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https://github.com/DrBeef/Raze.git
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There were two problems here - the math for calculating the rect was wrong and the initial aspect ratio was also not correct. |
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.. | ||
build | ||
common | ||
core | ||
games | ||
glbackend | ||
libsmackerdec | ||
platform | ||
thirdparty | ||
CMakeLists.txt | ||
g_pch.h | ||
gitinfo.cpp |