..
2d
- backend update from GZDoom.
2022-10-02 20:33:18 +02:00
audio
- backend update from GZDoom.
2022-10-02 20:33:18 +02:00
console
- fixed compile
2022-10-02 20:45:53 +02:00
cutscenes
- made the code mostly signed-char safe.
2022-10-12 22:12:30 +02:00
engine
- backend update from GZDoom.
2022-10-02 20:33:18 +02:00
filesystem
- backend update from GZDoom.
2022-10-02 20:33:18 +02:00
fonts
- backend update from GZDoom.
2022-10-02 20:33:18 +02:00
menu
- backend update from GZDoom.
2022-10-02 20:33:18 +02:00
models
- backend update from GZDoom.
2022-08-26 18:28:22 +02:00
objects
ported SHA-1: 82e3f6af9367200853fe2af1b9665dd0c53b4f05 from NBlood
2022-08-17 20:45:51 +02:00
platform
- un-deprecated the integer MSTime variant.
2022-10-09 13:47:55 +02:00
rendering
- Test whether texture filtering is allowed before unconditionally allowing anisotrophy in the GLES backend.
2022-10-08 10:04:31 +02:00
scripting
- backend update from GZDoom.
2022-10-02 20:33:18 +02:00
startscreen
- backend update from GZDoom.
2022-10-02 20:33:18 +02:00
statusbar
- backend update from GZDoom.
2022-10-02 20:33:18 +02:00
textures
- fixed compile
2022-10-02 20:45:53 +02:00
thirdparty
- backend update from GZDoom.
2022-08-26 18:28:22 +02:00
utility
- Duke: Change int_ang()
usage in camera()
.
2022-10-13 00:59:03 +02:00