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2d
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- backend update from GZDoom.
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2021-02-26 19:06:10 +01:00 |
audio
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- backend update from GZDoom.
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2021-04-05 17:59:54 +02:00 |
console
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- block Escape to toggle the console while AppActive is false.
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2021-02-27 13:47:30 +01:00 |
engine
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- re-added the fix for the inverted card reader in Twin Dragon's Map 10.
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2021-03-06 12:20:03 +01:00 |
filesystem
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- fixed badly inherited exception subclass.
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2020-12-30 09:55:57 +01:00 |
fonts
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- backend update from GZDoom.
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2020-11-23 15:54:06 +01:00 |
menu
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- backend update from GZDoom.
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2021-01-29 13:20:00 +01:00 |
models
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- backend update from GZDoom.
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2021-03-07 13:21:15 +01:00 |
objects
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- backend update from GZDoom.
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2021-02-12 14:44:54 +01:00 |
platform
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- backend update from GZDoom.
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2021-04-05 17:59:54 +02:00 |
rendering
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- backend update from GZDoom.
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2021-04-05 17:59:54 +02:00 |
scripting
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- backend update from GZDoom.
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2021-02-26 19:06:10 +01:00 |
statusbar
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- Blood: properly clip the gauge for throwing dynamite force instead of stretching it.
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2021-03-02 03:31:10 +01:00 |
textures
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- backend update from GZDoom.
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2021-02-26 19:06:10 +01:00 |
thirdparty
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- updated the earcut.hpp triangulator.
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2021-03-21 17:18:15 +01:00 |
utility
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- backend update from GZDoom.
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2021-03-07 13:21:15 +01:00 |