raze/source/common/models/bonecomponents.h
Christoph Oelckers 41fc5660e5 - Backend update from GZDoom
* IQM enhancements
* config storage in Users
* moving of savegame filename generation to the backend
2022-11-06 11:46:26 +01:00

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C++

#pragma once
#include "dobject.h"
#include "tarray.h"
#include "TRS.h"
#include "matrix.h"
class DBoneComponents : public DObject
{
DECLARE_CLASS(DBoneComponents, DObject);
public:
TArray<TArray<TRS>> trscomponents;
TArray<TArray<VSMatrix>> trsmatrix;
DBoneComponents() = default;
};