raze/polymer/eduke32/source/lunatic
helixhorned 1ba5ec469b Add helper program profdemo.lua, running EDuke32's demo profiling N times.
... and displaying statistics afterwards.  It was easier to do it this way
than porting stat.lua to C and especially adding more logic to the already
spaghetti-like demo playback code.

git-svn-id: https://svn.eduke32.com/eduke32@3049 1a8010ca-5511-0410-912e-c29ae57300e0
2012-10-01 17:52:52 +00:00
..
test Add lunatic/test/tables.lua, which was used to compare the calc'd sin/atan values. 2012-09-02 14:09:49 +00:00
bitar.lua
bittest.lua
build.lua build.lua map loader: add the option of canonicalizing sprite order. 2012-08-26 22:13:57 +00:00
con_lang.lua Add EVENT_PREGAME. Now all sprites are processed in the following fashion: 2012-08-27 03:49:55 +00:00
control.lua
defs.ilua
dynsymlist
findmaps.sh foreachmap.lua: add option of only printing matching file names (like grep -l) 2012-09-26 22:54:01 +00:00
foreachmap.lua foreachmap.lua: add option of only printing matching file names (like grep -l) 2012-09-26 22:54:01 +00:00
geom.lua
lunacon.lua
lunatic.c
lunatic.h
map2text.lua build.lua map loader: add the option of canonicalizing sprite order. 2012-08-26 22:13:57 +00:00
mapastats.lua
mapdiff.sh build.lua map loader: add the option of canonicalizing sprite order. 2012-08-26 22:13:57 +00:00
mapstats.lua
mapypan.lua
profdemo.lua Add helper program profdemo.lua, running EDuke32's demo profiling N times. 2012-10-01 17:52:52 +00:00
randgen.lua
stat.lua
strict.lua
test.elua