raze/polymer/eduke32/source/jaudiolib
helixhorned a6a4e30bbc Fix playing ambient sounds at max volume for split sec on entering their range.
This is done by always calling FX_PlayAuto3D() to play such sounds. It now
additionally takes a third argument 'loophow', permissible values being
FX_ONESHOT and FX_LOOP.

git-svn-id: https://svn.eduke32.com/eduke32@3631 1a8010ca-5511-0410-912e-c29ae57300e0
2013-03-31 18:58:17 +00:00
..
include Fix playing ambient sounds at max volume for split sec on entering their range. 2013-03-31 18:58:17 +00:00
src Fix playing ambient sounds at max volume for split sec on entering their range. 2013-03-31 18:58:17 +00:00
third-party All kneel, king FLAC is here. 2012-12-29 10:57:24 +00:00
Makefile Wii: Take advantage of libogc features: PNG screenshots (libpng/zlib), Ogg Vorbis audio (libtremor), and high-resolution profiling timers. 2013-02-18 08:50:42 +00:00
Makefile.msvc Clean up and factor jaudiolib. 2012-12-29 10:59:21 +00:00