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raze
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Christoph Oelckers
6f4ca480b5
- sky clamping may only be done in Blood for now.
...
This needs a better solution.
2019-10-19 20:25:58 +02:00
..
textures
- make the engine consistently use BGRA data - the internal palettes were still RGBA, which caused problems down the line.
2019-10-19 10:22:02 +02:00
utility
- this was missing
2019-10-05 19:39:41 +02:00
ns.h
- sky clamping may only be done in Blood for now.
2019-10-19 20:25:58 +02:00