raze/polymer/eduke32/package/sdk/samples
helixhorned b5bb86b8e2 Mapster32: make sprite duplication examples in m32script_ex.map work again.
- Work around a sequencing issue (assignment of searchstat) in
  M32_DrawRoomsAndMasks()
- When having sprites highlighted and changing shade, since r1943 change
  every highlighted sprite's shade if one of them is aimed at. With this
  revision, if SHIFT is pressed while doing that, only change the aimed at
  sprite's shade
- a.m32: Use 'break' from a state instead of 'return'. The former may be
  "sticky" in a way that is not intended. Needs to be debugged later.
- Update instructions in m32script_ex.map

DONT_BUILD.

git-svn-id: https://svn.eduke32.com/eduke32@4880 1a8010ca-5511-0410-912e-c29ae57300e0
2015-01-06 19:56:41 +00:00
..
_clipshape0.map Sweeping modifications to synthesis and the package directory structure so that every potential binary is in its own package. 2013-11-04 03:59:26 +00:00
a.m32 Mapster32: make sprite duplication examples in m32script_ex.map work again. 2015-01-06 19:56:41 +00:00
aspect.map Sweeping modifications to synthesis and the package directory structure so that every potential binary is in its own package. 2013-11-04 03:59:26 +00:00
duke3d.def.sample Sweeping modifications to synthesis and the package directory structure so that every potential binary is in its own package. 2013-11-04 03:59:26 +00:00
dump_used_assets.m32 Sweeping modifications to synthesis and the package directory structure so that every potential binary is in its own package. 2013-11-04 03:59:26 +00:00
enhance.con.sample Sweeping modifications to synthesis and the package directory structure so that every potential binary is in its own package. 2013-11-04 03:59:26 +00:00
m32script_ex.map Mapster32: make sprite duplication examples in m32script_ex.map work again. 2015-01-06 19:56:41 +00:00
r_usenewshading.map Sweeping modifications to synthesis and the package directory structure so that every potential binary is in its own package. 2013-11-04 03:59:26 +00:00
ror.map Sweeping modifications to synthesis and the package directory structure so that every potential binary is in its own package. 2013-11-04 03:59:26 +00:00
splitscr.con Block off hacks for the primitive splitscreen CON mod with SPLITSCREEN_MOD_HACKS so they are no longer compiled. 2014-01-12 14:04:51 +00:00
spriteclip.txt Sweeping modifications to synthesis and the package directory structure so that every potential binary is in its own package. 2013-11-04 03:59:26 +00:00
startpos.m32 SDK/Samples: Add "startpos.m32", a helper script for spawn points. 2014-01-12 14:03:21 +00:00
test_tileoffsets.map Sweeping modifications to synthesis and the package directory structure so that every potential binary is in its own package. 2013-11-04 03:59:26 +00:00
tests.m32 Sweeping modifications to synthesis and the package directory structure so that every potential binary is in its own package. 2013-11-04 03:59:26 +00:00
trueror1.map Sweeping modifications to synthesis and the package directory structure so that every potential binary is in its own package. 2013-11-04 03:59:26 +00:00
weapons.con.sample Sweeping modifications to synthesis and the package directory structure so that every potential binary is in its own package. 2013-11-04 03:59:26 +00:00