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cae710bd59
Not only is this a deprecated feature - it also does not work right when complex lighting is at play, it must be done in the shader to get proper results. |
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.. | ||
c_bind.cpp | ||
c_bind.h | ||
c_buttons.cpp | ||
c_buttons.h | ||
c_commandline.cpp | ||
c_commandline.h | ||
c_console.cpp | ||
c_console.h | ||
c_consolebuffer.cpp | ||
c_consolebuffer.h | ||
c_cvars.cpp | ||
c_cvars.h | ||
c_dispatch.cpp | ||
c_dispatch.h | ||
d_event.cpp | ||
d_event.h | ||
d_gui.h | ||
keydef.h |