raze/source/build/src
Christoph Oelckers 89316aea33 - demoted the SWCustom parser to the primitive Hexen interface after finding out that this is all the Build parser can do.
This also meant I had to add symbol support to the old style number parsers.
2020-09-12 10:23:47 +02:00
..
clip.cpp - Duke: Added a file check for the map to be entered when ending a level. 2020-09-10 21:39:52 +02:00
defs.cpp - replaced swapptr with std::swap. 2020-09-11 19:28:19 +02:00
engine.cpp - replaced swapptr with std::swap. 2020-09-11 19:28:19 +02:00
engine_oldmap.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
engine_priv.h - Major cleanup of Q16.16 utilisation within games and engine. 2020-09-01 23:00:47 +10:00
mdsprite.cpp - replaced swapptr with std::swap. 2020-09-11 19:28:19 +02:00
mhk.cpp - more compat.h cleanup 2020-09-08 18:48:18 +02:00
polymost.cpp - replaced swapptr with std::swap. 2020-09-11 19:28:19 +02:00
scriptfile.cpp - demoted the SWCustom parser to the primitive Hexen interface after finding out that this is all the Build parser can do. 2020-09-12 10:23:47 +02:00
voxmodel.cpp - more compat.h cleanup 2020-09-08 18:48:18 +02:00