raze/polymer/eduke32
2013-08-07 00:56:37 +00:00
..
build Revert "Silence FBO initialization failure message on Intel HD 4000 by moving the glCheckFramebufferStatusEXT() call to below the glBindFramebufferEXT() call. The error returned on HD 4000 previously was something to do with the framebuffer being incomplete, and this seems to fix it, so hopefully it's right." 2013-08-07 00:56:37 +00:00
package Polymer: Fix one-sided y-flipped floor-aligned sprites, introduced in r3776. 2013-06-11 20:03:39 +00:00
platform Lunatic: Add pre-compiled LPeg 0.12 for 32-bit Windows (MinGW). 2013-07-19 12:49:13 +00:00
rsrc Support high DPI setups for the startup dialogs on Windows 2013-05-23 18:27:06 +00:00
source Factor some duplicate code into Net_SpawnPlayer(), adjust Net_ExtractPlayerUpdate() a bit. 2013-08-06 23:54:09 +00:00
eduke32.sln
eduke32.vcxproj Dynamicsoundremap. 2013-06-01 06:55:30 +00:00
eduke32.vcxproj.filters Dynamicsoundremap. 2013-06-01 06:55:30 +00:00
Makefile LunaCON: handle system gamearrays for some array commands. 2013-07-09 18:23:43 +00:00
Makefile.common Patch from johnnyonflame to fix the GCW and Dingoo build process. 2013-07-20 03:36:54 +00:00
Makefile.deps Dynamicsoundremap. 2013-06-01 06:55:30 +00:00
Makefile.msvc Dynamicsoundremap. 2013-06-01 06:55:30 +00:00