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2d.cpp
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- avoid larger time jumps in Ramses text scroll.
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2022-01-04 12:42:45 +01:00 |
aistuff.h
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- floatified AngleChase.
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2022-10-18 18:34:25 +02:00 |
anims.cpp
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- very simple replacements
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2022-10-17 17:25:58 +02:00 |
anubis.cpp
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- floatified BuildBullet
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2022-10-18 18:34:24 +02:00 |
bubbles.cpp
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- lots of set_int_vel.
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2022-10-17 17:25:59 +02:00 |
bullet.cpp
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- floatified AngleChase.
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2022-10-18 18:34:25 +02:00 |
cd.cpp
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- Exhumed: use the loop flag when starting music.
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2022-01-04 12:42:45 +01:00 |
cheats.cpp
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d_menu.cpp
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engine.h
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- angular stuff
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2022-10-18 18:34:25 +02:00 |
enginesubs.cpp
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- animation precaching cleanup.
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2022-08-05 23:48:43 +02:00 |
exhumed.cpp
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- angular stuff
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2022-10-18 18:34:25 +02:00 |
exhumed.h
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- Floatify smoothratio for GameInterface::processSprites() .
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2022-10-15 13:32:03 +02:00 |
exhumedactor.h
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- floatified AngleChase.
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2022-10-18 18:34:25 +02:00 |
fish.cpp
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- lots of set_int_vel.
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2022-10-17 17:25:59 +02:00 |
freelistarray.h
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- clear some data on init.
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2021-12-26 23:09:59 +01:00 |
gameloop.cpp
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- Exhumed: Flatten smoothratio back to float and rename to interpfrac .
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2022-10-15 12:41:12 +02:00 |
grenade.cpp
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- lots of set_int_vel.
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2022-10-17 17:25:59 +02:00 |
gun.cpp
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- floatified movesprite and the thrust vector.
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2022-10-18 18:34:24 +02:00 |
init.cpp
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- floatified movespritez
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2022-10-18 18:34:24 +02:00 |
input.cpp
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- Added GC support to Exhumed
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2021-12-26 23:09:59 +01:00 |
input.h
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- Added GC support to Exhumed
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2021-12-26 23:09:59 +01:00 |
items.cpp
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- remove vel clear wrappers
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2022-10-15 10:15:21 +02:00 |
lavadude.cpp
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- floatified BuildBullet
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2022-10-18 18:34:24 +02:00 |
light.cpp
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- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
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2021-12-30 20:30:21 +11:00 |
lighting.cpp
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- no need to use int_delta when all we want is the angle.
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2022-10-13 22:54:43 +02:00 |
lion.cpp
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- angular stuff
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2022-10-18 18:34:25 +02:00 |
map.cpp
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- floatified BelowNear and deleted unused GetActorExtents.
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2022-10-18 18:34:24 +02:00 |
menu.cpp
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move.cpp
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- floatified AngleChase.
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2022-10-18 18:34:25 +02:00 |
movie.cpp
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- Backend update from GZDoom.
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2022-10-14 20:19:48 +02:00 |
mummy.cpp
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- floatified BuildBullet
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2022-10-18 18:34:24 +02:00 |
namelist.h
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names.h
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object.cpp
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- floatified LongSeek and all calling code.
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2022-10-18 18:34:26 +02:00 |
osdcmds.cpp
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- Exhumed: Floatify eyelevel .
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2022-10-15 13:32:02 +02:00 |
player.cpp
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- int_pos is all gone from Exhumed.
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2022-10-18 18:34:26 +02:00 |
player.h
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- floatified movesprite and the thrust vector.
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2022-10-18 18:34:24 +02:00 |
queen.cpp
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- floatified QueenAngleChase.
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2022-10-18 18:34:26 +02:00 |
ra.cpp
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- remove vel clear wrappers
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2022-10-15 10:15:21 +02:00 |
ramses.cpp
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- Exhumed: AddFlash floatified
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2022-10-08 10:06:04 +02:00 |
random.cpp
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- angular stuff
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2022-10-18 18:34:25 +02:00 |
rat.cpp
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- Exhumed radius damage and rat
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2022-10-17 17:25:58 +02:00 |
rex.cpp
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- floatified movesprite and the thrust vector.
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2022-10-18 18:34:24 +02:00 |
roach.cpp
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- floatified BuildBullet
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2022-10-18 18:34:24 +02:00 |
runlist.cpp
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- BuildElev
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2022-10-17 17:26:00 +02:00 |
save.cpp
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- sky management rework.
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2022-01-16 12:12:43 +01:00 |
scorp.cpp
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- floatified BuildBullet
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2022-10-18 18:34:24 +02:00 |
sequence.cpp
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- Exhumed: Floatify eyelevel .
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2022-10-15 13:32:02 +02:00 |
sequence.h
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- Exhumed: pin death arms to the right side of the screen
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2022-05-06 00:03:54 +02:00 |
set.cpp
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- floatified BuildBullet
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2022-10-18 18:34:24 +02:00 |
snake.cpp
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- snake cleanup
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2022-10-18 18:34:26 +02:00 |
sound.cpp
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- handle some sound code fudging
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2022-10-17 17:25:59 +02:00 |
sound.h
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- Exhumed: clean up PlayFXAtXYZ interface and its global variable abuse
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2022-10-08 19:28:43 +02:00 |
spider.cpp
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- lots of set_int_vel.
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2022-10-17 17:25:59 +02:00 |
status.cpp
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- cleanup of 3D viewport code.
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2022-08-05 17:04:45 +02:00 |
status.h
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switch.cpp
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- Exhumed: clean up PlayFXAtXYZ interface and its global variable abuse
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2022-10-08 19:28:43 +02:00 |
trigdat.cpp
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- eliminated redundant and less precise GetMyAngle function
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2022-10-08 16:11:23 +02:00 |
view.cpp
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- floatified analyzeSprites
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2022-10-18 18:34:26 +02:00 |
view.h
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- Exhumed: Floatify nQuake[] array.
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2022-10-15 13:32:02 +02:00 |
wasp.cpp
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- floatified AngleChase.
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2022-10-18 18:34:25 +02:00 |