raze/source
Christoph Oelckers 85538b467b - fixed some initialization issues with the new main loop.
Looks like all map starting cases are working now.
2020-08-16 22:45:19 +02:00
..
blood - wrap Blood's main loop into an exception handler for recoverable errors. 2020-08-16 20:04:27 +02:00
build - started with SW's new main loop. 2020-08-16 20:10:26 +02:00
common - do not call handleEvents outside the main loop. 2020-08-16 10:00:13 +02:00
core - do not call handleEvents outside the main loop. 2020-08-16 10:00:13 +02:00
exhumed - major cleanup and consolidation of the screen/hud resizing code. 2020-08-16 02:55:50 +02:00
games/duke - do not call handleEvents outside the main loop. 2020-08-16 10:00:13 +02:00
glbackend - base palette cleanup. 2020-08-14 21:18:14 +02:00
libsmackerdec - fixed the cheat handler. 2020-07-25 17:25:21 +02:00
platform
sw - fixed some initialization issues with the new main loop. 2020-08-16 22:45:19 +02:00
thirdparty - removed most of the network code in Blood. 2020-08-03 20:06:27 +02:00
__autostart.cpp
CMakeLists.txt - removed most of the network code in Blood. 2020-08-03 20:06:27 +02:00
g_pch.h
gitinfo.cpp
zzautozend.cpp