mirror of
https://github.com/DrBeef/Raze.git
synced 2024-11-16 09:21:12 +00:00
b3474c75b2
This makes savegames practically the same as the initial snapshot of a demo. Saves are now named 'dukesavX.esv' (demos: 'edemoX.edm'). Additionally, many changes that couldn't/needn't be cleanly separated are added with this commit: - make spriteext_t have the same size across 32/64 bit platforms (actor_t partially) - prevent saving/loading in MP games (it certainly didn't work and still doesn't) - it's time we start using assertions! Define NDEBUG for releasse builds. - reset savegame major and minor versions (we have a new magic string, so no conflict) git-svn-id: https://svn.eduke32.com/eduke32@2207 1a8010ca-5511-0410-912e-c29ae57300e0
159 lines
3.5 KiB
Text
159 lines
3.5 KiB
Text
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## common definitions for Makefile, build/Makefile, source/enet/Makefile and
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## source/jaudiolib/Makefile
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# Use colored output
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PRETTY_OUTPUT ?= 1
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# DirectX SDK location - if nonempty, overrides the DXROOTs of the individual
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# Makefiles. Should be set to an absolute path since this Makefile is included
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# at different directory levels
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DXROOT_OVERRIDE:=
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# Engine options
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# USE_OPENGL - enables basic OpenGL Polymost renderer
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# POLYMER - enables fancy Polymer renderer
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# NOASM - disables the use of inline assembly pragmas
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# LINKED_GTK - enables compile-time linkage to GTK
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#
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POLYMER = 1
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USE_OPENGL = 1
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NOASM = 0
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LINKED_GTK = 0
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BUILD32_ON_64 ?= 0
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# DO NOT SET THIS TO 1 AND COMMIT IT.
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NEDMALLOC = 0
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USE_LIBPNG ?= 0
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USE_LIBVPX ?= 1
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ifeq (0,$(USE_OPENGL))
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POLYMER = 0
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USE_LIBVPX = 0
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endif
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# Debugging/Build options
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# RELEASE - 1 = no debugging
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# DEBUGANYWAY - 1 = include debug symbols even when generating release code
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# KRANDDEBUG - 1 = include logging of krand() calls for debugging the demo system
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# EFENCE - 1 = compile with Electric Fence for malloc() debugging
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# OPTLEVEL - 0..3 = GCC optimization strategy
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# LTO - 1 = enable link-time optimization, for GCC 4.5 and up
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#
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RELEASE?=1
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DEBUGANYWAY?=0
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KRANDDEBUG?=0
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EFENCE?=0
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OPTLEVEL?=2
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PROFILER?=0
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MUDFLAP?=0
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LTO?=0
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ifneq (0,$(KRANDDEBUG))
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RELEASE=0
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endif
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ifneq (0,$(PROFILER))
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DEBUGANYWAY=1
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endif
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# Tools
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CC=gcc
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CXX=g++
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AS=nasm
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AR=ar
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RC=windres
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RANLIB=ranlib
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STRIP=strip
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# compiler flags etc.
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LIBS=-lm
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ifneq (0,$(USE_LIBPNG))
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LIBS+= -lpng
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endif
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ifneq (0,$(USE_LIBVPX))
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# On Windows, we link statically to libvpx
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LIBS+= -lvpx
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endif
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ifneq (0,$(RELEASE))
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# Debugging disabled
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debug=-O$(OPTLEVEL)
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ifneq ($(CC),clang)
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debug=-funswitch-loops
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endif
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ifeq (0,$(DEBUGANYWAY))
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debug+= -fomit-frame-pointer
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else
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debug+= -DNDEBUG
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endif
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ifneq (0,$(LTO))
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LIBS+= -flto
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debug+= -DUSING_LTO -flto
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endif
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else
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# Debugging enabled
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debug=-ggdb -O0 -DDEBUGGINGAIDS
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ifeq ($(CC),clang)
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debug+= -fcatch-undefined-behavior
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endif
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ifeq ($(PLATFORM),LINUX)
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LIBS+=-rdynamic
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endif
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ifneq (0,$(MUDFLAP))
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LIBS+= -lmudflapth
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debug+= -fmudflapth
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endif
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ifneq (0,$(PROFILER))
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# might need to be disabled for Darwin:
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LIBS+= -lprofiler
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debug+= -pg
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endif
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ifneq (0,$(KRANDDEBUG))
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debug+=-DKRANDDEBUG=1
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endif
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endif
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ifneq (0,$(DEBUGANYWAY))
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debug+=-ggdb
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endif
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ifneq ($(CC),clang)
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W_NO_UNUSED_RESULT := $(shell echo '' | $(CC) -E -Wno-unused-result - 2>/dev/null && echo -Wno-unused-result)
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W_NO_UNUSED_RESULT := $(findstring -Wno-unused-result,$(W_NO_UNUSED_RESULT))
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else
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W_NO_UNUSED_RESULT :=
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endif
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BASECFLAGS=$(debug) -W -Wall -Wimplicit -Werror-implicit-function-declaration \
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-funsigned-char -fno-strict-aliasing -DNO_GCC_BUILTINS -D_FORTIFY_SOURCE=2 \
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$(F_JUMP_TABLES) $(W_NO_UNUSED_RESULT) $(ARCH) \
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-Wextra #-Wwrite-strings -Waddress -Wlogical-op
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ifeq ($(CC),clang)
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BASECFLAGS+= -Wno-unused-value -Wno-parentheses
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endif
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ifneq (3,$(GCC_MAJOR))
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BASECFLAGS+= -Wstrict-overflow=1
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endif
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ifneq (0,$(USE_LIBPNG))
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BASECFLAGS+= -DUSE_LIBPNG
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endif
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ifneq (0,$(USE_LIBVPX))
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BASECFLAGS+= -DUSE_LIBVPX
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endif
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ifneq (0,$(EFENCE))
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LIBS+= -lefence
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BASECFLAGS+= -DEFENCE
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endif
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BASECXXFLAGS= -fno-exceptions -fno-rtti
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BASEASFLAGS=-s #-g
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# Misc. stuff that is constant between Makefiles
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EROOT:=build
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# will be potentially overridden in build/Makefile.shared
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EXESUFFIX=
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