Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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2009-06-06 13:40:15 +00:00
polymer/eduke32 Re-implements the old light priority system, removes applylights() and optimizes the light invalidation code. 2009-06-06 13:40:15 +00:00