raze/source/core/namedef_custom.h

42 lines
823 B
C

// Raze specific names
xx(IngameMenu)
xx(ListMenuItemBloodDripDrawer)
xx(UsermapMenu)
xx(EngineCredits)
xx(EngineCredits2)
xx(CreditsMenu)
xx(MultiMenu)
xx(RazeStatusBar)
xx(zoomsize)
xx(AltHud)
// internal Duke actor classes that need direct checking
xx(DukeMasterSwitch)
xx(DukeTouchplate)
xx(DukeSoundController)
xx(DukeRespawnController)
xx(DukeActivator)
xx(DukeActivatorLocked)
xx(DukeLocator)
xx(DukeGenericDestructible)
xx(DukeGlassPieces)
xx(DukeGlassPieces1)
xx(DukeGlassPieces2)
xx(DukeNaturalLightning)
xx(RedneckBowlingPin)
xx(DukeReactor)
xx(DukeFootprints)
xx(RedneckMinecartDef)
xx(RedneckMinecartSound)
xx(RedneckMinecartInner)
xx(RedneckJaildoorDef)
xx(RedneckJaildoorSound)
xx(RedneckGeometryEffect)
xx(RedneckKeyinfoSetter)
xx(spawnstate)
xx(brokenstate)
xx(breaksound)
xx(fullbright)
xx(spawnsound)