Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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2009-06-28 21:03:50 +00:00
polymer/eduke32 Changes r_pr_atiworkaround to r_pr_ati_fboworkaround and ports the detection code to SDLayer. 2009-06-28 21:03:50 +00:00