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enet
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Makefiles:
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2012-03-23 20:22:10 +00:00 |
jaudiolib
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Makefiles:
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2012-03-23 20:22:10 +00:00 |
jmact
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Fix JonoF's email address.
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2012-03-12 04:47:04 +00:00 |
lunatic
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Superficial text changes:
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2012-03-26 05:05:57 +00:00 |
misc
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_functio.h
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_midi.h
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Fix JonoF's email address.
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2012-03-12 04:47:04 +00:00 |
_rts.h
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actors.c
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actors.h
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anim.c
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Replace various occurences of "Bstrncpy(buf, src, sz); buf[sz-1]=0;" with Bstrncpyz
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2012-03-28 19:43:21 +00:00 |
anim.h
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animvpx.c
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animvpx.h
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astub.c
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Replace various occurences of "Bstrncpy(buf, src, sz); buf[sz-1]=0;" with Bstrncpyz
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2012-03-28 19:43:21 +00:00 |
common.c
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New helper function "char *dup_filename(const char *fn)" in common.h.
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2012-03-28 19:43:39 +00:00 |
config.c
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Clear up handling of g_*NamePtr in the game.
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2012-03-28 19:44:00 +00:00 |
config.h
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demo.c
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Replace all occurences of assert in our code with Bassert.
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2012-03-26 22:04:44 +00:00 |
demo.h
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duke3d.h
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function.h
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game.c
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Make g_grpNamePtr memory-clean, extern clearGrpNamePtr().
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2012-03-28 19:44:33 +00:00 |
game.h
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Make g_grpNamePtr memory-clean, extern clearGrpNamePtr().
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2012-03-28 19:44:33 +00:00 |
gamedef.c
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Clear up handling of g_*NamePtr in the game.
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2012-03-28 19:44:00 +00:00 |
gamedef.h
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Factor out various instances of getatoken() into common.c.
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2012-03-26 22:05:23 +00:00 |
gamedefs.h
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gameexec.c
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Bound-check the 'picnum' argument to rotatesprite; tweak CON digitalnumber check.
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2012-03-25 22:01:21 +00:00 |
gameexec.h
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gamestructures.c
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gamevars.c
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Superficial text changes:
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2012-03-26 05:05:57 +00:00 |
gamevars.h
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global.c
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All string literals sent as normal messages to the player in-game written in ALL CAPS have been converted by hand to more proper capitalization. (Critical errors have been left as-is, and the editor did not need changes.)
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2012-03-26 05:07:12 +00:00 |
global.h
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Allow up to 7 skills, coded by M210 and taken over with modifications.
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2012-03-25 22:00:27 +00:00 |
GNU.TXT
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grpscan.c
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Capitalize numgrpfiles macro to NUMGRPFILES.
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2012-03-26 22:03:40 +00:00 |
grpscan.h
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Capitalize numgrpfiles macro to NUMGRPFILES.
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2012-03-26 22:03:40 +00:00 |
keys.h
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m32def.c
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Superficial text changes:
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2012-03-26 05:05:57 +00:00 |
m32def.h
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m32exec.c
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Replace various occurences of "Bstrncpy(buf, src, sz); buf[sz-1]=0;" with Bstrncpyz
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2012-03-28 19:43:21 +00:00 |
m32structures.c
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m32vars.c
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Continuously keep track of the number of sprites in the world.
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2012-03-14 22:30:24 +00:00 |
macros.h
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mapster32.h
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In Mapster32, remove ReadGamePalette() and GAMEpalette[] and use engine's palette[].
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2012-03-22 22:46:56 +00:00 |
mdump.cpp
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Superficial text changes:
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2012-03-26 05:05:57 +00:00 |
mdump.h
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menus.c
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Replace {get,clear}filenames with fnlist functions in build.c, menus.c and osdcmds.c
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2012-03-28 19:42:16 +00:00 |
menus.h
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midi.c
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midi.h
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Fix JonoF's email address.
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2012-03-12 04:47:04 +00:00 |
mpu401.c
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mpu401.h
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Fix JonoF's email address.
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2012-03-12 04:47:04 +00:00 |
music.c
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names.h
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namesdyn.c
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namesdyn.h
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net.c
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All string literals sent as normal messages to the player in-game written in ALL CAPS have been converted by hand to more proper capitalization. (Critical errors have been left as-is, and the editor did not need changes.)
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2012-03-26 05:07:12 +00:00 |
net.h
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old.diff
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osdcmds.c
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Replace {get,clear}filenames with fnlist functions in build.c, menus.c and osdcmds.c
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2012-03-28 19:42:16 +00:00 |
osdcmds.h
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osdfuncs.c
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osdfuncs.h
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player.c
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All string literals sent as normal messages to the player in-game written in ALL CAPS have been converted by hand to more proper capitalization. (Critical errors have been left as-is, and the editor did not need changes.)
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2012-03-26 05:07:12 +00:00 |
player.h
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Comment out computergetinput() and children, which are unused since ng netcode.
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2012-03-22 22:46:07 +00:00 |
premap.c
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Clear up handling of g_*NamePtr in the game.
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2012-03-28 19:44:00 +00:00 |
premap.h
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Clear up handling of g_*NamePtr in the game.
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2012-03-28 19:44:00 +00:00 |
quotes.h
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rev.h
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rts.c
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rts.h
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savegame.c
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Replace various occurences of "Bstrncpy(buf, src, sz); buf[sz-1]=0;" with Bstrncpyz
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2012-03-28 19:43:21 +00:00 |
savegame.h
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Save 'Numsprites' into savegames and mapstates. Bump savegame minor version.
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2012-03-14 22:31:49 +00:00 |
sdlmusic.c
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Replace various occurences of "Bstrncpy(buf, src, sz); buf[sz-1]=0;" with Bstrncpyz
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2012-03-28 19:43:21 +00:00 |
sector.c
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sector.h
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Save 'Numsprites' into savegames and mapstates. Bump savegame minor version.
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2012-03-14 22:31:49 +00:00 |
soundefs.h
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sounds.c
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Superficial text changes:
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2012-03-26 05:05:57 +00:00 |
sounds.h
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sounds_mapster32.c
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sounds_mapster32.h
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standard.h
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Fix JonoF's email address.
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2012-03-12 04:47:04 +00:00 |
startgtk.game.c
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Make g_grpNamePtr memory-clean, extern clearGrpNamePtr().
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2012-03-28 19:44:33 +00:00 |
startwin.game.c
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Make g_grpNamePtr memory-clean, extern clearGrpNamePtr().
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2012-03-28 19:44:33 +00:00 |
startwin.game.h
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winbits.c
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