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This also means that the "r_shadescale_unbounded 0" option will work in Polymer (except on models). git-svn-id: https://svn.eduke32.com/eduke32@3286 1a8010ca-5511-0410-912e-c29ae57300e0 |
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include | ||
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obj.msc | ||
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src | ||
buildlic.txt | ||
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Makefile | ||
Makefile.deps | ||
Makefile.msvc | ||
Makefile.shared |