raze/polymer/eduke32/build/include/quicklz.h
hendricks266 fcf9beae6a Work-in-progress adjustment to the C code to compile under C++. It builds for me without errors using Win32 MinGW-GCC, but it still generates warning soup. No guarantees about MSVC or anything using SDL. Enable C++ by building with CPLUSPLUS=1. C remains the default and should compile with no change in setup.
Credit to Plagman for the idea and doing the work on the game side, which is included in this commit.

(Building as C++ will give us features with which we can make improvements and optimizations on the multiplayer code and Polymer.)

git-svn-id: https://svn.eduke32.com/eduke32@3116 1a8010ca-5511-0410-912e-c29ae57300e0
2012-11-05 02:49:08 +00:00

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4 KiB
C

#ifndef QLZ_HEADER
#define QLZ_HEADER
// Fast data compression library
// Copyright (C) 2006-2011 Lasse Mikkel Reinhold
// lar@quicklz.com
//
// QuickLZ can be used for free under the GPL 1, 2 or 3 license (where anything
// released into public must be open source) or under a commercial license if such
// has been acquired (see http://www.quicklz.com/order.html). The commercial license
// does not cover derived or ported versions created by third parties under GPL.
// You can edit following user settings. Data must be decompressed with the same
// setting of QLZ_COMPRESSION_LEVEL and QLZ_STREAMING_BUFFER as it was compressed
// (see manual). First #ifndef makes it possible to define settings from
// the outside like the compiler command line.
// 1.5.1 BETA 7
#ifndef QLZ_COMPRESSION_LEVEL
//#define QLZ_COMPRESSION_LEVEL 1
#define QLZ_COMPRESSION_LEVEL 2
//#define QLZ_COMPRESSION_LEVEL 3
#define QLZ_STREAMING_BUFFER 0
//#define QLZ_STREAMING_BUFFER 100000
//#define QLZ_STREAMING_BUFFER 1000000
//#define QLZ_MEMORY_SAFE
#endif
#define QLZ_VERSION_MAJOR 1
#define QLZ_VERSION_MINOR 5
#define QLZ_VERSION_REVISION 1
// Using size_t, memset() and memcpy()
#include <string.h>
// Verify compression level
#if QLZ_COMPRESSION_LEVEL != 1 && QLZ_COMPRESSION_LEVEL != 2 && QLZ_COMPRESSION_LEVEL != 3
#error QLZ_COMPRESSION_LEVEL must be 1, 2 or 3
#endif
typedef unsigned int ui32;
typedef unsigned short int ui16;
// Decrease QLZ_POINTERS for level 3 to increase compression speed. Do not touch any other values!
#if QLZ_COMPRESSION_LEVEL == 1
#define QLZ_POINTERS 1
#define QLZ_HASH_VALUES 4096
#elif QLZ_COMPRESSION_LEVEL == 2
#define QLZ_POINTERS 4
#define QLZ_HASH_VALUES 2048
#elif QLZ_COMPRESSION_LEVEL == 3
#define QLZ_POINTERS 16
#define QLZ_HASH_VALUES 4096
#endif
// Detect if pointer size is 64-bit. It's not fatal if some 64-bit target is not detected because this is only for adding an optional 64-bit optimization.
#if defined _LP64 || defined __LP64__ || defined __64BIT__ || _ADDR64 || defined _WIN64 || defined __arch64__ || __WORDSIZE == 64 || (defined __sparc && defined __sparcv9) || defined __x86_64 || defined __amd64 || defined __x86_64__ || defined _M_X64 || defined _M_IA64 || defined __ia64 || defined __IA64__
#define QLZ_PTR_64
#endif
// hash entry
typedef struct
{
#if QLZ_COMPRESSION_LEVEL == 1
ui32 cache;
#if defined QLZ_PTR_64 && QLZ_STREAMING_BUFFER == 0
unsigned int offset;
#else
const unsigned char *offset;
#endif
#else
const unsigned char *offset[QLZ_POINTERS];
#endif
} qlz_hash_compress;
typedef struct
{
#if QLZ_COMPRESSION_LEVEL == 1
const unsigned char *offset;
#else
const unsigned char *offset[QLZ_POINTERS];
#endif
} qlz_hash_decompress;
// states
typedef struct
{
#if QLZ_STREAMING_BUFFER > 0
unsigned char stream_buffer[QLZ_STREAMING_BUFFER];
#endif
size_t stream_counter;
qlz_hash_compress hash[QLZ_HASH_VALUES];
unsigned char hash_counter[QLZ_HASH_VALUES];
} qlz_state_compress;
#if QLZ_COMPRESSION_LEVEL == 1 || QLZ_COMPRESSION_LEVEL == 2
typedef struct
{
#if QLZ_STREAMING_BUFFER > 0
unsigned char stream_buffer[QLZ_STREAMING_BUFFER];
#endif
qlz_hash_decompress hash[QLZ_HASH_VALUES];
unsigned char hash_counter[QLZ_HASH_VALUES];
size_t stream_counter;
} qlz_state_decompress;
#elif QLZ_COMPRESSION_LEVEL == 3
typedef struct
{
#if QLZ_STREAMING_BUFFER > 0
unsigned char stream_buffer[QLZ_STREAMING_BUFFER];
#endif
#if QLZ_COMPRESSION_LEVEL <= 2
qlz_hash_decompress hash[QLZ_HASH_VALUES];
#endif
size_t stream_counter;
} qlz_state_decompress;
#endif
#ifdef EXTERNC
extern "C" {
#endif
// Public functions of QuickLZ
size_t qlz_size_decompressed(const char *source);
size_t qlz_size_compressed(const char *source);
size_t qlz_compress(const void *source, char *destination, size_t size, qlz_state_compress *state);
size_t qlz_decompress(const char *source, void *destination, qlz_state_decompress *state);
int qlz_get_setting(int setting);
extern qlz_state_compress *state_compress;
extern qlz_state_decompress *state_decompress;
#ifdef EXTERNC
}
#endif
#endif