raze/source/games
Christoph Oelckers b683c31ef7 - fixed bad GC setup for Blood's collision struct.
This is a union so the pointers must also be conditionally marked based on the union's state.
2022-01-03 16:18:07 +01:00
..
blood - fixed bad GC setup for Blood's collision struct. 2022-01-03 16:18:07 +01:00
duke - merged both movefta functions, using the already defined flags instead of explicit picnum checks. 2022-01-02 15:59:24 +01:00
exhumed - moved the tsprite flags from cstat2 to clipdist which was already holding other ones. 2021-12-30 19:00:35 +01:00
sw - SW: added a double deletion guard to KillBreakSprite. 2022-01-03 12:28:25 +01:00