raze/polymer/eduke32/source/mdump.h
hnt_ts c660bfb129 1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
2. Added the svn:ignore properties to clean up the output of "svn update" so that it doesn't show some unversioned files anymore sush as compiled binaries and object files(*.a).
3. Converted the end-of-line charapter sequences from Windows(CR LF) to Unix format(LF). It used to be a mixture of both styles that often confuse some programs. If some files have to be in Windows format, you should add the svn:eol-style on them(svn propset svn:eol-style native polymer/eduke32/source/thefile.c).


git-svn-id: https://svn.eduke32.com/eduke32@854 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-12 14:09:52 +00:00

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882 B
C++

#define _WIN32_WINNT 0x0500
#include <windows.h>
#include <assert.h>
#include <cstring>
#if _MSC_VER < 1300
#define DECLSPEC_DEPRECATED
// VC6: change this path to your Platform SDK headers
#include "M:\\dev7\\vs\\devtools\\common\\win32sdk\\include\\dbghelp.h" // must be XP version of file
#else
// VC7: ships with updated headers
#include "dbghelp.h"
#endif
// based on dbghelp.h
typedef BOOL (WINAPI *MINIDUMPWRITEDUMP)(HANDLE hProcess, DWORD dwPid, HANDLE hFile, MINIDUMP_TYPE DumpType,
CONST PMINIDUMP_EXCEPTION_INFORMATION ExceptionParam,
CONST PMINIDUMP_USER_STREAM_INFORMATION UserStreamParam,
CONST PMINIDUMP_CALLBACK_INFORMATION CallbackParam
);
class MiniDumper
{
private:
static LPCSTR m_szAppName;
static LONG WINAPI TopLevelFilter( struct _EXCEPTION_POINTERS *pExceptionInfo );
public:
MiniDumper( LPCSTR szAppName );
};