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console
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type safe CVAR declaration.
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2022-10-22 09:25:27 +02:00 |
menu
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- Pass DVector2 objects directly through to F2DDrawer::AddLine() and F2DDrawer::AddThickLine() .
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2022-10-14 18:19:04 +02:00 |
models
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- build.h cleanup
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2022-10-30 16:51:09 +01:00 |
music
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r_data
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- silenced lots of warnings for deliberate type conversions.
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2022-10-30 16:51:35 +01:00 |
rendering
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- silenced lots of warnings for deliberate type conversions.
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2022-10-30 16:51:35 +01:00 |
textures
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- build.h cleanup
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2022-10-30 16:51:09 +01:00 |
actorinfo.cpp
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actorinfo.h
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actorlist.cpp
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- updated CoreActor’s script exports.
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2022-10-30 16:51:35 +01:00 |
automap.cpp
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- silenced lots of warnings for deliberate type conversions.
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2022-10-30 16:51:35 +01:00 |
automap.h
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- Floatify smoothratio for DrawOverheadMap() .
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2022-10-15 13:32:03 +02:00 |
cheathandler.cpp
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- allow 'sw...' cheats from the chat in Shadow Warrior.
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2022-10-24 23:30:16 +02:00 |
cheathandler.h
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- allow entering cheats in the chat editor without using '#'.
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2022-10-23 18:46:18 +02:00 |
cheats.cpp
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- fixed: sv_cheats was set to true, essentially rendering the cheat blocker for high skill levels in Duke and RR ineffective.
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2022-10-01 09:10:13 +02:00 |
cheats.h
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coreactor.h
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- eliminated the deprecated integer wrapper for 'inside'.
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2022-11-01 08:38:40 +01:00 |
ct_chat.cpp
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- allow entering cheats in the chat editor without using '#'.
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2022-10-23 18:46:18 +02:00 |
d_net.cpp
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- silenced lots of warnings for deliberate type conversions.
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2022-10-30 16:51:35 +01:00 |
d_net.h
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d_protocol.cpp
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- Floatify InputPacket::fvel and InputPacket::svel .
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2022-10-20 00:48:09 +02:00 |
d_protocol.h
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d_ticcmd.h
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defparser.cpp
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- silenced lots of warnings for deliberate type conversions.
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2022-10-30 16:51:35 +01:00 |
g_mapinfo.cpp
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- Remove most buildhoriz() calls.
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2022-10-25 07:06:55 +02:00 |
g_mapinfo.h
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gameconfigfile.cpp
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- migrate cl_savedir to save_dir
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2022-11-06 17:48:32 +01:00 |
gameconfigfile.h
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gamecontrol.cpp
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- Default display of map name in SW to be off by default.
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2022-11-06 21:59:07 +11:00 |
gamecontrol.h
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- moved some more things out of build.h
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2022-10-30 16:51:10 +01:00 |
gamecvars.cpp
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- Fix bad if statement guarding cl_clampedpitch in menu and make non-global.
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2022-11-07 15:43:26 +11:00 |
gamecvars.h
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- integrate hud_althud into hud_size
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2022-10-30 16:51:39 +01:00 |
gamefuncs.cpp
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- Adjust chase-cam code to work in a pitch-corrected capacity.
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2022-11-06 21:59:04 +11:00 |
gamefuncs.h
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- Duke: Pitch-adjusted velocity for shootrpg() when free-aiming.
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2022-11-06 21:59:04 +11:00 |
gamehud.cpp
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- backend update from GZDoom.
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2022-10-02 20:33:18 +02:00 |
gamehud.h
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- moved RS_ bits to gamehud.h because that's all that uses these flags.
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2022-10-30 16:51:09 +01:00 |
gameinput.cpp
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- Clamp applied mouse input to be within safe ranges to interpolate with.
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2022-11-07 19:38:22 +11:00 |
gameinput.h
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- Rename PlayerHorizon::__horiz back to horiz .
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2022-10-30 16:51:12 +01:00 |
gamestruct.h
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- Negate everything to do with PlayerHorizon::__horiz where appropriate, including some loose horizoff members.
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2022-10-30 16:51:11 +01:00 |
gi.cpp
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gi.h
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initfs.cpp
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inputstate.cpp
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- Remove horizon from gi->WarpToCoords() since we don't even print the horizon in our stats.
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2022-10-25 07:06:54 +02:00 |
inputstate.h
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interpolate.cpp
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- Rename a smoothratio variable to interpfrac to show that it's not Q16.16.
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2022-10-15 13:32:02 +02:00 |
interpolate.h
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- Rename a smoothratio variable to interpfrac to show that it's not Q16.16.
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2022-10-15 13:32:02 +02:00 |
intvec.h
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- added a 'dot' function to DVector2 because using the '|' operator is not intuitive.
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2022-10-15 17:52:07 +02:00 |
mainloop.cpp
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- rewrote the model storage code.
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2022-10-27 16:55:54 +02:00 |
maphack.cpp
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- added true level compatibility map processing and deleted all related map hack code.
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2022-10-31 10:45:47 +01:00 |
mapinfo.cpp
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mapinfo.h
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- added episode and total episode time display to alt HUD
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2022-10-30 16:51:40 +01:00 |
maploader.cpp
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- added true level compatibility map processing and deleted all related map hack code.
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2022-10-31 10:45:47 +01:00 |
maptypes.h
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- added true level compatibility map processing and deleted all related map hack code.
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2022-10-31 10:45:47 +01:00 |
namedef_custom.h
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- added a GZDoom-style alternative HUD.
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2022-10-30 16:51:37 +01:00 |
ns.h
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packet.h
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- Floatify InputPacket::fvel and InputPacket::svel .
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2022-10-20 00:48:09 +02:00 |
palette.cpp
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palette.h
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- moved some more things out of build.h
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2022-10-30 16:51:10 +01:00 |
postprocessor.cpp
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- added true level compatibility map processing and deleted all related map hack code.
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2022-10-31 10:45:47 +01:00 |
precache.cpp
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- build.h cleanup
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2022-10-30 16:51:09 +01:00 |
precache.h
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psky.cpp
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psky.h
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quotemgr.h
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quotes.cpp
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raze_music.cpp
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raze_music.h
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raze_sound.cpp
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raze_sound.h
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- eliminated fixed point GetSoundPos variants
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2022-10-22 12:16:56 +02:00 |
razefont.cpp
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razefont.h
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rts.cpp
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rts.h
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savegamehelp.cpp
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- migrate cl_savedir to save_dir
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2022-11-06 17:48:32 +01:00 |
savegamehelp.h
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- Backend update from GZDoom
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2022-11-06 11:46:26 +01:00 |
scancodes.h
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screenjob.cpp
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screenjob_.h
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screenshot.cpp
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searchpaths.cpp
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- made the code mostly signed-char safe.
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2022-10-12 22:12:30 +02:00 |
secrets.cpp
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secrets.h
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sectorgeometry.cpp
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- silenced lots of warnings for deliberate type conversions.
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2022-10-30 16:51:35 +01:00 |
sectorgeometry.h
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serialize_obj.h
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shared_hud.cpp
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- integrate hud_althud into hud_size
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2022-10-30 16:51:39 +01:00 |
statistics.cpp
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- added episode and total episode time display to alt HUD
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2022-10-30 16:51:40 +01:00 |
statistics.h
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- added episode and total episode time display to alt HUD
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2022-10-30 16:51:40 +01:00 |
statusbar.h
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statusbar2.cpp
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- integrate hud_althud into hud_size
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2022-10-30 16:51:39 +01:00 |
thingdef.h
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thingdef_data.cpp
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- added true level compatibility map processing and deleted all related map hack code.
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2022-10-31 10:45:47 +01:00 |
thingdef_properties.cpp
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- unwrapped SetScaleX/Y.
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2022-10-30 16:51:32 +01:00 |
uiinput.h
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- allow entering cheats in the chat editor without using '#'.
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2022-10-23 18:46:18 +02:00 |
updatesector.h
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- updatesector interface cleanup.
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2022-10-30 16:51:41 +01:00 |
version.h
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- Backend update from GZDoom
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2022-11-06 11:46:26 +01:00 |
vmexports.cpp
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- added true level compatibility map processing and deleted all related map hack code.
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2022-10-31 10:45:47 +01:00 |
zcc_compile_raze.cpp
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zcc_compile_raze.h
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zcompile.cpp
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