raze/source/core/rendering/scene
2023-01-15 09:30:01 +01:00
..
hw_bunchdrawer.cpp - Fix linking errors. 2022-12-18 14:47:32 +01:00
hw_bunchdrawer.h
hw_clipper.cpp
hw_clipper.h
hw_drawinfo.cpp - Backend update from GZDoom. 2023-01-15 09:30:01 +01:00
hw_drawinfo.h
hw_drawlist.cpp
hw_drawlist.h
hw_drawlistadd.cpp
hw_drawstructs.h - got rid of wallpicnum and overpicnum. 2022-12-29 14:14:53 +01:00
hw_flats.cpp
hw_lighting.cpp
hw_portal.cpp
hw_portal.h
hw_setcolor.cpp
hw_sky.cpp - adapted sky code for using texture IDs. 2022-12-18 14:42:27 +01:00
hw_skyportal.cpp
hw_sprites.cpp
hw_walls.cpp - fixed incorrect sector in a few sprites of World Tour E5L1. 2023-01-14 13:18:53 +01:00
hw_walls_vertex.cpp