Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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2015-08-02 08:40:39 +00:00
polymer engine.c: use swapptr() instead of swaplong() in two cases in drawmasks(). 2015-08-02 08:40:39 +00:00
.gitignore Update .gitignore. 2015-05-27 08:46:19 +00:00