raze/polymer/eduke32/build/src
terminx 9973478a9d Fix rendmode != 4 SE light crashes
git-svn-id: https://svn.eduke32.com/eduke32@1423 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-08 00:31:53 +00:00
..
misc Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
tmp Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
util Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
a-c.c new version of astyle 2009-02-19 16:47:54 +00:00
a.masm MSVC fixes + clean out tree 2009-06-05 20:09:13 +00:00
a.nasm Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
a.wasm Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
baselayer.c Fix the build with USE_OPENGL=0 and/or POLYMER=0. 2009-05-07 16:00:49 +00:00
build.c More light stuff... most gameland lights should be working again now 2009-06-06 22:30:53 +00:00
cache1d.c Remove jmact/types.h in favor of standardized inttypes.h stuff 2009-04-26 05:57:42 +00:00
compat.c MSVC fixes + clean out tree 2009-06-05 20:09:13 +00:00
config.c MSVC fixes + clean out tree 2009-06-05 20:09:13 +00:00
crc32.c ass rape 2009-01-09 09:29:17 +00:00
defs.c Modified priority system to use 6 priority levels instead of 3, added proper def syntax "specular" and "normal" which work identically to "detail" and "glow" for defining normals and specular maps (defining these with pals 100 and 101 will no longer work) 2009-04-28 22:56:43 +00:00
dynamicgtk.c ass rape 2009-01-09 09:29:17 +00:00
engine.c git-svn-id: https://svn.eduke32.com/eduke32@1412 1a8010ca-5511-0410-912e-c29ae57300e0 2009-06-07 07:36:15 +00:00
engine_priv.h git-svn-id: https://svn.eduke32.com/eduke32@1206 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-10 07:38:50 +00:00
glbuild.c new version of astyle 2009-02-19 16:47:54 +00:00
gtkbits.c git-svn-id: https://svn.eduke32.com/eduke32@1206 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-10 07:38:50 +00:00
hightile.c Nothing important 2009-04-16 06:41:24 +00:00
kplib.c git-svn-id: https://svn.eduke32.com/eduke32@1393 1a8010ca-5511-0410-912e-c29ae57300e0 2009-05-28 02:55:46 +00:00
lzf_c.c Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
lzf_d.c Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
lzfP.h Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
lzwnew.c new version of astyle 2009-02-19 16:47:54 +00:00
md4.c Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
mdsprite.c MSVC fixes + clean out tree 2009-06-05 20:09:13 +00:00
mmulti.c new version of astyle 2009-02-19 16:47:54 +00:00
mmulti_null.c git-svn-id: https://svn.eduke32.com/eduke32@1206 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-10 07:38:50 +00:00
mmulti_unstable.c Unify cvar handling between the engine and game sides of things 2009-04-29 06:20:07 +00:00
osd.c MSVC fixes + clean out tree 2009-06-05 20:09:13 +00:00
osxbits.m Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
polymer.c Fix rendmode != 4 SE light crashes 2009-06-08 00:31:53 +00:00
polymost.c Adds r_pr_shadowfiltering and r_pr_atiworkaround cvars. 2009-06-06 16:00:48 +00:00
pragmas.c new version of astyle 2009-02-19 16:47:54 +00:00
scriptfile.c new version of astyle 2009-02-19 16:47:54 +00:00
sdlayer.c Misc small fixes 2009-05-22 23:49:25 +00:00
smalltextfont.c Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
startgtk.editor.c ass rape 2009-01-09 09:29:17 +00:00
StartupWinController.editor.m Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
startwin.editor.c ass rape 2009-01-09 09:29:17 +00:00
textfont.c bleh 2009-05-08 18:26:10 +00:00
winlayer.c Misc minor changes 2009-06-07 06:23:33 +00:00