raze/polymer/eduke32/source/anim.c
terminx 37493f57ee Improved alt+enter and a few other things
git-svn-id: https://svn.eduke32.com/eduke32@114 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-25 22:50:57 +00:00

295 lines
6.2 KiB
C

//-------------------------------------------------------------------------
/*
Copyright (C) 2005 - EDuke32 team
This file is part of EDuke32
EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
//-------------------------------------------------------------------------
#include "duke3d.h"
#include "animlib.h"
void endanimsounds(long fr)
{
switch(ud.volume_number)
{
case 0:break;
case 1:
switch(fr)
{
case 1:
sound(WIND_AMBIENCE);
break;
case 26:
sound(ENDSEQVOL2SND1);
break;
case 36:
sound(ENDSEQVOL2SND2);
break;
case 54:
sound(THUD);
break;
case 62:
sound(ENDSEQVOL2SND3);
break;
case 75:
sound(ENDSEQVOL2SND4);
break;
case 81:
sound(ENDSEQVOL2SND5);
break;
case 115:
sound(ENDSEQVOL2SND6);
break;
case 124:
sound(ENDSEQVOL2SND7);
break;
}
break;
case 2:
switch(fr)
{
case 1:
sound(WIND_REPEAT);
break;
case 98:
sound(DUKE_GRUNT);
break;
case 82+20:
sound(THUD);
sound(SQUISHED);
break;
case 104+20:
sound(ENDSEQVOL3SND3);
break;
case 114+20:
sound(ENDSEQVOL3SND2);
break;
case 158:
sound(PIPEBOMB_EXPLODE);
break;
}
break;
}
}
void logoanimsounds(long fr)
{
switch(fr)
{
case 1:
sound(FLY_BY);
break;
case 19:
sound(PIPEBOMB_EXPLODE);
break;
}
}
void intro4animsounds(long fr)
{
switch(fr)
{
case 1:
sound(INTRO4_B);
break;
case 12:
case 34:
sound(SHORT_CIRCUIT);
break;
case 18:
sound(INTRO4_5);
break;
}
}
void first4animsounds(long fr)
{
switch(fr)
{
case 1:
sound(INTRO4_1);
break;
case 12:
sound(INTRO4_2);
break;
case 7:
sound(INTRO4_3);
break;
case 26:
sound(INTRO4_4);
break;
}
}
void intro42animsounds(long fr)
{
switch(fr)
{
case 10:
sound(INTRO4_6);
break;
}
}
void endanimvol41(long fr)
{
switch(fr)
{
case 3:
sound(DUKE_UNDERWATER);
break;
case 35:
sound(VOL4ENDSND1);
break;
}
}
void endanimvol42(long fr)
{
switch(fr)
{
case 11:
sound(DUKE_UNDERWATER);
break;
case 20:
sound(VOL4ENDSND1);
break;
case 39:
sound(VOL4ENDSND2);
break;
case 50:
FX_StopAllSounds();
break;
}
}
void endanimvol43(long fr)
{
switch(fr)
{
case 1:
sound(BOSS4_DEADSPEECH);
break;
case 40:
sound(VOL4ENDSND1);
sound(DUKE_UNDERWATER);
break;
case 50:
sound(BIGBANG);
break;
}
}
void playanm(char *fn,char t)
{
char *animbuf, *palptr;
long i, j, length=0, numframes=0;
int32 handle=-1;
// return;
if(t != 7 && t != 9 && t != 10 && t != 11)
KB_FlushKeyboardQueue();
if( KB_KeyWaiting() )
{
FX_StopAllSounds();
goto ENDOFANIMLOOP;
}
handle = kopen4load(fn,0);
if(handle == -1) return;
length = kfilelength(handle);
walock[TILE_ANIM] = 219+t;
allocache((long *)&animbuf,length,&walock[TILE_ANIM]);
tilesizx[TILE_ANIM] = 200;
tilesizy[TILE_ANIM] = 320;
kread(handle,animbuf,length);
kclose(handle);
ANIM_LoadAnim (animbuf);
numframes = ANIM_NumFrames();
palptr = ANIM_GetPalette();
for(i=0;i<256;i++)
{
/*
j = (i<<2); k = j-i;
tempbuf[j+0] = (palptr[k+2]>>2);
tempbuf[j+1] = (palptr[k+1]>>2);
tempbuf[j+2] = (palptr[k+0]>>2);
tempbuf[j+3] = 0;
*/
j = i*3;
tempbuf[j+0] = (palptr[j+0]>>2);
tempbuf[j+1] = (palptr[j+1]>>2);
tempbuf[j+2] = (palptr[j+2]>>2);
}
//setpalette(0L,256L,tempbuf);
//setbrightness(ud.brightness>>2,tempbuf,2);
setgamepalette(&ps[myconnectindex],tempbuf,2);
ototalclock = totalclock + 10;
for(i=1;i<numframes;i++)
{
while(totalclock < ototalclock)
{
extern char restorepalette;
if( KB_KeyWaiting() )
goto ENDOFANIMLOOP;
handleevents(); getpackets();
if(restorepalette == 1)
setgamepalette(&ps[myconnectindex],tempbuf,2);
}
if(t == 10) ototalclock += 14;
else if(t == 9) ototalclock += 10;
else if(t == 7) ototalclock += 18;
else if(t == 6) ototalclock += 14;
else if(t == 5) ototalclock += 9;
else if(ud.volume_number == 3) ototalclock += 10;
else if(ud.volume_number == 2) ototalclock += 10;
else if(ud.volume_number == 1) ototalclock += 18;
else ototalclock += 10;
waloff[TILE_ANIM] = FP_OFF(ANIM_DrawFrame(i));
invalidatetile(TILE_ANIM, 0, 1<<4); // JBF 20031228
rotatesprite(0<<16,0<<16,65536L,512,TILE_ANIM,0,0,2+4+8+16+64, 0,0,xdim-1,ydim-1);
nextpage();
if(t == 8) endanimvol41(i);
else if(t == 10) endanimvol42(i);
else if(t == 11) endanimvol43(i);
else if(t == 9) intro42animsounds(i);
else if(t == 7) intro4animsounds(i);
else if(t == 6) first4animsounds(i);
else if(t == 5) logoanimsounds(i);
else if(t < 4) endanimsounds(i);
}
ENDOFANIMLOOP:
ANIM_FreeAnim ();
walock[TILE_ANIM] = 1;
}