raze/polymer
helixhorned 98f7be1ace Classic: draw walls with non-pow2 ysizes in the old fashion for the time being.
I'm willing to make this one concession to correctness in the name of backward-
compatibility.  I think that one reason why this has never cause a crash is that
tiles in BUILD are allocated in Ken's big allocache buffer, so oob accesses were
dampened by that (though they hit uninitialized data).

git-svn-id: https://svn.eduke32.com/eduke32@2819 1a8010ca-5511-0410-912e-c29ae57300e0
2012-07-08 21:47:25 +00:00
..
eduke32 Classic: draw walls with non-pow2 ysizes in the old fashion for the time being. 2012-07-08 21:47:25 +00:00
synthesis.sh synthesis.sh: 2012-03-04 09:33:23 +00:00