raze/source/build/include
Christoph Oelckers 0398ba4ff0 - added all parts needed to implement the actor property parser.
Not hooked up yet with the rest of the code, this just adds the needed files in compilable form.
2022-01-23 13:03:39 +01:00
..
build.h - added all parts needed to implement the actor property parser. 2022-01-23 13:03:39 +01:00
clip.h - finally got rid of the 16 bit hack return value of clipmove. 2021-12-26 23:09:53 +01:00
mdsprite.h - eliminated tspriteptr_t and moved a few polymost-exclusive inlines into polymost.cpp. 2021-12-30 11:51:33 +01:00
polymost.h - more spritetype references eliminated. 2021-12-30 16:11:14 +01:00
prlights.h