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294f97a004
The m32script variable 'showrespawn_always' toggles whether the respawned picnum is shown unconditionally instead of only when aimed at (and locked onto the RESPAWN sprite) in 3D mode. Cool idea by Micky C. NOTE: sometimes doesn't work because of a bug in the m32script interpreter. git-svn-id: https://svn.eduke32.com/eduke32@3447 1a8010ca-5511-0410-912e-c29ae57300e0 |
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samples | ||
buildlic.txt | ||
ebacktrace1-64.dll | ||
ebacktrace1.dll | ||
GNU.TXT | ||
m32help.hlp | ||
names.h | ||
nedmalloc.dll | ||
SEHELP.HLP | ||
STHELP.HLP | ||
tiles.cfg |