raze/polymer/eduke32/source/demo.c
terminx a3fe057c0a WIP networking updates from Jasper Foreman
git-svn-id: https://svn.eduke32.com/eduke32@3095 1a8010ca-5511-0410-912e-c29ae57300e0
2012-10-28 22:27:53 +00:00

1010 lines
30 KiB
C

//-------------------------------------------------------------------------
/*
Copyright (C) 2010 EDuke32 developers and contributors
This file is part of EDuke32.
EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
//-------------------------------------------------------------------------
#include "duke3d.h"
#include "demo.h"
//#include "premap.h" // G_UpdateScreenArea()
#include "menus.h"
#include "savegame.h"
#include "input.h"
char g_firstDemoFile[BMAX_PATH];
FILE *g_demo_filePtr = (FILE *)NULL; // write
int32_t g_demo_recFilePtr = -1; // read
int32_t g_demo_cnt;
int32_t g_demo_goalCnt=0;
int32_t g_demo_totalCnt;
int32_t g_demo_paused=0;
int32_t g_demo_rewind=0;
int32_t g_demo_showStats=1;
static int32_t g_demo_soundToggle;
static int32_t demo_hasdiffs, demorec_diffs=1, demorec_difftics = 2*REALGAMETICSPERSEC;
int32_t demoplay_diffs=1;
int32_t demorec_diffs_cvar=1;
int32_t demorec_force_cvar=0;
int32_t demorec_difftics_cvar = 2*REALGAMETICSPERSEC;
int32_t demorec_diffcompress_cvar=1;
int32_t demorec_synccompress_cvar=1;
int32_t demorec_seeds_cvar=1;
int32_t demoplay_showsync=1;
static int32_t demo_synccompress=1, demorec_seeds=1, demo_hasseeds;
static void Demo_RestoreModes(int32_t menu)
{
if (menu)
g_player[myconnectindex].ps->gm |= MODE_MENU;
else
g_player[myconnectindex].ps->gm &= ~MODE_MENU;
g_player[myconnectindex].ps->gm &= ~MODE_GAME;
g_player[myconnectindex].ps->gm |= MODE_DEMO;
}
void Demo_PrepareWarp(void)
{
if (!g_demo_paused)
{
g_demo_soundToggle = ud.config.SoundToggle;
ud.config.SoundToggle = 0;
}
FX_StopAllSounds();
S_ClearSoundLocks();
}
static int32_t G_OpenDemoRead(int32_t g_whichDemo) // 0 = mine
{
int32_t i;
savehead_t saveh;
char demofn[14];
const char *demofnptr;
if (g_whichDemo == 1 && g_firstDemoFile[0])
{
demofnptr = g_firstDemoFile;
}
else
{
Bsprintf(demofn, DEMOFN_FMT, g_whichDemo);
demofnptr = demofn;
}
g_demo_recFilePtr = kopen4loadfrommod(demofnptr, g_loadFromGroupOnly);
if (g_demo_recFilePtr == -1)
return 0;
Bassert(g_whichDemo >= 1);
i = sv_loadsnapshot(g_demo_recFilePtr, -g_whichDemo, &saveh);
if (i)
{
OSD_Printf(OSD_ERROR "There were errors opening demo %d (code: %d).\n", g_whichDemo, i);
kclose(g_demo_recFilePtr); g_demo_recFilePtr = -1;
return 0;
}
demo_hasdiffs = saveh.recdiffsp;
g_demo_totalCnt = saveh.reccnt;
demo_synccompress = saveh.synccompress;
demo_hasseeds = demo_synccompress&2;
demo_synccompress &= 1;
i = g_demo_totalCnt/REALGAMETICSPERSEC;
OSD_Printf("demo %d duration: %d min %d sec\n", g_whichDemo, i/60, i%60);
g_demo_cnt = 1;
ud.reccnt = 0;
ud.god = ud.cashman = ud.eog = ud.showallmap = 0;
ud.noclip = ud.scrollmode = ud.overhead_on = 0; //= ud.pause_on = 0;
// G_NewGame(ud.volume_number,ud.level_number,ud.player_skill);
// G_ResetTimers();
totalclock = ototalclock = lockclock = 0;
return 1;
}
#if KRANDDEBUG
extern void krd_enable(int32_t which);
extern int32_t krd_print(const char *filename);
#endif
void G_OpenDemoWrite(void)
{
char demofn[BMAX_PATH];
int32_t i, demonum=1;
if (ud.recstat == 2)
{
kclose(g_demo_recFilePtr);
g_demo_recFilePtr = -1;
}
if ((g_player[myconnectindex].ps->gm&MODE_GAME) && g_player[myconnectindex].ps->dead_flag)
{
Bstrcpy(ScriptQuotes[QUOTE_RESERVED4], "CANNOT START DEMO RECORDING WHEN DEAD!");
P_DoQuote(QUOTE_RESERVED4, g_player[myconnectindex].ps);
ud.recstat = ud.m_recstat = 0;
return;
}
if (demorec_diffs_cvar && !demorec_force_cvar)
for (i=1; i<g_scriptSize-2; i++)
{
intptr_t w=script[i];
if ((w&0x0fff)==CON_RESIZEARRAY && (w>>12) && script[i+1]>=0 && script[i+1]<g_gameArrayCount)
{
OSD_Printf("\nThe CON code possibly contains a RESIZEARRAY command.\n");
OSD_Printf("Gamearrays that change their size during the game are unsupported by\n");
OSD_Printf("the demo recording system. If you are sure that the code doesn't\n");
OSD_Printf("contain a RESIZEARRAY command, you can force recording with the\n");
OSD_Printf("`demorec_force' cvar. Alternatively, you can disable diff recording\n");
OSD_Printf("with the `demorec_diffs' cvar.\n\n");
Bstrcpy(ScriptQuotes[QUOTE_RESERVED4], "FAILED STARTING DEMO RECORDING. SEE OSD FOR DETAILS.");
P_DoQuote(QUOTE_RESERVED4, g_player[myconnectindex].ps);
ud.recstat = ud.m_recstat = 0;
return;
}
}
do
{
if (demonum == MAXDEMOS)
return;
if (G_ModDirSnprintf(demofn, sizeof(demofn), DEMOFN_FMT, demonum))
{
initprintf("Couldn't start demo writing: INTERNAL ERROR: file name too long\n");
goto error_wopen_demo;
}
demonum++;
g_demo_filePtr = Bfopen(demofn, "rb");
if (g_demo_filePtr == NULL)
break;
MAYBE_FCLOSE_AND_NULL(g_demo_filePtr);
}
while (1);
g_demo_filePtr = Bfopen(demofn,"wb");
if (g_demo_filePtr == NULL)
return;
i=sv_saveandmakesnapshot(g_demo_filePtr, -1, demorec_diffs_cvar, demorec_diffcompress_cvar,
demorec_synccompress_cvar|(demorec_seeds_cvar<<1));
if (i)
{
MAYBE_FCLOSE_AND_NULL(g_demo_filePtr);
error_wopen_demo:
Bstrcpy(ScriptQuotes[QUOTE_RESERVED4], "FAILED STARTING DEMO RECORDING. SEE OSD FOR DETAILS.");
P_DoQuote(QUOTE_RESERVED4, g_player[myconnectindex].ps);
ud.recstat = ud.m_recstat = 0;
return;
}
demorec_seeds = demorec_seeds_cvar;
demorec_diffs = demorec_diffs_cvar;
demo_synccompress = demorec_synccompress_cvar;
demorec_difftics = demorec_difftics_cvar;
Bsprintf(ScriptQuotes[QUOTE_RESERVED4], "DEMO %d RECORDING STARTED", demonum-1);
P_DoQuote(QUOTE_RESERVED4, g_player[myconnectindex].ps);
ud.reccnt = 0;
ud.recstat = ud.m_recstat = 1; //
#if KRANDDEBUG
krd_enable(1);
#endif
g_demo_cnt = 1;
}
// demo_profile: < 0: prepare
static int32_t g_demo_playFirstFlag, g_demo_profile, g_demo_stopProfile;
static int32_t g_demo_exitAfter;
void Demo_PlayFirst(int32_t prof, int32_t exitafter)
{
g_demo_playFirstFlag = 1;
g_demo_exitAfter = exitafter;
Bassert(prof >= 0);
g_demo_profile = -prof; // prepare
}
void Demo_SetFirst(const char *demostr)
{
char *tailptr;
int32_t i = Bstrtol(demostr, &tailptr, 10);
if (tailptr==demostr+Bstrlen(demostr) && (unsigned)i < MAXDEMOS) // demo number passed
Bsprintf(g_firstDemoFile, DEMOFN_FMT, i);
else // demo file name passed
maybe_append_ext(g_firstDemoFile, sizeof(g_firstDemoFile), demostr, ".edm");
}
static uint8_t g_demo_seedbuf[RECSYNCBUFSIZ];
static void Demo_WriteSync()
{
int16_t tmpreccnt;
fwrite("sYnC", 4, 1, g_demo_filePtr);
tmpreccnt = (int16_t)ud.reccnt;
fwrite(&tmpreccnt, sizeof(int16_t), 1, g_demo_filePtr);
if (demorec_seeds)
fwrite(g_demo_seedbuf, 1, ud.reccnt, g_demo_filePtr);
if (demo_synccompress)
dfwrite(recsync, sizeof(input_t), ud.reccnt, g_demo_filePtr);
else //if (demo_synccompress==0)
fwrite(recsync, sizeof(input_t), ud.reccnt, g_demo_filePtr);
ud.reccnt = 0;
}
void G_DemoRecord(void)
{
int16_t i;
g_demo_cnt++;
if (demorec_diffs && (g_demo_cnt%demorec_difftics == 1))
{
sv_writediff(g_demo_filePtr);
demorec_difftics = demorec_difftics_cvar;
}
if (demorec_seeds)
g_demo_seedbuf[ud.reccnt] = (uint8_t)(randomseed>>24);
for (TRAVERSE_CONNECT(i))
{
Bmemcpy(&recsync[ud.reccnt], g_player[i].sync, sizeof(input_t));
ud.reccnt++;
}
if (ud.reccnt > RECSYNCBUFSIZ-MAXPLAYERS || (demorec_diffs && (g_demo_cnt%demorec_difftics == 0)))
Demo_WriteSync();
}
void G_CloseDemoWrite(void)
{
if (ud.recstat == 1)
{
if (ud.reccnt > 0)
Demo_WriteSync();
fwrite("EnD!", 4, 1, g_demo_filePtr);
// lastly, we need to write the number of written recsyncs to the demo file
if (fseek(g_demo_filePtr, offsetof(savehead_t, reccnt), SEEK_SET))
perror("G_CloseDemoWrite: final fseek");
else
fwrite(&g_demo_cnt, sizeof(g_demo_cnt), 1, g_demo_filePtr);
ud.recstat = ud.m_recstat = 0;
MAYBE_FCLOSE_AND_NULL(g_demo_filePtr);
sv_freemem();
Bstrcpy(ScriptQuotes[QUOTE_RESERVED4], "DEMO RECORDING STOPPED");
P_DoQuote(QUOTE_RESERVED4, g_player[myconnectindex].ps);
}
#if KRANDDEBUG
krd_print("krandrec.log");
#endif
}
static int32_t g_whichDemo = 1;
static int32_t Demo_UpdateState(int32_t frominit)
{
int32_t j = g_player[myconnectindex].ps->gm&MODE_MENU;
int32_t k = sv_updatestate(frominit);
// tmpdifftime = g_demo_cnt+12;
Demo_RestoreModes(j);
if (k)
OSD_Printf("sv_updatestate() returned %d.\n", k);
return k;
}
#define CORRUPT(code) do { corruptcode=code; goto corrupt; } while(0)
static int32_t Demo_ReadSync(int32_t errcode)
{
uint16_t si;
int32_t i;
if (kread(g_demo_recFilePtr, &si, sizeof(uint16_t)) != sizeof(uint16_t))
return errcode;
i = si;
if (demo_hasseeds)
{
if (kread(g_demo_recFilePtr, g_demo_seedbuf, i) != i)
return errcode;
}
if (demo_synccompress)
{
if (kdfread(recsync, sizeof(input_t), i, g_demo_recFilePtr) != i)
return errcode+1;
}
else
{
int32_t bytes = sizeof(input_t)*i;
if (kread(g_demo_recFilePtr, recsync, bytes) != bytes)
return errcode+2;
}
ud.reccnt = i;
return 0;
}
////////// DEMO PROFILING (TIMEDEMO MODE) //////////
static struct {
int32_t numtics, numframes;
double totalgamems;
double totalroomsdrawms, totalrestdrawms;
double starthitickms;
} g_prof;
int32_t Demo_IsProfiling(void)
{
return (g_demo_profile > 0);
}
static void Demo_StopProfiling(void)
{
g_demo_stopProfile = 1;
}
static void Demo_GToc(double t)
{
g_prof.numtics++;
g_prof.totalgamems += gethitickms()-t;
}
static void Demo_RToc(double t1, double t2)
{
g_prof.numframes++;
g_prof.totalroomsdrawms += t2-t1;
g_prof.totalrestdrawms += gethitickms()-t2;
}
static void Demo_DisplayProfStatus(void)
{
char buf[64];
static int32_t lastpercent=-1;
int32_t percent = (100*g_demo_cnt)/g_demo_totalCnt;
if (lastpercent == percent)
return;
lastpercent = percent;
clearallviews(0);
Bsnprintf(buf, sizeof(buf), "timing... %d/%d game tics (%d %%)",
g_demo_cnt, g_demo_totalCnt, percent);
gametext(160,60, buf, 0, 2+8+16);
nextpage();
}
static void Demo_SetupProfile(void)
{
g_demo_profile *= -1; // now >0: profile for real
g_demo_soundToggle = ud.config.SoundToggle;
ud.config.SoundToggle = 0; // restored by Demo_FinishProfile()
Bmemset(&g_prof, 0, sizeof(g_prof));
g_prof.starthitickms = gethitickms();
}
static void Demo_FinishProfile(void)
{
if (Demo_IsProfiling())
{
int32_t dn=g_whichDemo-1;
int32_t nt=g_prof.numtics, nf=g_prof.numframes;
double gms=g_prof.totalgamems;
double dms1=g_prof.totalroomsdrawms, dms2=g_prof.totalrestdrawms;
ud.config.SoundToggle = g_demo_soundToggle;
if (nt > 0)
{
OSD_Printf("== demo %d: %d gametics\n", dn, nt);
OSD_Printf("== demo %d game times: %.03f ms (%.03f us/gametic)\n",
dn, gms, (gms*1000.0)/nt);
}
if (nf > 0)
{
OSD_Printf("== demo %d: %d frames (%d frames/gametic)\n", dn, nf, g_demo_profile-1);
OSD_Printf("== demo %d drawrooms times: %.03f s (%.03f ms/frame)\n",
dn, dms1/1000.0, dms1/nf);
OSD_Printf("== demo %d drawrest times: %.03f s (%.03f ms/frame)\n",
dn, dms2/1000.0, dms2/nf);
}
{
double totalprofms = gms+dms1+dms2;
double totalms = gethitickms()-g_prof.starthitickms;
if (totalprofms != 0)
OSD_Printf("== demo %d: non-profiled time overhead: %.02f %%\n",
dn, 100.0*totalms/totalprofms - 100.0);
}
}
g_demo_profile = 0;
g_demo_stopProfile = 0;
}
////////////////////
int32_t G_PlaybackDemo(void)
{
int32_t bigi, j, initsyncofs = 0, lastsyncofs = 0, lastsynctic = 0, lastsyncclock = 0;
int32_t foundemo = 0, corruptcode, outofsync=0;
static int32_t in_menu = 0;
// static int32_t tmpdifftime=0;
if (ready2send)
return 0;
if (!g_demo_playFirstFlag)
g_demo_profile = 0;
RECHECK:
if (g_demo_playFirstFlag)
g_demo_playFirstFlag = 0;
else if (g_demo_exitAfter)
G_GameExit(" ");
#if KRANDDEBUG
if (foundemo)
krd_print("krandplay.log");
#endif
in_menu = g_player[myconnectindex].ps->gm&MODE_MENU;
pub = NUMPAGES;
pus = NUMPAGES;
flushperms();
if (!g_netServer && ud.multimode < 2)
foundemo = G_OpenDemoRead(g_whichDemo);
if (foundemo == 0)
{
ud.recstat = 0;
if (g_whichDemo > 1)
{
g_whichDemo = 1;
goto RECHECK;
}
fadepal(0,0,0, 0,63,7);
P_SetGamePalette(g_player[myconnectindex].ps, BASEPAL, 1); // JBF 20040308
G_DrawBackground();
M_DisplayMenus();
//g_player[myconnectindex].ps->palette = palette;
nextpage();
fadepal(0,0,0, 63,0,-7);
ud.reccnt = 0;
}
else
{
ud.recstat = 2;
g_whichDemo++;
if (g_whichDemo == MAXDEMOS)
g_whichDemo = 1;
g_player[myconnectindex].ps->gm &= ~MODE_GAME;
g_player[myconnectindex].ps->gm |= MODE_DEMO;
lastsyncofs = ktell(g_demo_recFilePtr);
initsyncofs = lastsyncofs;
lastsynctic = g_demo_cnt;
lastsyncclock = totalclock;
outofsync = 0;
#if KRANDDEBUG
krd_enable(2);
#endif
if (g_demo_profile < 0)
{
Demo_SetupProfile();
}
}
if (foundemo == 0 || in_menu || I_CheckAllInput() || numplayers > 1)
{
FX_StopAllSounds();
S_ClearSoundLocks();
g_player[myconnectindex].ps->gm |= MODE_MENU;
}
ready2send = 0;
bigi = 0;
I_ClearAllInput();
// OSD_Printf("ticcnt=%d, total=%d\n", g_demo_cnt, g_demo_totalCnt);
while (g_demo_cnt < g_demo_totalCnt || foundemo==0)
{
// Main loop here. It also runs when there's no demo to show,
// so maybe a better name for this function would be
// G_MainLoopWhenNotInGame()?
// Demo requested from the OSD, its name is in g_firstDemoFile[]
if (g_demo_playFirstFlag)
{
g_demo_playFirstFlag = 0;
g_whichDemo = 1; // force g_firstDemoFile[]
g_demo_paused = 0;
goto nextdemo_nomenu;
}
if (foundemo && (!g_demo_paused || g_demo_goalCnt))
{
if (g_demo_goalCnt>0 && g_demo_goalCnt < g_demo_cnt)
{
// initialize rewind
int32_t menu = g_player[myconnectindex].ps->gm&MODE_MENU;
if (g_demo_goalCnt > lastsynctic)
{
// we can use a previous diff
if (Demo_UpdateState(0)==0)
{
g_demo_cnt = lastsynctic;
klseek(g_demo_recFilePtr, lastsyncofs, SEEK_SET);
ud.reccnt = 0;
totalclock = ototalclock = lockclock = lastsyncclock;
}
else CORRUPT(-1);
}
else
{
// update to initial state
if (Demo_UpdateState(1) == 0)
{
klseek(g_demo_recFilePtr, initsyncofs, SEEK_SET);
g_levelTextTime = 0;
g_demo_cnt = 1;
ud.reccnt = 0;
// ud.god = ud.cashman = ud.eog = ud.showallmap = 0;
// ud.noclip = ud.scrollmode = ud.overhead_on = ud.pause_on = 0;
totalclock = ototalclock = lockclock = 0;
}
else CORRUPT(0);
}
Demo_RestoreModes(menu);
}
if (g_demo_stopProfile)
Demo_FinishProfile();
while (totalclock >= (lockclock+TICSPERFRAME)
// || (ud.reccnt > REALGAMETICSPERSEC*2 && ud.pause_on)
|| (g_demo_goalCnt>0 && g_demo_cnt<g_demo_goalCnt))
{
if (ud.reccnt<=0)
{
// Record count reached zero (or <0, corrupted), need
// reading another chunk.
char tmpbuf[4];
if (ud.reccnt<0)
{
OSD_Printf("G_PlaybackDemo: ud.reccnt<0!\n");
CORRUPT(1);
}
bigi = 0;
//reread:
if (kread(g_demo_recFilePtr, tmpbuf, 4) != 4)
CORRUPT(2);
if (Bmemcmp(tmpbuf, "sYnC", 4)==0)
{
int32_t err = Demo_ReadSync(3);
if (err)
CORRUPT(err);
}
else if (demo_hasdiffs && Bmemcmp(tmpbuf, "dIfF", 4)==0)
{
int32_t k = sv_readdiff(g_demo_recFilePtr);
if (k)
{
OSD_Printf("sv_readdiff() returned %d.\n", k);
CORRUPT(6);
}
else
{
lastsyncofs = ktell(g_demo_recFilePtr);
lastsynctic = g_demo_cnt;
lastsyncclock = totalclock;
if (kread(g_demo_recFilePtr, tmpbuf, 4) != 4)
CORRUPT(7);
if (Bmemcmp(tmpbuf, "sYnC", 4))
CORRUPT(8);
{
int32_t err = Demo_ReadSync(9);
if (err)
CORRUPT(err);
}
if ((g_demo_goalCnt==0 && demoplay_diffs) ||
(g_demo_goalCnt>0 && ud.reccnt/ud.multimode >= g_demo_goalCnt-g_demo_cnt))
{
Demo_UpdateState(0);
}
}
}
else if (Bmemcmp(tmpbuf, "EnD!", 4)==0)
goto nextdemo;
else CORRUPT(12);
if (0)
{
corrupt:
OSD_Printf(OSD_ERROR "Demo %d is corrupt (code %d).\n", g_whichDemo-1, corruptcode);
nextdemo:
g_player[myconnectindex].ps->gm |= MODE_MENU;
nextdemo_nomenu:
foundemo = 0;
ud.reccnt = 0;
kclose(g_demo_recFilePtr); g_demo_recFilePtr = -1;
if (g_demo_goalCnt>0)
{
g_demo_goalCnt=0;
ud.config.SoundToggle = g_demo_soundToggle;
}
if (Demo_IsProfiling()) // don't reset g_demo_profile if it's < 0
Demo_FinishProfile();
goto RECHECK;
}
}
if (demo_hasseeds)
outofsync = ((uint8_t)(randomseed>>24) != g_demo_seedbuf[bigi]);
for (TRAVERSE_CONNECT(j))
{
Bmemcpy(&inputfifo[0][j], &recsync[bigi], sizeof(input_t));
bigi++;
ud.reccnt--;
}
g_demo_cnt++;
if (Demo_IsProfiling())
{
int32_t t = gethitickms();
G_DoMoveThings();
Demo_GToc(t);
}
else if (!g_demo_paused)
{
// assumption that ud.multimode doesn't change in a demo may not be true
// sometime in the future v v v v v v v v v
if (g_demo_goalCnt==0 || !demo_hasdiffs || ud.reccnt/ud.multimode>=g_demo_goalCnt-g_demo_cnt)
{
G_DoMoveThings(); // increases lockclock by TICSPERFRAME
}
else
{
lockclock += TICSPERFRAME;
}
}
else
{
int32_t k = ud.config.SoundToggle;
ud.config.SoundToggle = 0;
G_DoMoveThings();
ud.config.SoundToggle = k;
}
ototalclock += TICSPERFRAME;
if (g_demo_goalCnt > 0)
{
// if fast-forwarding, we must update totalclock
totalclock += TICSPERFRAME;
// OSD_Printf("t:%d, l+T:%d; cnt:%d, goal:%d%s", totalclock, (lockclock+TICSPERFRAME),
// g_demo_cnt, g_demo_goalCnt, g_demo_cnt>=g_demo_goalCnt?" ":"\n");
if (g_demo_cnt>=g_demo_goalCnt)
{
g_demo_goalCnt = 0;
ud.config.SoundToggle = g_demo_soundToggle;
}
}
}
}
else if (foundemo && g_demo_paused)
{
totalclock = lockclock;
}
if (Demo_IsProfiling())
totalclock += TICSPERFRAME;
if (foundemo == 0)
{
G_DrawBackground();
}
else
{
static uint32_t nextrender = 0, framewaiting = 0;
uint32_t tt;
// NOTE: currently, no key/mouse events will be seen while
// demo-profiling because we need 'totalclock' for ourselves.
// And handleevents() -> sampletimer() would mess that up.
G_HandleLocalKeys();
if (framewaiting)
{
framewaiting--;
#if 0
if (ud.statusbarmode == 1 && (ud.statusbarscale == 100 || !getrendermode()))
{
ud.statusbarmode = 0;
G_UpdateScreenArea();
}
#endif
nextpage();
}
tt = getticks();
// Render one frame (potentially many if profiling)
if (Demo_IsProfiling())
{
int32_t i, num = g_demo_profile-1;
Bassert(totalclock-ototalclock==4);
for (i=0; i<num; i++)
{
double t1 = gethitickms(), t2;
// initprintf("t=%d, o=%d, t-o = %d\n", totalclock,
// ototalclock, totalclock-ototalclock);
// NOTE: G_DrawRooms() calculates smoothratio inside and
// ignores the function argument, so we set totalclock
// accordingly.
j = (i<<16)/num;
totalclock = ototalclock + (j>>16);
G_DrawRooms(screenpeek,j);
t2 = gethitickms();
G_DisplayRest(j);
Demo_RToc(t1, t2);
}
totalclock = ototalclock+4;
// draw status
Demo_DisplayProfStatus();
if (handleevents_peekkeys())
Demo_StopProfiling();
}
else if (r_maxfps == 0 || tt >= nextrender)
{
if (tt > nextrender+g_frameDelay)
nextrender = tt;
nextrender += g_frameDelay;
j = calc_smoothratio(totalclock, ototalclock);
if (g_demo_paused && g_demo_rewind)
j = 65536-j;
G_DrawRooms(screenpeek,j);
G_DisplayRest(j);
framewaiting++;
}
if (!Demo_IsProfiling() && (g_player[myconnectindex].ps->gm&MODE_MENU) == 0)
{
if (demoplay_showsync && outofsync)
gametext(160,100,"OUT OF SYNC",0,2+8+16);
if (g_demo_showStats)
{
#if 0
if (g_demo_cnt<tmpdifftime)
gametext(160,100,"DIFF",0,2+8+16);
{
char buf[32];
Bsprintf(buf, "RC:%4d TC:%5d", ud.reccnt, g_demo_cnt);
gametext(160,100,buf,0,2+8+16);
}
#endif
j=g_demo_cnt/REALGAMETICSPERSEC;
Bsprintf(buf, "%02d:%02d", j/60, j%60);
gametext(18,16,buf,0,2+8+16+1024);
rotatesprite(60<<16,16<<16,32768,0,SLIDEBAR,0,0,2+8+16+1024,0,0,(xdim*95)/320,ydim-1);
rotatesprite(90<<16,16<<16,32768,0,SLIDEBAR,0,0,2+8+16+1024,(xdim*95)/320,0,(xdim*125)/320,ydim-1);
rotatesprite(120<<16,16<<16,32768,0,SLIDEBAR,0,0,2+8+16+1024,(xdim*125)/320,0,(xdim*155)/320,ydim-1);
rotatesprite(150<<16,16<<16,32768,0,SLIDEBAR,0,0,2+8+16+1024,(xdim*155)/320,0,xdim-1,ydim-1);
j = (182<<16) - ((((120*(g_demo_totalCnt-g_demo_cnt))<<4)/g_demo_totalCnt)<<12);
rotatesprite_fs(j,(16<<16)+(1<<15),32768,0,SLIDEBAR+1,0,0,2+8+16+1024);
j=(g_demo_totalCnt-g_demo_cnt)/REALGAMETICSPERSEC;
Bsprintf(buf, "-%02d:%02d%s", j/60, j%60, g_demo_paused?" ^15PAUSED":"");
gametext(194,16,buf,0,2+8+16+1024);
}
}
if ((g_netServer || ud.multimode > 1) && g_player[myconnectindex].ps->gm)
Net_GetPackets();
if (g_player[myconnectindex].gotvote == 0 && voting != -1 && voting != myconnectindex)
gametext(160,60,"Press F1 to Accept, F2 to Decline",0,2+8+16);
}
if ((g_player[myconnectindex].ps->gm&MODE_MENU) && (g_player[myconnectindex].ps->gm&MODE_EOL))
{
Demo_FinishProfile();
goto RECHECK;
}
if (I_EscapeTrigger() && (g_player[myconnectindex].ps->gm&MODE_MENU) == 0 && (g_player[myconnectindex].ps->gm&MODE_TYPE) == 0)
{
I_EscapeTriggerClear();
FX_StopAllSounds();
S_ClearSoundLocks();
g_player[myconnectindex].ps->gm |= MODE_MENU;
M_ChangeMenu(MENU_MAIN);
S_MenuSound();
}
if (Demo_IsProfiling())
{
// Do nothing: sampletimer() is reached from M_DisplayMenus() ->
// Net_GetPackets() else.
}
else if (g_player[myconnectindex].ps->gm&MODE_TYPE)
{
Net_SendMessage();
if ((g_player[myconnectindex].ps->gm&MODE_TYPE) != MODE_TYPE)
g_player[myconnectindex].ps->gm = MODE_MENU;
}
else
{
if (ud.recstat != 2)
M_DisplayMenus();
if ((g_netServer || ud.multimode > 1) && g_currentMenu != 20003 && g_currentMenu != 20005 && g_currentMenu != 210)
{
ControlInfo noshareinfo;
CONTROL_GetInput(&noshareinfo);
if (BUTTON(gamefunc_SendMessage))
{
KB_FlushKeyboardQueue();
CONTROL_ClearButton(gamefunc_SendMessage);
g_player[myconnectindex].ps->gm = MODE_TYPE;
typebuf[0] = 0;
inputloc = 0;
}
}
}
if (!Demo_IsProfiling())
G_PrintGameQuotes(screenpeek);
if (ud.last_camsprite != ud.camerasprite)
{
ud.last_camsprite = ud.camerasprite;
ud.camera_time = totalclock+(TICRATE*2);
}
if (VOLUMEONE)
{
if (ud.show_help == 0 && (g_player[myconnectindex].ps->gm&MODE_MENU) == 0)
rotatesprite_fs((320-50)<<16,9<<16,65536L,0,BETAVERSION,0,0,2+8+16+128);
}
// NOTE: We must prevent handleevents() and Net_GetPackets() from
// updating totalclock when profiling (both via sampletimer()):
if (!Demo_IsProfiling())
G_HandleAsync();
if (ud.recstat==0)
nextpage();
if (g_player[myconnectindex].ps->gm == MODE_GAME)
{
// user wants to play a game, quit showing demo!
if (foundemo)
{
#if KRANDDEBUG
krd_print("krandplay.log");
#endif
kclose(g_demo_recFilePtr); g_demo_recFilePtr = -1;
}
return 0;
}
}
ud.multimode = numplayers; // fixes 2 infinite loops after watching demo
kclose(g_demo_recFilePtr); g_demo_recFilePtr = -1;
Demo_FinishProfile();
// if we're in the menu, try next demo immediately
if (g_player[myconnectindex].ps->gm&MODE_MENU)
goto RECHECK;
#if KRANDDEBUG
if (foundemo)
krd_print("krandplay.log");
#endif
// finished playing a demo and not in menu:
// return so that e.g. the title can be shown
return 1;
}