scene
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- merge NearestPointLine into NearestPointOnWall
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2022-10-22 12:16:57 +02:00 |
hw_entrypoint.cpp
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- floatified the portal displacement
|
2022-10-22 12:16:57 +02:00 |
hw_models.cpp
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- Backend update from GZDoom
|
2022-10-20 22:24:25 +02:00 |
hw_models.h
|
- Backend update from GZDoom
|
2022-10-20 22:24:25 +02:00 |
hw_vertexmap.cpp
|
- don’t crash on sector-less walls.
|
2022-04-19 13:39:26 +02:00 |
hw_voxels.cpp
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- delete voxel models when shutting down
|
2021-12-30 09:58:10 +01:00 |
hw_voxels.h
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- replaced vec3f_t with FVector3.
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2021-12-14 09:58:01 +01:00 |
render.h
|
- floatified the portal displacement
|
2022-10-22 12:16:57 +02:00 |