raze/source
2021-12-25 21:28:45 +01:00
..
build - XSECTOR::reference is gone. 2021-12-25 21:28:42 +01:00
common - added all #includes needed to compile on Windows without using precompiled headers. 2021-12-14 12:24:09 +01:00
core - moved xsprite into DBloodActor and save all relevant parts of DBloodActor. 2021-12-25 21:28:37 +01:00
games - use proper owner interface in nnext sound check. 2021-12-25 21:28:45 +01:00
glbackend Revert "- disabled palette emulation for the GLES backend." 2021-12-11 13:23:39 +01:00
platform - remaining parts of GLES. 2021-09-18 13:03:36 +02:00
thirdparty - added all #includes needed to compile on Windows without using precompiled headers. 2021-12-14 12:24:09 +01:00
CMakeLists.txt - addressed most unused/uninitialized variable warnings from MSVC. 2021-11-29 00:55:30 +01:00
g_pch.h - removed compat.h entirely, all that was left was redundant #includes. 2021-12-14 12:27:41 +01:00
gitinfo.cpp - rewrote the screenshot code to use m_png as its backend. 2019-11-02 12:59:59 +01:00