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hw_bunchdrawer.cpp
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- Capitalise vec2_t y variable.
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2021-12-30 09:57:02 +01:00 |
hw_bunchdrawer.h
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- WindowClipper WIP
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2021-12-30 09:56:52 +01:00 |
hw_clipper.cpp
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- added a bit more debug validation to the new clipper code.
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2021-12-30 09:56:53 +01:00 |
hw_clipper.h
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- added a bit more debug validation to the new clipper code.
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2021-12-30 09:56:53 +01:00 |
hw_drawinfo.cpp
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- Capitalise vec3_t y variable.
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2021-12-30 09:57:03 +01:00 |
hw_drawinfo.h
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- refactored the owner index in tspritetype.
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2021-12-26 23:09:53 +01:00 |
hw_drawlist.cpp
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- fixed vertex generation when splitting walls by planes on old hardware.
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2021-09-18 13:04:46 +02:00 |
hw_drawlist.h
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- fixed vertex generation when splitting walls by planes on old hardware.
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2021-09-18 13:04:46 +02:00 |
hw_drawlistadd.cpp
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- fixed yet another problem with the local 'sprite' variables in HWWall causing problems.
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2021-05-07 00:09:30 +02:00 |
hw_drawstructs.h
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- add slope sprite support to the new renderer.
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2021-12-30 09:56:55 +01:00 |
hw_flats.cpp
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- Capitalise vec2_t y variable.
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2021-12-30 09:57:02 +01:00 |
hw_portal.cpp
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- Capitalise vec2_t y variable.
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2021-12-30 09:57:02 +01:00 |
hw_portal.h
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- replaced most of numsectors, too.
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2021-12-30 09:56:54 +01:00 |
hw_sky.cpp
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- fixed new renderer's use of fog on skies: The palette value from the wall was used instead of the one from the sky plane.
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2021-05-29 12:09:16 +02:00 |
hw_skyportal.cpp
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- addressed most unused/uninitialized variable warnings from MSVC.
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2021-11-29 00:55:30 +01:00 |
hw_sprites.cpp
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- Capitalise vec3_t z variable.
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2021-12-30 09:57:03 +01:00 |
hw_walls.cpp
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- Capitalise vec3_t z variable.
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2021-12-30 09:57:03 +01:00 |