int32_t shiftleft = 0;
|
|
|
|
if (sc.StartBraces(&blockend)) return false;
|
|
|
|
while (!sc.FoundEndBrace(blockend))
|
|
{
|
|
sc.MustGetString();
|
|
if (sc.Compare("file")) sc.GetString(fn);
|
|
else if (sc.Compare("offset")) sc.GetNumber(offset, true);
|
|
else if (sc.Compare("shiftleft")) sc.GetNumber(shiftleft, true);
|
|
}
|
|
|
|
if (fn.IsEmpty())
|
|
{
|
|
pos.Message(MSG_ERROR, "basepalette: filename missing");
|
|
}
|
|
else if (offset < 0)
|
|
{
|
|
pos.Message(MSG_ERROR, "basepalette: Invalid file offset");
|
|
}
|
|
else if ((unsigned)shiftleft >= 8)
|
|
{
|
|
pos.Message(MSG_ERROR, "basepalette: Invalid left shift %d provided", shiftleft);
|
|
}
|
|
else
|
|
{
|
|
FileReader fil = fileSystem.OpenFileReader(fn);
|
|
if (!fil.isOpen())
|
|
{
|
|
pos.Message(MSG_ERROR, "basepalette: Failed opening \"%s\"", fn.GetChars());
|
|
}
|
|
else
|
|
{
|
|
fil.Seek(offset, FileReader::SeekSet);
|
|
auto palbuf = fil.Read();
|
|
if (palbuf.Size() < 768)
|
|
{
|
|
pos.Message(MSG_ERROR, "basepalette: Read failed");
|
|
}
|
|
else
|
|
{
|
|
if (shiftleft != 0)
|
|
{
|
|
for (auto& pe : palbuf)
|
|
pe <<= shiftleft;
|
|
}
|
|
|
|
paletteSetColorTable(id, palbuf.Data(), false, false);
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void parseBasePalette(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
FScanner::SavedPos blockend;
|
|
int id;
|
|
bool didLoadPal = false;
|
|
|
|
if (!sc.GetNumber(id)) return;
|
|
|
|
if (sc.StartBraces(&blockend)) return;
|
|
|
|
if ((unsigned)id >= MAXBASEPALS)
|
|
{
|
|
pos.Message(MSG_ERROR, "basepalette: Invalid basepal number %d", id);
|
|
sc.RestorePos(blockend);
|
|
sc.CheckString("{");
|
|
return;
|
|
}
|
|
|
|
while (!sc.FoundEndBrace(blockend))
|
|
{
|
|
sc.MustGetString();
|
|
if (sc.Compare("raw")) didLoadPal |= parseBasePaletteRaw(sc, pos, id);
|
|
else if (sc.Compare("copy"))
|
|
{
|
|
int source = -1;
|
|
sc.GetNumber(source);
|
|
|
|
if ((unsigned)source >= MAXBASEPALS || source == id)
|
|
{
|
|
pos.Message(MSG_ERROR, "basepalette: Invalid source basepal number %d", source);
|
|
}
|
|
else
|
|
{
|
|
auto sourcepal = GPalette.GetTranslation(Translation_BasePalettes, source);
|
|
if (sourcepal == nullptr)
|
|
{
|
|
pos.Message(MSG_ERROR, "basepalette: Source basepal %d does not exist", source);
|
|
}
|
|
else
|
|
{
|
|
GPalette.CopyTranslation(TRANSLATION(Translation_BasePalettes, id), TRANSLATION(Translation_BasePalettes, source));
|
|
didLoadPal = true;
|
|
}
|
|
}
|
|
}
|
|
else if (sc.Compare("undef"))
|
|
{
|
|
GPalette.ClearTranslationSlot(TRANSLATION(Translation_BasePalettes, id));
|
|
didLoadPal = 0;
|
|
if (id == 0) paletteloaded &= ~PALETTE_MAIN;
|
|
}
|
|
}
|
|
|
|
if (didLoadPal && id == 0)
|
|
{
|
|
paletteloaded |= PALETTE_MAIN;
|
|
}
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
void parseUndefBasePaletteRange(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int start, end;
|
|
|
|
if (!sc.GetNumber(start)) return;
|
|
if (!sc.GetNumber(end)) return;
|
|
|
|
if (start > end || (unsigned)start >= MAXBASEPALS || (unsigned)end >= MAXBASEPALS)
|
|
{
|
|
pos.Message(MSG_ERROR, "undefbasepaletterange: Invalid range [%d, %d]", start, end);
|
|
return;
|
|
}
|
|
for (int i = start; i <= end; i++) GPalette.ClearTranslationSlot(TRANSLATION(Translation_BasePalettes, i));
|
|
if (start == 0) paletteloaded &= ~PALETTE_MAIN;
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
// sadly this looks broken by design with its hard coded 32 shades...
|
|
//
|
|
//===========================================================================
|
|
|
|
static void parsePalookupRaw(FScanner& sc, int id, int& didLoadShade)
|
|
{
|
|
FScanner::SavedPos blockend;
|
|
FScriptPosition pos = sc;
|
|
|
|
if (sc.StartBraces(&blockend)) return;
|
|
|
|
FString fn;
|
|
int32_t offset = 0;
|
|
int32_t length = 256 * 32; // hardcoding 32 instead of numshades
|
|
|
|
while (!sc.FoundEndBrace(blockend))
|
|
{
|
|
sc.MustGetString();
|
|
if (sc.Compare("file")) sc.GetString(fn);
|
|
else if (sc.Compare("offset")) sc.GetNumber(offset);
|
|
else if (sc.Compare("noshades")) length = 256;
|
|
}
|
|
|
|
if (fn.IsEmpty())
|
|
{
|
|
pos.Message(MSG_ERROR, "palookup: filename missing");
|
|
}
|
|
else if (offset < 0)
|
|
{
|
|
pos.Message(MSG_ERROR, "palookup: Invalid file offset %d", offset);
|
|
}
|
|
else
|
|
{
|
|
FileReader fil = fileSystem.OpenFileReader(fn);
|
|
if (!fil.isOpen())
|
|
{
|
|
pos.Message(MSG_ERROR, "palookup: Failed opening \"%s\"", fn.GetChars());
|
|
}
|
|
else
|
|
{
|
|
fil.Seek(offset, FileReader::SeekSet);
|
|
auto palookupbuf = fil.Read();
|
|
if (palookupbuf.Size() < 256)
|
|
{
|
|
pos.Message(MSG_ERROR, "palookup: Read failed");
|
|
}
|
|
else if (palookupbuf.Size() >= 256 * 32)
|
|
{
|
|
didLoadShade = 1;
|
|
numshades = 32;
|
|
lookups.setTable(id, palookupbuf.Data());
|
|
}
|
|
else
|
|
{
|
|
if (!(paletteloaded & PALETTE_SHADE))
|
|
{
|
|
pos.Message(MSG_ERROR, "palookup: Shade tables not loaded");
|
|
}
|
|
else
|
|
lookups.makeTable(id, palookupbuf.Data(), 0, 0, 0, lookups.tables[id].noFloorPal);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void parsePalookupFogpal(FScanner& sc, int id)
|
|
{
|
|
FScanner::SavedPos blockend;
|
|
FScriptPosition pos = sc;
|
|
|
|
if (sc.StartBraces(&blockend)) return;
|
|
|
|
int red = 0, green = 0, blue = 0;
|
|
|
|
while (!sc.FoundEndBrace(blockend))
|
|
{
|
|
sc.MustGetString();
|
|
if (sc.Compare({ "r", "red" })) sc.GetNumber(red);
|
|
else if (sc.Compare({ "g", "green" })) sc.GetNumber(green);
|
|
else if (sc.Compare({ "b", "blue" })) sc.GetNumber(blue);
|
|
}
|
|
red = clamp(red, 0, 255);
|
|
green = clamp(green, 0, 255);
|
|
blue = clamp(blue, 0, 255);
|
|
|
|
if (!(paletteloaded & PALETTE_SHADE))
|
|
{
|
|
pos.Message(MSG_ERROR, "palookup: Shade tables not loaded");
|
|
}
|
|
else
|
|
lookups.makeTable(id, nullptr, red, green, blue, 1);
|
|
}
|
|
|
|
static void parsePalookupMakePalookup(FScanner& sc, FScriptPosition& pos, int id, int& didLoadShade)
|
|
{
|
|
FScanner::SavedPos blockend;
|
|
|
|
if (sc.StartBraces(&blockend)) return;
|
|
|
|
int red = 0, green = 0, blue = 0;
|
|
int remappal = -1;
|
|
|
|
while (!sc.FoundEndBrace(blockend))
|
|
{
|
|
sc.MustGetString();
|
|
if (sc.Compare({ "r", "red" })) sc.GetNumber(red);
|
|
else if (sc.Compare({ "g", "green" })) sc.GetNumber(green);
|
|
else if (sc.Compare({ "b", "blue" })) sc.GetNumber(blue);
|
|
else if (sc.Compare("remappal")) sc.GetNumber(remappal, true);
|
|
else if (sc.Compare("remapself")) remappal = id;
|
|
}
|
|
red = clamp(red, 0, 255);
|
|
green = clamp(green, 0, 255);
|
|
blue = clamp(blue, 0, 255);
|
|
|
|
if ((unsigned)remappal >= MAXPALOOKUPS)
|
|
{
|
|
pos.Message(MSG_ERROR, "palookup: Invalid remappal %d", remappal);
|
|
}
|
|
else if (!(paletteloaded & PALETTE_SHADE))
|
|
{
|
|
pos.Message(MSG_ERROR, "palookup: Shade tables not loaded");
|
|
}
|
|
else
|
|
lookups.makeTable(id, nullptr, red, green, blue, lookups.tables[id].noFloorPal);
|
|
}
|
|
|
|
void parsePalookup(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
FScanner::SavedPos blockend;
|
|
int id;
|
|
int didLoadShade = 0;
|
|
|
|
if (!sc.GetNumber(id, true)) return;
|
|
if (sc.StartBraces(&blockend)) return;
|
|
|
|
if ((unsigned)id >= MAXPALOOKUPS)
|
|
{
|
|
pos.Message(MSG_ERROR, "palookup: Invalid palette number %d", id);
|
|
sc.RestorePos(blockend);
|
|
return;
|
|
}
|
|
|
|
while (!sc.FoundEndBrace(blockend))
|
|
{
|
|
sc.MustGetString();
|
|
if (sc.Compare("raw")) parsePalookupRaw(sc, id, didLoadShade);
|
|
else if (sc.Compare("fogpal")) parsePalookupFogpal(sc, id);
|
|
else if (sc.Compare("makepalookup")) parsePalookupMakePalookup(sc, pos, id, didLoadShade);
|
|
else if (sc.Compare("floorpal")) lookups.tables[id].noFloorPal = 0;
|
|
else if (sc.Compare("nofloorpal")) lookups.tables[id].noFloorPal = 1;
|
|
else if (sc.Compare("copy"))
|
|
{
|
|
int source = 0;
|
|
sc.GetNumber(source, true);
|
|
|
|
if ((unsigned)source >= MAXPALOOKUPS || source == id)
|
|
{
|
|
pos.Message(MSG_ERROR, "palookup: Invalid source pal number %d", source);
|
|
}
|
|
else if (source == 0 && !(paletteloaded & PALETTE_SHADE))
|
|
{
|
|
pos.Message(MSG_ERROR, "palookup: Shade tables not loaded");
|
|
}
|
|
else
|
|
{
|
|
// do not overwrite the base with an empty table.
|
|
if (lookups.checkTable(source) || id > 0) lookups.copyTable(id, source);
|
|
didLoadShade = 1;
|
|
}
|
|
}
|
|
else if (sc.Compare("undef"))
|
|
{
|
|
lookups.clearTable(id);
|
|
didLoadShade = 0;
|
|
if (id == 0) paletteloaded &= ~PALETTE_SHADE;
|
|
}
|
|
|
|
}
|
|
if (didLoadShade && id == 0)
|
|
{
|
|
paletteloaded |= PALETTE_SHADE;
|
|
}
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
void parseMakePalookup(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
FScanner::SavedPos blockend;
|
|
int red = 0, green = 0, blue = 0, pal = -1;
|
|
int remappal = 0;
|
|
int nofloorpal = -1;
|
|
bool havepal = false, haveremappal = false, haveremapself = false;
|
|
|
|
if (sc.StartBraces(&blockend)) return;
|
|
|
|
while (!sc.FoundEndBrace(blockend))
|
|
{
|
|
sc.MustGetString();
|
|
if (sc.Compare({ "r", "red" })) sc.GetNumber(red);
|
|
else if (sc.Compare({ "g", "green" })) sc.GetNumber(green);
|
|
else if (sc.Compare({ "b", "blue" })) sc.GetNumber(blue);
|
|
else if (sc.Compare("remappal"))
|
|
{
|
|
sc.GetNumber(remappal, true);
|
|
haveremappal = true;
|
|
}
|
|
else if (sc.Compare("remapself"))
|
|
{
|
|
haveremapself = true;
|
|
}
|
|
else if (sc.Compare("nofloorpal")) sc.GetNumber(nofloorpal, true);
|
|
else if (sc.Compare("pal"))
|
|
{
|
|
havepal = true;
|
|
sc.GetNumber(pal, true);
|
|
}
|
|
}
|
|
red = clamp(red, 0, 63);
|
|
green = clamp(green, 0, 63);
|
|
blue = clamp(blue, 0, 63);
|
|
|
|
if (!havepal)
|
|
{
|
|
pos.Message(MSG_ERROR, "makepalookup: missing palette number");
|
|
}
|
|
else if (pal == 0 || (unsigned)pal >= MAXREALPAL)
|
|
{
|
|
pos.Message(MSG_ERROR, "makepalookup: palette number %d out of range (1 .. %d)", pal, MAXREALPAL - 1);
|
|
}
|
|
else if (haveremappal && haveremapself)
|
|
{
|
|
// will also disallow multiple remappals or remapselfs
|
|
pos.Message(MSG_ERROR, "makepalookup: must have either 'remappal' or 'remapself' but not both");
|
|
}
|
|
else if ((haveremappal && (unsigned)remappal >= MAXREALPAL))
|
|
{
|
|
pos.Message(MSG_ERROR, "makepalookup: remap palette number %d out of range (0 .. %d)", pal, MAXREALPAL - 1);
|
|
}
|
|
else
|
|
{
|
|
if (haveremapself) remappal = pal;
|
|
lookups.makeTable(pal, lookups.getTable(remappal), red << 2, green << 2, blue << 2,
|
|
remappal == 0 ? 1 : (nofloorpal == -1 ? lookups.tables[remappal].noFloorPal : nofloorpal));
|
|
}
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
void parseUndefPalookupRange(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int id0, id1;
|
|
|
|
if (!sc.GetNumber(id0, true)) return;
|
|
if (!sc.GetNumber(id1, true)) return;
|
|
|
|
if (id0 > id1 || (unsigned)id0 >= MAXPALOOKUPS || (unsigned)id1 >= MAXPALOOKUPS)
|
|
{
|
|
pos.Message(MSG_ERROR, "undefpalookuprange: Invalid range");
|
|
}
|
|
else
|
|
{
|
|
for (int i = id0; i <= id1; i++) lookups.clearTable(i);
|
|
if (id0 == 0) paletteloaded &= ~PALETTE_SHADE;
|
|
}
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
void parseHighpalookup(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
FScanner::SavedPos blockend;
|
|
int basepal = -1, pal = -1;
|
|
FString fn;
|
|
|
|
if (sc.StartBraces(&blockend)) return;
|
|
|
|
while (!sc.FoundEndBrace(blockend))
|
|
{
|
|
sc.MustGetString();
|
|
if (sc.Compare("basepal")) sc.GetNumber(basepal);
|
|
else if (sc.Compare("pal")) sc.GetNumber(pal);
|
|
else if (sc.Compare("file")) sc.GetString(fn);
|
|
}
|
|
if ((unsigned)basepal >= MAXBASEPALS)
|
|
{
|
|
pos.Message(MSG_ERROR, "highpalookup: invalid base palette number %d", basepal);
|
|
}
|
|
else if ((unsigned)pal >= MAXREALPAL)
|
|
{
|
|
pos.Message(MSG_ERROR, "highpalookup: invalid palette number %d", pal);
|
|
}
|
|
else if (fn.IsEmpty())
|
|
{
|
|
pos.Message(MSG_ERROR, "highpalookup: missing file name");
|
|
}
|
|
else if (!fileSystem.FileExists(fn))
|
|
{
|
|
pos.Message(MSG_ERROR, "highpalookup: file %s not found", fn.GetChars());
|
|
}
|
|
// todo
|
|
}
|
|
|
|
|
|
struct ModelStatics
|
|
{
|
|
int lastmodelid;
|
|
int modelskin, lastmodelskin;
|
|
int seenframe;
|
|
} mdglobal;
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
void parseDefineModel(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
FString modelfn;
|
|
double scale;
|
|
int shadeoffs;
|
|
|
|
if (!sc.GetString(modelfn)) return;
|
|
if (!sc.GetFloat(scale, true)) return;
|
|
if (!sc.GetNumber(shadeoffs, true)) return;
|
|
|
|
mdglobal.lastmodelid = modelManager.LoadModel(modelfn);
|
|
if (mdglobal.lastmodelid < 0)
|
|
{
|
|
pos.Message(MSG_WARNING, "definemodel: unable to load model file '%s'", modelfn.GetChars());
|
|
}
|
|
else
|
|
{
|
|
modelManager.SetMisc(mdglobal.lastmodelid, (float)scale, shadeoffs, 0.0, 0.0, 0);
|
|
mdglobal.modelskin = mdglobal.lastmodelskin = 0;
|
|
mdglobal.seenframe = 0;
|
|
}
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
void parseDefineModelFrame(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
FString framename;
|
|
bool ok = true;
|
|
int firsttile, lasttile;
|
|
|
|
if (!sc.GetString(framename)) return;
|
|
if (!sc.GetNumber(firsttile, true)) return;
|
|
if (!sc.GetNumber(lasttile, true)) return;
|
|
|
|
if (!ValidateTileRange("definemodelframe", firsttile, lasttile, pos)) return;
|
|
|
|
if (mdglobal.lastmodelid < 0)
|
|
{
|
|
pos.Message(MSG_WARNING, "definemodelframe: Ignoring frame definition outside model.");
|
|
return;
|
|
}
|
|
for (int i = firsttile; i <= lasttile && ok; i++)
|
|
{
|
|
int err = (modelManager.DefineFrame(mdglobal.lastmodelid, framename, i, max(0, mdglobal.modelskin), 0.0f, 0));
|
|
if (err < 0) ok = false;
|
|
if (err == -2) pos.Message(MSG_ERROR, "Invalid tile number %d", i);
|
|
else if (err == -3) pos.Message(MSG_ERROR, "Invalid frame name '%s'", framename.GetChars());
|
|
}
|
|
mdglobal.seenframe = 1;
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
void parseDefineModelAnim(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
FString startframe, endframe;
|
|
int32_t flags;
|
|
double dfps;
|
|
|
|
if (!sc.GetString(startframe)) return;
|
|
if (!sc.GetString(endframe)) return;
|
|
if (!sc.GetFloat(dfps, true)) return;
|
|
if (!sc.GetNumber(flags, true)) return;
|
|
|
|
if (mdglobal.lastmodelid < 0)
|
|
{
|
|
pos.Message(MSG_WARNING, "definemodelframe: Ignoring animation definition outside model.");
|
|
return;
|
|
}
|
|
int err = (modelManager.DefineAnimation(mdglobal.lastmodelid, startframe, endframe, (int32_t)(dfps * (65536.0 * .001)), flags));
|
|
if (err == -2) pos.Message(MSG_ERROR, "Invalid start frame name %s", startframe.GetChars());
|
|
else if (err == -3) pos.Message(MSG_ERROR, "Invalid end frame name %s", endframe.GetChars());
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
void parseDefineModelSkin(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int palnum;
|
|
FString skinfn;
|
|
|
|
if (!sc.GetNumber(palnum, true)) return;
|
|
if (!sc.GetString(skinfn)) return;
|
|
|
|
if (mdglobal.seenframe) { mdglobal.modelskin = ++mdglobal.lastmodelskin; }
|
|
mdglobal.seenframe = 0;
|
|
|
|
if (!fileSystem.FileExists(skinfn)) return;
|
|
|
|
int err = (modelManager.DefineSkin(mdglobal.lastmodelid, skinfn, palnum, max(0, mdglobal.modelskin), 0, 0.0f, 1.0f, 1.0f, 0));
|
|
if (err == -2) pos.Message(MSG_ERROR, "Invalid skin file name %s", skinfn.GetChars());
|
|
else if (err == -3) pos.Message(MSG_ERROR, "Invalid palette %d", palnum);
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
void parseSelectModelSkin(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
sc.GetNumber(mdglobal.modelskin, true);
|
|
}
|
|
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
void parseUndefModel(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int tile;
|
|
if (!sc.GetNumber(tile, true)) return;
|
|
if (!ValidateTilenum("undefmodel", tile, pos)) return;
|
|
modelManager.UndefineTile(tile);
|
|
}
|
|
|
|
void parseUndefModelRange(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int start, end;
|
|
|
|
if (!sc.GetNumber(start, true)) return;
|
|
if (!sc.GetNumber(end, true)) return;
|
|
if (!ValidateTileRange("undefmodel", start, end, pos)) return;
|
|
for (int i = start; i <= end; i++) modelManager.UndefineTile(i);
|
|
}
|
|
|
|
void parseUndefModelOf(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int tile;
|
|
if (!sc.GetNumber(tile, true)) return;
|
|
if (!ValidateTilenum("undefmodelof", tile, pos)) return;
|
|
pos.Message(MSG_WARNING, "undefmodelof: currently non-functional.");
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
static bool parseModelFrameBlock(FScanner& sc, FixedBitArray<1024>& usedframes)
|
|
{
|
|
FScanner::SavedPos blockend;
|
|
FScriptPosition pos = sc;
|
|
|
|
FString framename;
|
|
bool ok = true;
|
|
int pal = -1;
|
|
int starttile = -1, endtile = -1;
|
|
float smoothduration = 0.1f;
|
|
|
|
if (sc.StartBraces(&blockend)) return false;
|
|
while (!sc.FoundEndBrace(blockend))
|
|
{
|
|
sc.MustGetString();
|
|
if (sc.Compare("pal")) sc.GetNumber(pal, true);
|
|
else if (sc.Compare({ "name", "frame" })) sc.GetString(framename);
|
|
else if (sc.Compare("tile")) { sc.GetNumber(starttile, true); endtile = starttile; }
|
|
else if (sc.Compare("tile0")) sc.GetNumber(starttile, true);
|
|
else if (sc.Compare("tile1")) sc.GetNumber(endtile, true);
|
|
else if (sc.Compare("smoothduration")) sc.GetFloat(smoothduration, true);
|
|
}
|
|
|
|
if (!ValidateTileRange("model/frame", starttile, endtile, pos)) return false;
|
|
|
|
if (smoothduration > 1.0)
|
|
{
|
|
pos.Message(MSG_WARNING, "smoothduration out of range");
|
|
smoothduration = 1.0;
|
|
}
|
|
for (int i = starttile; i <= endtile && ok; i++)
|
|
{
|
|
int res = modelManager.DefineFrame(mdglobal.lastmodelid, framename, i, max(0, mdglobal.modelskin), smoothduration, pal);
|
|
if (res < 0)
|
|
{
|
|
ok = false;
|
|
if (res == -2) pos.Message(MSG_WARNING, "Invalid tile number %d", i);
|
|
else if (res == -3) pos.Message(MSG_WARNING, "%s: Invalid frame name", framename.GetChars());
|
|
}
|
|
else if (res < 1024) usedframes.Set(res);
|
|
}
|
|
mdglobal.seenframe = 1;
|
|
return ok;
|
|
}
|
|
|
|
static bool parseModelAnimBlock(FScanner& sc)
|
|
{
|
|
FScanner::SavedPos blockend;
|
|
FScriptPosition pos = sc;
|
|
|
|
FString startframe, endframe;
|
|
int flags = 0;
|
|
double fps = 1.0;
|
|
|
|
if (sc.StartBraces(&blockend)) return false;
|
|
while (!sc.FoundEndBrace(blockend))
|
|
{
|
|
sc.MustGetString();
|
|
if (sc.Compare("frame0")) sc.GetString(startframe);
|
|
else if (sc.Compare("frame1")) sc.GetString(endframe);
|
|
else if (sc.Compare("fps")) sc.GetFloat(fps, true);
|
|
else if (sc.Compare("flags")) sc.GetNumber(flags, true);
|
|
}
|
|
|
|
if (startframe.IsEmpty())
|
|
{
|
|
pos.Message(MSG_ERROR, "missing start frame for anim definition");
|
|
return false;
|
|
}
|
|
if (endframe.IsEmpty())
|
|
{
|
|
pos.Message(MSG_ERROR, "missing end frame for anim definition");
|
|
return false;
|
|
}
|
|
|
|
int res = modelManager.DefineAnimation(mdglobal.lastmodelid, startframe, endframe, (int)(fps * (65536.0 * .001)), flags);
|
|
if (res < 0)
|
|
{
|
|
if (res == -2) pos.Message(MSG_ERROR, "Invalid start frame name %s", startframe.GetChars());
|
|
else if (res == -3) pos.Message(MSG_ERROR, "Invalid end frame name %s", endframe.GetChars());
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static bool parseModelSkinBlock(FScanner& sc, int pal)
|
|
{
|
|
FScanner::SavedPos blockend;
|
|
FScriptPosition pos = sc;
|
|
|
|
FString filename;
|
|
int surface = 0;
|
|
float param = 1.0, specpower = 1.0, specfactor = 1.0;
|
|
int flags = 0;
|
|
|
|
if (sc.StartBraces(&blockend)) return false;
|
|
while (!sc.FoundEndBrace(blockend))
|
|
{
|
|
sc.MustGetString();
|
|
if (sc.Compare("pal")) sc.GetNumber(pal, true);
|
|
else if (sc.Compare("file")) sc.GetString(filename);
|
|
else if (sc.Compare({ "surface", "surf" })) sc.GetNumber(surface, true);
|
|
else if (sc.Compare({ "intensity", "scale", "detailscale" })) sc.GetFloat(param, true);
|
|
else if (sc.Compare({ "specpower", "specularpower", "parallaxscale" })) sc.GetFloat(specpower, true);
|
|
else if (sc.Compare({ "specfactor", "specularfactor", "parallaxbias" })) sc.GetFloat(specfactor, true);
|
|
else if (sc.Compare("forcefilter")) { /* not suppoted yet*/ }
|
|
}
|
|
|
|
|
|
if (filename.IsEmpty())
|
|
{
|
|
pos.Message(MSG_ERROR, "missing 'skin filename' for skin definition");
|
|
return false;
|
|
}
|
|
|
|
if (mdglobal.seenframe) mdglobal.modelskin = ++mdglobal.lastmodelskin;
|
|
mdglobal.seenframe = 0;
|
|
|
|
if (!fileSystem.FileExists(filename))
|
|
{
|
|
pos.Message(MSG_ERROR, "%s: file not found", filename.GetChars());
|
|
return false;
|
|
}
|
|
|
|
if (pal == DETAILPAL) param = 1.f / param;
|
|
int res = modelManager.DefineSkin(mdglobal.lastmodelid, filename, pal, max(0, mdglobal.modelskin), surface, param, specpower, specfactor, flags);
|
|
if (res < 0)
|
|
{
|
|
if (res == -2) pos.Message(MSG_ERROR, "Invalid skin filename %s", filename.GetChars());
|
|
else if (res == -3) pos.Message(MSG_ERROR, "Invalid palette number %d", pal);
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static bool parseModelHudBlock(FScanner& sc)
|
|
{
|
|
FScanner::SavedPos blockend;
|
|
FScriptPosition pos = sc;
|
|
|
|
int starttile = -1, endtile = -1, flags = 0, fov = -1, angadd = 0;
|
|
DVector3 add{};
|
|
|
|
if (sc.StartBraces(&blockend)) return false;
|
|
while (!sc.FoundEndBrace(blockend))
|
|
{
|
|
sc.MustGetString();
|
|
if (sc.Compare("tile")) { sc.GetNumber(starttile, true); endtile = starttile; }
|
|
else if (sc.Compare("tile0")) sc.GetNumber(starttile, true);
|
|
else if (sc.Compare("tile1")) sc.GetNumber(endtile, true);
|
|
else if (sc.Compare("xadd")) sc.GetFloat(add.X, true);
|
|
else if (sc.Compare("yadd")) sc.GetFloat(add.Y, true);
|
|
else if (sc.Compare("zadd")) sc.GetFloat(add.Z, true);
|
|
else if (sc.Compare("angadd")) sc.GetNumber(angadd, true);
|
|
else if (sc.Compare("fov")) sc.GetNumber(fov, true);
|
|
else if (sc.Compare("hide")) flags |= HUDFLAG_HIDE;
|
|
else if (sc.Compare("nobob")) flags |= HUDFLAG_NOBOB;
|
|
else if (sc.Compare("flipped")) flags |= HUDFLAG_FLIPPED;
|
|
else if (sc.Compare("nodepth")) flags |= HUDFLAG_NODEPTH;
|
|
}
|
|
|
|
if (!ValidateTileRange("hud", starttile, endtile, pos)) return false;
|
|
|
|
for (int i = starttile; i <= endtile; i++)
|
|
{
|
|
FVector3 addf = { (float)add.X, (float)add.Y, (float)add.Z };
|
|
int res = modelManager.DefineHud(mdglobal.lastmodelid, i, addf, angadd, flags, fov);
|
|
if (res < 0)
|
|
{
|
|
if (res == -2) pos.Message(MSG_ERROR, "Invalid tile number %d", i);
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void parseModel(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
FScanner::SavedPos blockend;
|
|
|
|
FString modelfn;
|
|
double scale = 1.0, mzadd = 0.0, myoffset = 0.0;
|
|
int32_t shadeoffs = 0, flags = 0;
|
|
FixedBitArray<1024> usedframes;
|
|
|
|
usedframes.Zero();
|
|
mdglobal.modelskin = mdglobal.lastmodelskin = 0;
|
|
mdglobal.seenframe = 0;
|
|
|
|
if (!sc.GetString(modelfn)) return;
|
|
|
|
if (sc.StartBraces(&blockend)) return;
|
|
|
|
mdglobal.lastmodelid = modelManager.LoadModel(modelfn);
|
|
if (mdglobal.lastmodelid < 0)
|
|
{
|
|
pos.Message(MSG_WARNING, "Unable to load model file '%s'", modelfn.GetChars());
|
|
sc.RestorePos(blockend);
|
|
sc.CheckString("}");
|
|
return;
|
|
}
|
|
|
|
bool ok = true;
|
|
while (!sc.FoundEndBrace(blockend))
|
|
{
|
|
sc.MustGetString();
|
|
if (sc.Compare("scale")) sc.GetFloat(scale, true);
|
|
else if (sc.Compare("shade")) sc.GetNumber(shadeoffs, true);
|
|
else if (sc.Compare("zadd")) sc.GetFloat(mzadd, true);
|
|
else if (sc.Compare("yoffset")) sc.GetFloat(myoffset, true);
|
|
else if (sc.Compare("frame")) ok &= parseModelFrameBlock(sc, usedframes);
|
|
else if (sc.Compare("anim")) ok &= parseModelAnimBlock(sc);
|
|
else if (sc.Compare("skin")) ok &= parseModelSkinBlock(sc, 0);
|
|
else if (sc.Compare("detail")) ok &= parseModelSkinBlock(sc, DETAILPAL);
|
|
else if (sc.Compare("glow")) ok &= parseModelSkinBlock(sc, GLOWPAL);
|
|
else if (sc.Compare("specular")) ok &= parseModelSkinBlock(sc, SPECULARPAL);
|
|
else if (sc.Compare("normal")) ok &= parseModelSkinBlock(sc, NORMALPAL);
|
|
else if (sc.Compare("hud")) ok &= parseModelHudBlock(sc);
|
|
else if (sc.Compare("flags")) sc.GetNumber(flags, true);
|
|
}
|
|
|
|
if (!ok)
|
|
{
|
|
if (mdglobal.lastmodelid >= 0)
|
|
{
|
|
pos.Message(MSG_ERROR, "Removing model %d due to errors.", mdglobal.lastmodelid);
|
|
modelManager.UndefineModel(mdglobal.lastmodelid);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
modelManager.SetMisc(mdglobal.lastmodelid, (float)scale, shadeoffs, (float)mzadd, (float)myoffset, flags);
|
|
mdglobal.modelskin = mdglobal.lastmodelskin = 0;
|
|
mdglobal.seenframe = 0;
|
|
}
|
|
}
|
|
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
static bool parseDefineQAVInterpolateIgnoreBlock(FScanner& sc, const int res_id, TMap<int, TArray<int>>& ignoredata, const int numframes)
|
|
{
|
|
FScanner::SavedPos blockend;
|
|
FScriptPosition pos = sc;
|
|
|
|
FString scframes, sctiles;
|
|
TArray<int> framearray, tilearray;
|
|
|
|
if (sc.StartBraces(&blockend))
|
|
{
|
|
pos.Message(MSG_ERROR, "defineqav (%d): interpolate: ignore: malformed syntax, unable to continue", res_id);
|
|
return false;
|
|
}
|
|
while (!sc.FoundEndBrace(blockend))
|
|
{
|
|
sc.GetString();
|
|
if (sc.Compare("frames")) sc.GetString(scframes);
|
|
else if (sc.Compare("tiles")) sc.GetString(sctiles);
|
|
}
|
|
|
|
// Confirm we received something for 'frames' and 'tiles'.
|
|
if (scframes.IsEmpty() || sctiles.IsEmpty())
|
|
{
|
|
pos.Message(MSG_ERROR, "defineqav (%d): interpolate: ignore: unable to get any values for 'frames' or 'tiles', unable to continue", res_id);
|
|
return false;
|
|
}
|
|
|
|
auto arraybuilder = [&](const FString& input, TArray<int>& output, const int maxvalue) -> bool
|
|
{
|
|
if (input.CompareNoCase("all") == 0)
|
|
{
|
|
// All indices from 0 through to maxvalue are to be added to output array.
|
|
output.Push(0);
|
|
output.Push(maxvalue);
|
|
}
|
|
else if (input.IndexOf("-") != -1)
|
|
{
|
|
// Input is a range of values, split on the hypthen and add each value to the output array.
|
|
auto temparray = input.Split("-");
|
|
if (temparray.Size() == 2)
|
|
{
|
|
// Test if keywords 'first' and 'last' have been used.'
|
|
output.Push(temparray[0].CompareNoCase("first") == 0 ? 0 : atoi(temparray[0]));
|
|
output.Push(temparray[1].CompareNoCase("last") == 0 ? maxvalue : atoi(temparray[1]));
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// We just have a number. Convert the string into an int and push it twice to the output array.
|
|
auto tempvalue = atoi(input);
|
|
for (auto i = 0; i < 2; i++) output.Push(tempvalue);
|
|
}
|
|
if (output.Size() != 2 || output[0] > output[1] || output[0] < 0 || output[1] > maxvalue)
|
|
{
|
|
pos.Message(MSG_ERROR, "defineqav (%d): interpolate: ignore: value of '%s' is malformed, unable to continue", res_id, input.GetChars());
|
|
return false;
|
|
}
|
|
return true;
|
|
};
|
|
|
|
if (!arraybuilder(scframes, framearray, numframes - 1)) return false;
|
|
if (!arraybuilder(sctiles, tilearray, 7)) return false;
|
|
|
|
// Process arrays and add ignored frames as required.
|
|
for (auto i = framearray[0]; i <= framearray[1]; i++)
|
|
{
|
|
auto& frametiles = ignoredata[i];
|
|
for (auto j = tilearray[0]; j <= tilearray[1]; j++)
|
|
{
|
|
if (!frametiles.Contains(j)) frametiles.Push(j);
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static bool parseDefineQAVInterpolateBlock(FScanner& sc, const int res_id, const int numframes)
|
|
{
|
|
FScanner::SavedPos blockend;
|
|
FScriptPosition pos = sc;
|
|
|
|
FString interptype;
|
|
bool loopable = false;
|
|
TMap<int, TArray<int>> ignoredata;
|
|
|
|
if (sc.StartBraces(&blockend))
|
|
{
|
|
pos.Message(MSG_ERROR, "defineqav (%d): interpolate: malformed syntax, unable to continue", res_id);
|
|
return false;
|
|
}
|
|
while (!sc.FoundEndBrace(blockend))
|
|
{
|
|
sc.GetString();
|
|
if (sc.Compare("type"))
|
|
{
|
|
if (interptype.IsNotEmpty())
|
|
{
|
|
pos.Message(MSG_ERROR, "defineqav (%d): interpolate: more than one interpolation type defined, unable to continue", res_id);
|
|
return false;
|
|
}
|
|
sc.GetString(interptype);
|
|
if (!gi->IsQAVInterpTypeValid(interptype))
|
|
{
|
|
pos.Message(MSG_ERROR, "defineqav (%d): interpolate: interpolation type not found", res_id);
|
|
return false;
|
|
}
|
|
}
|
|
else if (sc.Compare("loopable")) loopable = true;
|
|
else if (sc.Compare("ignore")) if (!parseDefineQAVInterpolateIgnoreBlock(sc, res_id, ignoredata, numframes)) return false;
|
|
}
|
|
|
|
// Add interpolation properties to game for processing while drawing.
|
|
gi->AddQAVInterpProps(res_id, interptype, loopable, std::move(ignoredata));
|
|
return true;
|
|
}
|
|
|
|
static void parseDefineQAV(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
FScanner::SavedPos blockend;
|
|
FString fn;
|
|
int res_id = -1;
|
|
int numframes = -1;
|
|
bool interpolate = false;
|
|
|
|
if (!sc.GetNumber(res_id, true))
|
|
{
|
|
pos.Message(MSG_ERROR, "defineqav: invalid or non-defined resource ID");
|
|
return;
|
|
}
|
|
|
|
if (sc.StartBraces(&blockend))
|
|
{
|
|
pos.Message(MSG_ERROR, "defineqav (%d): malformed syntax, unable to continue", res_id);
|
|
return;
|
|
}
|
|
while (!sc.FoundEndBrace(blockend))
|
|
{
|
|
sc.MustGetString();
|
|
if (sc.Compare("file"))
|
|
{
|
|
if (fn.IsNotEmpty())
|
|
{
|
|
pos.Message(MSG_ERROR, "defineqav (%d): more than one file defined, unable to continue", res_id);
|
|
return;
|
|
}
|
|
sc.GetString(fn);
|
|
|
|
// Test file's validity.
|
|
FixPathSeperator(fn);
|
|
auto lump = fileSystem.FindFile(fn);
|
|
if (lump < 0)
|
|
{
|
|
pos.Message(MSG_ERROR, "defineqav (%d): file '%s' could not be found", res_id, fn.GetChars());
|
|
return;
|
|
}
|
|
|
|
// Read file to get number of frames from QAV, skipping first 8 bytes.
|
|
auto fr = fileSystem.OpenFileReader(lump);
|
|
fr.ReadUInt64();
|
|
numframes = fr.ReadInt32();
|
|
}
|
|
else if (sc.Compare("interpolate"))
|
|
{
|
|
if (interpolate)
|
|
{
|
|
pos.Message(MSG_ERROR, "defineqav (%d): more than one interpolate block defined, unable to continue", res_id);
|
|
return;
|
|
}
|
|
interpolate = true;
|
|
if (!parseDefineQAVInterpolateBlock(sc, res_id, numframes)) return;
|
|
}
|
|
}
|
|
|
|
// If we're not interpolating, remove any reference to interpolation data for this res_id.
|
|
if (!interpolate) gi->RemoveQAVInterpProps(res_id);
|
|
|
|
// Add new file to filesystem.
|
|
fileSystem.CreatePathlessCopy(fn, res_id, 0);
|
|
}
|
|
|
|
static void parseSpawnClasses(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
FString fn;
|
|
int res_id = -1;
|
|
int numframes = -1;
|
|
bool interpolate = false;
|
|
int clipdist = -1;
|
|
|
|
sc.SetCMode(true);
|
|
if (!sc.CheckString("{"))
|
|
{
|
|
pos.Message(MSG_ERROR, "spawnclasses:'{' expected, unable to continue");
|
|
sc.SetCMode(false);
|
|
return;
|
|
}
|
|
while (!sc.CheckString("}"))
|
|
{
|
|
// This will need some reworking once we can use real textures.
|
|
int num = -1;
|
|
int base = -1;
|
|
int basetex = -1;
|
|
int brokentex = -1;
|
|
int fullbright = 0;
|
|
int flags = 0;
|
|
FName sound = NAME_None;
|
|
FName cname;
|
|
sc.GetNumber(num, true);
|
|
sc.MustGetStringName("=");
|
|
sc.MustGetString();
|
|
cname = sc.String;
|
|
if (sc.CheckString(","))
|
|
{
|
|
if (sc.CheckNumber(true)) base = sc.Number;
|
|
else
|
|
{
|
|
// prefixing the texture names here with a '*' will render them fullbright.
|
|
sc.MustGetString();
|
|
const char* p = sc.String;
|
|
if (*p == '*') { fullbright |= 1; p++; }
|
|
basetex = TileFiles.tileForName(p);
|
|
if (basetex < 0) Printf(TEXTCOLOR_RED "Unknown texture %s in definition for spawn ID # %d\n", sc.String, num);
|
|
if (sc.CheckString(","))
|
|
{
|
|
sc.MustGetString();
|
|
const char* p = sc.String;
|
|
if (*p)
|
|
{
|
|
if (*p == '*') { fullbright |= 2; p++; }
|
|
brokentex = TileFiles.tileForName(p);
|
|
if (brokentex < 0) Printf(TEXTCOLOR_RED "Unknown texture %s in definition for spawn ID # %d\n", sc.String, num);
|
|
}
|
|
if (sc.CheckString(","))
|
|
{
|
|
sc.MustGetString();
|
|
sound = sc.String;
|
|
#if 0
|
|
// Sound engine is not initialized here.
|
|
S_FindSound(sc.String).index();
|
|
if (sound <= 0) Printf(TEXTCOLOR_RED "Unknown sound %s in definition for spawn ID # %d\n", num);
|
|
#endif
|
|
if (sc.CheckString(","))
|
|
{
|
|
bool cont = true;
|
|
if (sc.CheckNumber())
|
|
{
|
|
clipdist = sc.Number;
|
|
cont = sc.CheckString(",");
|
|
}
|
|
if (cont) do
|
|
{
|
|
sc.MustGetString();
|
|
if (sc.Compare("damaging")) flags |= 1;
|
|
else if (sc.Compare("solid") || sc.Compare("blocking")) flags |= 2;
|
|
else if (sc.Compare("unblocking")) flags |= 4;
|
|
else if (sc.Compare("spawnglass")) flags |= 8;
|
|
else if (sc.Compare("spawnscrap")) flags |= 16;
|
|
else if (sc.Compare("spawnsmoke")) flags |= 32;
|
|
else if (sc.Compare("spawnglass2")) flags |= 64; // Duke has 2 ways of spawning glass debris...
|
|
else sc.ScriptMessage("'%s': Unknown actor class flag", sc.String);
|
|
} while (sc.CheckString(","));
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
// todo: check for proper base class
|
|
spawnMap.Insert(num, { cname, nullptr, base, basetex, brokentex, sound, int8_t(fullbright), int8_t(clipdist), int16_t(flags) });
|
|
}
|
|
sc.SetCMode(false);
|
|
}
|
|
|
|
static void parseTileFlags(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int num = -1;
|
|
|
|
sc.SetCMode(true);
|
|
sc.GetNumber(num, true);
|
|
if (!sc.CheckString("{"))
|
|
{
|
|
pos.Message(MSG_ERROR, "tileflags:'{' expected, unable to continue");
|
|
sc.SetCMode(false);
|
|
return;
|
|
}
|
|
while (!sc.CheckString("}"))
|
|
{
|
|
sc.MustGetString();
|
|
int tile = TileFiles.tileForName(sc.String);
|
|
if (tile == -1)
|
|
{
|
|
pos.Message(MSG_ERROR, "tileflags:Unknown tile name '%s'", sc.String);
|
|
}
|
|
else
|
|
{
|
|
TileFiles.tiledata[tile].tileflags |= num;
|
|
}
|
|
}
|
|
sc.SetCMode(false);
|
|
}
|
|
|
|
static void parseBreakWall(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int basetile;
|
|
int breaktile;
|
|
FName sound;
|
|
VMFunction* handler = nullptr;
|
|
|
|
sc.SetCMode(true);
|
|
sc.MustGetString();
|
|
basetile = TileFiles.tileForName(sc.String);
|
|
sc.MustGetStringName(",");
|
|
sc.MustGetString();
|
|
breaktile = TileFiles.tileForName(sc.String);
|
|
sc.MustGetStringName(",");
|
|
sc.MustGetString();
|
|
sound = sc.String;
|
|
if (sc.CheckString(","))
|
|
{
|
|
sc.MustGetString();
|
|
|
|
size_t p = strcspn(sc.String, ".");
|
|
if (p == 0)
|
|
{
|
|
sc.ScriptMessage("Call to undefined function %s", sc.String);
|
|
return;
|
|
}
|
|
|
|
FString clsname(sc.String, p);
|
|
FString funcname = sc.String + p + 1;
|
|
handler = PClass::FindFunction(clsname, funcname);
|
|
if (handler == nullptr)
|
|
sc.ScriptMessage("Call to undefined function %s", sc.String);
|
|
|
|
// todo: validate the function's signature. Must be (walltype, TextureID, Sound, DukeActor)
|
|
|
|
}
|
|
breakWallMap.Insert(basetile, { breaktile, sound, handler });
|
|
sc.SetCMode(false);
|
|
}
|
|
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
struct dispatch
|
|
{
|
|
const char* text;
|
|
void (*handler)(FScanner& sc, FScriptPosition& pos);
|
|
};
|
|
|
|
|
|
static const dispatch basetokens[] =
|
|
{
|
|
{ "include", parseInclude },
|
|
{ "#include", parseInclude },
|
|
{ "includedefault", parseIncludeDefault },
|
|
{ "#includedefault", parseIncludeDefault },
|
|
{ "define", parseDefine },
|
|
{ "#define", parseDefine },
|
|
|
|
// deprecated style
|
|
{ "definetexture", parseDefineTexture },
|
|
{ "defineskybox", parseDefineSkybox },
|
|
{ "definetint", parseDefineTint },
|
|
{ "definemodel", parseDefineModel },
|
|
{ "definemodelframe",parseDefineModelFrame },
|
|
{ "definemodelanim", parseDefineModelAnim },
|
|
{ "definemodelskin", parseDefineModelSkin },
|
|
{ "selectmodelskin", parseSelectModelSkin },
|
|
{ "definevoxel", parseDefineVoxel },
|
|
{ "definevoxeltiles",parseDefineVoxelTiles },
|
|
|
|
// new style
|
|
{ "model", parseModel },
|
|
{ "voxel", parseVoxel },
|
|
{ "skybox", parseSkybox },
|
|
{ "highpalookup", parseHighpalookup },
|
|
{ "tint", parseTint },
|
|
{ "makepalookup", parseMakePalookup },
|
|
{ "texture", parseTexture },
|
|
{ "tile", parseTexture },
|
|
{ "music", parseMusic },
|
|
{ "sound", parseEmptyBlock },
|
|
{ "animsounds", parseEmptyBlockWithParm },
|
|
{ "cutscene", parseEmptyBlockWithParm },
|
|
{ "nofloorpalrange", parseNoFloorpalRange },
|
|
{ "texhitscanrange", parseTexHitscanRange },
|
|
{ "nofullbrightrange", parseNoFullbrightRange },
|
|
// other stuff
|
|
{ "undefmodel", parseUndefModel },
|
|
{ "undefmodelrange", parseUndefModelRange },
|
|
{ "undefmodelof", parseUndefModelOf },
|
|
{ "undeftexture", parseUndefTexture },
|
|
{ "undeftexturerange", parseUndefTextureRange },
|
|
{ "alphahack", parseAlphahack },
|
|
{ "alphahackrange", parseAlphahackRange },
|
|
{ "spritecol", parseSkip<3> },
|
|
{ "2dcol", parseSkip<4> },
|
|
{ "2dcolidxrange", parseSkip<3> },
|
|
{ "fogpal", parseFogpal },
|
|
{ "loadgrp", parseSkip<1> },
|
|
{ "dummytile", parseDummyTile },
|
|
{ "dummytilerange", parseDummyTileRange },
|
|
{ "setuptile", parseSetupTile },
|
|
{ "setuptilerange", parseSetupTileRange },
|
|
{ "undefinetile", parseUndefineTile },
|
|
{ "undefinetilerange", parseUndefineTileRange },
|
|
{ "animtilerange", parseAnimTileRange },
|
|
{ "cachesize", parseSkip<1> },
|
|
{ "dummytilefrompic",parseImportTile },
|
|
{ "tilefromtexture", parseTileFromTexture },
|
|
{ "artfile", parseArtFile },
|
|
{ "mapinfo", parseMapinfo },
|
|
{ "echo", parseEcho },
|
|
{ "globalflags", parseSkip<1> },
|
|
{ "copytile", parseCopyTile },
|
|
{ "globalgameflags", parseSkip<1> },
|
|
{ "multipsky", parseMultiPsky },
|
|
{ "basepalette", parseBasePalette },
|
|
{ "palookup", parsePalookup },
|
|
{ "blendtable", parseBlendTable },
|
|
{ "numalphatables", parseNumAlphaTabs },
|
|
{ "undefbasepaletterange", parseUndefBasePaletteRange },
|
|
{ "undefpalookuprange", parseUndefPalookupRange },
|
|
{ "undefblendtablerange", parseSkip<2> },
|
|
{ "shadefactor", parseSkip<1> },
|
|
{ "newgamechoices", parseEmptyBlock },
|
|
{ "rffdefineid", parseRffDefineId },
|
|
{ "defineqav", parseDefineQAV },
|
|
|
|
{ "spawnclasses", parseSpawnClasses },
|
|
{ "tileflag", parseTileFlags },
|
|
{ "breakwall", parseBreakWall },
|
|
{ nullptr, nullptr },
|
|
};
|
|
|
|
static void defsparser(FScanner& sc)
|
|
{
|
|
int iter = 0;
|
|
|
|
sc.SetNoFatalErrors(true);
|
|
sc.SetNoOctals(true);
|
|
while (1)
|
|
{
|
|
if (++iter >= 50)
|
|
{
|
|
Printf(".");
|
|
iter = 0;
|
|
}
|
|
FScriptPosition pos = sc;
|
|
if (!sc.GetString()) return;
|
|
int index = sc.MustMatchString(&basetokens[0].text, sizeof(basetokens[0]));
|
|
if (index != -1) basetokens[index].handler(sc, pos);
|
|
}
|
|
}
|
|
|
|
void loaddefinitionsfile(const char* fn, bool cumulative, bool maingame)
|
|
{
|
|
bool done = false;
|
|
auto parseit = [&](int lump)
|
|
{
|
|
FScanner sc;
|
|
sc.OpenLumpNum(lump);
|
|
defsparser(sc);
|
|
done = true;
|
|
Printf(PRINT_NONOTIFY, "\n");
|
|
};
|
|
|
|
cycle_t deftimer;
|
|
deftimer.Reset();
|
|
|
|
auto printtimer = [&](const char* fn)
|
|
{
|
|
deftimer.Unclock();
|
|
DPrintf(DMSG_SPAMMY, "Definitions file \"%s\" loaded, %f ms.\n", fn, deftimer.TimeMS());
|
|
deftimer.Reset();
|
|
};
|
|
|
|
if (!cumulative)
|
|
{
|
|
int lump = fileSystem.FindFile(fn);
|
|
if (lump >= 0)
|
|
{
|
|
Printf(PRINT_NONOTIFY, "Loading \"%s\"\n", fn);
|
|
deftimer.Clock();
|
|
parseit(lump);
|
|
printtimer(fn);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
int lump, lastlump = 0;
|
|
while ((lump = fileSystem.FindLumpFullName(fn, &lastlump)) >= 0)
|
|
{
|
|
if (maingame && fileSystem.GetFileContainer(lump) > fileSystem.GetMaxIwadNum()) break;
|
|
Printf(PRINT_NONOTIFY, "Loading \"%s\"\n", fileSystem.GetFileFullPath(lump).GetChars());
|
|
deftimer.Clock();
|
|
parseit(lump);
|
|
printtimer(fn);
|
|
}
|
|
}
|
|
}
|