..
misc
tmp
util
A couple of small tweaks:
2011-10-30 19:46:51 +00:00
a-c.c
* Correctly draw floor-aligned sprites with non-power-of-two textures in classic renderer.
2011-04-14 20:48:08 +00:00
a.masm
a.nasm
a.wasm
baselayer.c
Remove after_handleevents_hook and its only user, the keystatus-level clearing
2011-11-25 09:50:07 +00:00
build.c
- Make old-nextwalls invalid on the following two occasions: ovh_whiteoutgrab
2011-11-25 09:50:40 +00:00
cache1d.c
polymer.c: Fix a potential zero-size calloc call when a two-walled sector
2011-09-06 17:46:34 +00:00
compat.c
Selective auto-correction option for the corruption checker. 'corruptcheck now' will print numbered tags for each warning, which can then be used like this: 'corruptcheck tryfix 20 34-64'. General cleanup; make mapster32 not depend on enet objects.
2011-02-21 23:08:21 +00:00
config.c
A couple of Mapster changes related to saving.
2011-11-11 20:05:29 +00:00
crc32.c
defs.c
Eliminate all 'variable ... set but not used [-Wunused-but-set-variable]'
2011-10-17 18:42:10 +00:00
dynamicgtk.c
Make the "Start" button of the GTK start-up window the default button of the window, which means pressing Enter now works at you'd expect.
2010-07-02 01:26:56 +00:00
engine.c
Fix another dragpoint() bug that was wrongly omitting walls.
2011-11-01 22:01:35 +00:00
engine_priv.h
Show fake TROR texture when show-invisibility [I] is on in Mapster32/Polymer.
2011-10-02 22:38:09 +00:00
glbuild.c
fix osx build: looks like it doesn't have the GL debugging functions
2011-10-11 16:52:53 +00:00
gtkbits.c
hightile.c
Fix mapster's command-line parsing and copy over some of the 'custom mod dir' logic, currently used in the sound board to also find files outside of GRPs.
2011-06-16 19:39:22 +00:00
kplib.c
Tweak the source so that it can be built by clang. The only necessary change
2011-09-06 17:46:00 +00:00
lzwnew.c
md4.c
Run engine source through new version of astyle, add printf() call to OSD_Printf() to facilitate console access through stdin/stdout for dedicated server mode, minor changes to sdlayer to allow operating without actually initializing SDL
2011-01-16 02:50:27 +00:00
mdsprite.c
Eliminate potential malloc(0) calls when loading (converting) md2 models
2011-11-25 09:49:40 +00:00
mutex.c
nedmalloc.c
fix some issues with compilation on mac osx; make B, N, M keys behave the same as KP1, KP2, KP3 when pointing at a polymer light (hack around keyboard strangeness)
2011-02-06 22:57:32 +00:00
osd.c
* Thin out models in memory by removing unused frames. This saves 200MB with DNE on Polymer.
2011-06-19 18:30:32 +00:00
osxbits.m
polymer.c
Make Polymer's FOV depend viewingrange variable in a 'tangent-linear'
2011-10-17 18:41:38 +00:00
polymost.c
Also print file name of cache file in case of failure to open it.
2011-11-08 16:50:10 +00:00
pragmas.c
Run engine source through new version of astyle, add printf() call to OSD_Printf() to facilitate console access through stdin/stdout for dedicated server mode, minor changes to sdlayer to allow operating without actually initializing SDL
2011-01-16 02:50:27 +00:00
quicklz.c
Run engine source through new version of astyle, add printf() call to OSD_Printf() to facilitate console access through stdin/stdout for dedicated server mode, minor changes to sdlayer to allow operating without actually initializing SDL
2011-01-16 02:50:27 +00:00
rawinput.c
Remove the -nopause switch of r2108, since it didn't help at all.
2011-11-17 21:09:49 +00:00
scriptfile.c
Run engine source through new version of astyle, add printf() call to OSD_Printf() to facilitate console access through stdin/stdout for dedicated server mode, minor changes to sdlayer to allow operating without actually initializing SDL
2011-01-16 02:50:27 +00:00
sdlayer.c
Remove after_handleevents_hook and its only user, the keystatus-level clearing
2011-11-25 09:50:07 +00:00
smalltextfont.c
startgtk.editor.c
Patch from bioman to fix an issue with static linking GTK and to correct the alignment of the fullscreen checkbox in the startup window when building with POLYMER=0
2011-01-31 04:13:53 +00:00
StartupWinController.editor.m
startwin.editor.c
Run engine source through new version of astyle, add printf() call to OSD_Printf() to facilitate console access through stdin/stdout for dedicated server mode, minor changes to sdlayer to allow operating without actually initializing SDL
2011-01-16 02:50:27 +00:00
textfont.c
Run engine source through new version of astyle, add printf() call to OSD_Printf() to facilitate console access through stdin/stdout for dedicated server mode, minor changes to sdlayer to allow operating without actually initializing SDL
2011-01-16 02:50:27 +00:00
winlayer.c
Remove after_handleevents_hook and its only user, the keystatus-level clearing
2011-11-25 09:50:07 +00:00