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raze
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8dac94326a
raze
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Christoph Oelckers
8dac94326a
- s() stuff in player.cpp and gib.cpp
2021-12-30 09:57:17 +01:00
..
blood
- s() stuff in player.cpp and gib.cpp
2021-12-30 09:57:17 +01:00
duke
- Duke: deleted unused spritetype* variants of badguy() and bossguy()
2021-12-30 09:57:15 +01:00
exhumed
- deal with a handful of s() uses that do not match the more common patterns.
2021-12-30 09:57:13 +01:00
sw
- use actors instead of sprites in the new renderer's API.
2021-12-30 09:57:15 +01:00