raze/polymer/eduke32/build/include/tracker.hpp
Plagman 548f939df5 Add horrible tracking template; for each structure you'll want to create a
separate tracker type by #defining __TRACKER_NAME and __TRACKER_GLOBAL_OFFSET.

eg.:

Then if you have a tracked value and a value of the same type at the given offset:

Tracker_1<int32_t> trackedInt;
int32_t trackedIntDirty = 0; // 4 bytes after

trackedIntDirty will become 1 everytime trackedInt changes.

git-svn-id: https://svn.eduke32.com/eduke32@3119 1a8010ca-5511-0410-912e-c29ae57300e0
2012-11-05 04:34:23 +00:00

39 lines
984 B
C++

template<typename TrackedType>
class __TRACKER_NAME
{
TrackedType TrackedValue;
public:
TrackedType operator = (TrackedType);
TrackedType operator = (__TRACKER_NAME<TrackedType>);
TrackedType operator += (TrackedType);
TrackedType operator += (__TRACKER_NAME<TrackedType>);
operator TrackedType();
};
enum {
__TRACKER_NOOP_RIGHTHAND_EQUAL = 0,
__TRACKER_NOOP_RIGHTHAND_ZERO,
__TRACKER_NEVER,
};
#define __TRACKER_RIGHTHAND_TYPE __TRACKER_NAME<TrackedType> rightHand
#define __TRACKER_RIGHTHAND rightHand.TrackedValue
#include "tracker_operators.hpp"
#undef __TRACKER_RIGHTHAND_TYPE
#undef __TRACKER_RIGHTHAND
#define __TRACKER_RIGHTHAND_TYPE TrackedType rightHand
#define __TRACKER_RIGHTHAND rightHand
#include "tracker_operators.hpp"
#undef __TRACKER_RIGHTHAND_TYPE
#undef __TRACKER_RIGHTHAND
template<typename TrackedType>
__TRACKER_NAME<TrackedType>::operator TrackedType()
{
return this->TrackedValue;
}