raze/source
Christoph Oelckers 85cce1128a - do proper handling of the 'no shadow' case for Duke's bad guys.
Using a flag like RedNukem instead of hacking dispicnum, which occasionally does reach the renderer and causes problems.
2022-01-13 00:42:34 +01:00
..
build - the gl_fogmode hack is no longer needed 2022-01-11 00:18:56 +01:00
common - GCC didn't like this. :( 2022-01-12 00:19:41 +01:00
core - do proper handling of the 'no shadow' case for Duke's bad guys. 2022-01-13 00:42:34 +01:00
games - do proper handling of the 'no shadow' case for Duke's bad guys. 2022-01-13 00:42:34 +01:00
glbackend - disable SSAO for Polymost. 2022-01-12 16:02:45 +01:00
platform - remaining parts of GLES. 2021-09-18 13:03:36 +02:00
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt - g_visibility stuff 2022-01-11 00:12:32 +01:00
g_pch.h - removed compat.h entirely, all that was left was redundant #includes. 2021-12-26 23:10:07 +01:00
gitinfo.cpp