raze/source/common/thirdparty/sfmt/SFMT.h
Christoph Oelckers daf77e55f7 - fixed compilation.
Much of this commit will have to be undone later, once the texture manager becomes available.
2020-05-23 22:43:04 +02:00

122 lines
2.9 KiB
C++

/**
* @file SFMT.h
*
* @brief SIMD oriented Fast Mersenne Twister(SFMT) pseudorandom
* number generator
*
* @author Mutsuo Saito (Hiroshima University)
* @author Makoto Matsumoto (Hiroshima University)
*
* Copyright (C) 2006, 2007 Mutsuo Saito, Makoto Matsumoto and Hiroshima
* University. All rights reserved.
*
* The new BSD License is applied to this software.
* see LICENSE.txt
*
* @note We assume that your system has inttypes.h. If your system
* doesn't have inttypes.h, you have to typedef uint32_t and uint64_t,
* and you have to define PRIu64 and PRIx64 in this file as follows:
* @verbatim
typedef unsigned int uint32_t
typedef unsigned long long uint64_t
#define PRIu64 "llu"
#define PRIx64 "llx"
@endverbatim
* uint32_t must be exactly 32-bit unsigned integer type (no more, no
* less), and uint64_t must be exactly 64-bit unsigned integer type.
* PRIu64 and PRIx64 are used for printf function to print 64-bit
* unsigned int and 64-bit unsigned int in hexadecimal format.
*/
#include <inttypes.h>
#ifndef SFMT_H
#define SFMT_H
#ifndef PRIu64
#if defined(_MSC_VER) || defined(__BORLANDC__)
#define PRIu64 "I64u"
#define PRIx64 "I64x"
#else
#define PRIu64 "llu"
#define PRIx64 "llx"
#endif
#endif
#if defined(__GNUC__)
#define ALWAYSINLINE __attribute__((always_inline))
#else
#define ALWAYSINLINE
#endif
#if defined(_MSC_VER)
#if _MSC_VER >= 1200
#define PRE_ALWAYS __forceinline
#else
#define PRE_ALWAYS inline
#endif
#else
#define PRE_ALWAYS inline
#endif
/*------------------------------------------------------
128-bit SIMD data type for Altivec, SSE2 or standard C
------------------------------------------------------*/
#if defined(HAVE_ALTIVEC)
#if !defined(__APPLE__)
#include <altivec.h>
#endif
/** 128-bit data structure */
union w128_t {
vector unsigned int s;
uint32_t u[4];
uint64_t u64[2];
};
#elif defined(HAVE_SSE2)
#include <emmintrin.h>
/** 128-bit data structure */
union w128_t {
__m128i si;
uint32_t u[4];
uint64_t u64[2];
};
#else
/** 128-bit data structure */
union w128_t {
uint32_t u[4];
uint64_t u64[2];
};
#endif
/*-----------------
BASIC DEFINITIONS
-----------------*/
/** Mersenne Exponent. The period of the sequence
* is a multiple of 2^MEXP-1. */
#if !defined(MEXP)
// [RH] The default MEXP for SFMT is 19937, but since that consumes
// quite a lot of space for state, and we're using lots of different
// RNGs, default to something smaller.
#define MEXP 607
#endif
namespace SFMT
{
/** SFMT generator has an internal state array of 128-bit integers,
* and N is its size. */
enum { N = MEXP / 128 + 1 };
/** N32 is the size of internal state array when regarded as an array
* of 32-bit integers.*/
enum { N32 = N * 4 };
/** N64 is the size of internal state array when regarded as an array
* of 64-bit integers.*/
enum { N64 = N * 2 };
};
#endif