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msvc
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
a.h
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inthi_rintf
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2017-07-22 04:00:30 +00:00 |
animvpx.h
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New def tokens for "cutscene": "texturefilter", "forcefilter", "forcenofilter"
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2017-12-12 05:13:38 +00:00 |
baselayer.h
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Polymost: streaming VBO optimizations for polymost_drawpoly()
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2018-02-16 06:38:48 +00:00 |
build.h
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Bump MAXSPRITESONSCREEN from 2048 to 2560
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2018-04-06 01:43:22 +00:00 |
buildtypes.h
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Minor cleanup regarding buildtypes.h
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2018-03-17 03:25:57 +00:00 |
cache1d.h
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cache1d changes, also implements lz4compressionlevel cvar to control the speed vs side trade-off for savegame compression
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2018-04-05 04:39:30 +00:00 |
clip.h
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Fix an extern "C" that was collateral damage in the last push. Fixes Lunatic build. DONT_BUILD.
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2017-06-07 05:13:54 +00:00 |
collections.h
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Fix typo in collections.h. DONT_BUILD
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2018-02-22 14:15:13 +00:00 |
colmatch.h
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Remove the implicit "static" from our FORCE_INLINE macro.
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2017-02-25 08:15:53 +00:00 |
common.h
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Add "rtsname" token to grpinfo grammar.
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2018-02-11 05:03:55 +00:00 |
compat.h
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SW: Fix NORM_(SPRITE|WALL|SECTOR) macros to use MAX$1 instead of ARRAY_SIZE, which would fail due to the structs not being statically allocated.
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2018-04-11 03:34:03 +00:00 |
crc32.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
dxdidf.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
dxtfilter.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
dynamicgtk.h
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Common.mak: Massive reorganization/cleanup.
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2017-06-09 06:38:42 +00:00 |
editor.h
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Remove the implicit "static" from our FORCE_INLINE macro.
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2017-02-25 08:15:53 +00:00 |
elauxlib.h
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LPeg: Necessary changes for building in our environment and with our project. See lpeg-lunatic.patch.
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2017-06-09 06:39:18 +00:00 |
elua.h
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LPeg: Necessary changes for building in our environment and with our project. See lpeg-lunatic.patch.
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2017-06-09 06:39:18 +00:00 |
fix16.h
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Use Q16.16 fixed point for player horiz
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2018-03-07 04:21:05 +00:00 |
fix16.hpp
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Flesh out Fix16 with some operators we need to work with it from CON
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2018-03-07 04:21:25 +00:00 |
glbuild.h
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Moved to GLAD for dynamic GL/WGL and extension loading.
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2018-02-16 06:38:21 +00:00 |
glext.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
gtkbits.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
gtkpixdata.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
gtkpixdata_shim.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
hash.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
hightile.h
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New userdef structure: "global_r", "global_g", "global_b"
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2018-01-26 04:35:11 +00:00 |
int64.h
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Use Q16.16 fixed point for player horiz
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2018-03-07 04:21:05 +00:00 |
jwzgles.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
jwzglesI.h
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Bring the previous commit into effect.
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2017-02-01 10:20:54 +00:00 |
kplib.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
libdivide.h
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Re-port our changes to libdivide.h and add new changes so that it works as we need.
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2017-06-14 06:59:50 +00:00 |
lunatic.h
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LPeg: Necessary changes for building in our environment and with our project. See lpeg-lunatic.patch.
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2017-06-09 06:39:18 +00:00 |
lz4.h
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Update LZ4 to 1.7.5.
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2017-06-14 07:00:08 +00:00 |
m32script.h
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Maybe, possibly, unfuck gamearrays.
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2017-07-18 20:53:22 +00:00 |
md4.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
mdsprite.h
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Only allocate space for tint flags combinations that require a pre-computed texture to be stored in memory, instead of space for every combination.
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2017-06-21 13:46:36 +00:00 |
miniz.h
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Yet another round of trailing whitespace.
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2017-07-29 20:39:46 +00:00 |
mmulti.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
mutex.h
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Route inclusion of all Windows headers through a new header, windows_inc.h.
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2017-02-19 22:15:44 +00:00 |
osd.h
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Add OSD_PROTECTED flag, set when gamefunc_Show_Console has been undefined from CON. Currently just requires you hold down shift when pressing the console key to open the console.
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2017-07-05 05:42:37 +00:00 |
osxbits.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
osxmain.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
palette.h
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Calculate the perceptual (i.e. "real") max shade in the given tables.
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2017-11-29 07:29:30 +00:00 |
pngwrite.h
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Minor png writer fixups
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2018-04-04 20:48:10 +00:00 |
polymer.h
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Q16.16 for player angle, too
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2018-03-07 04:21:18 +00:00 |
polymost.h
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Polymost palette-indexed texture rendering
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2018-03-21 20:41:26 +00:00 |
pragmas.h
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Menus: Clean up MenuRanges.
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2017-07-29 20:39:53 +00:00 |
pragmas_arm.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
pragmas_ppc.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
pragmas_x86_gcc.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
pragmas_x86_msvc.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
print.h
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Visual Studio apparently still defines __cplusplus as 199711.
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2017-06-05 10:05:17 +00:00 |
prlights.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
rawinput.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
renderlayer.h
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Fix command line help window in builds with the startup window disabled
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2017-06-24 21:17:59 +00:00 |
scancodes.h
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OSD (console) cleanup
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2017-06-27 02:24:14 +00:00 |
scriptfile.h
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scriptfile.[cpp|h] cleanups
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2017-06-27 02:24:28 +00:00 |
sdl_inc.h
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Route inclusion of all Windows headers through a new header, windows_inc.h.
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2017-02-19 22:15:44 +00:00 |
sdlappicon.h
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Bring the previous commit into effect.
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2017-02-01 10:20:54 +00:00 |
sdlayer.h
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sdlayer.h/winlayer.cpp: If a resolution is supported for fullscreen, also support the mode as a windowed resolution.
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2018-02-26 02:48:06 +00:00 |
startwin.editor.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
texcache.h
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Texcache cleanups. No longer allocates a 256 byte buffer for every cache entry's name.
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2017-06-27 02:24:34 +00:00 |
tracker.hpp
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Add is_(un)signed to compat.h, with specializations for the Tracker classes.
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2018-01-13 22:15:07 +00:00 |
tracker_operator.hpp
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
tracker_operators.hpp
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
wiibits.h
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Makefile: Mess with Wii stuff to fix a majority of its make invocation circumstances.
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2017-08-06 13:44:44 +00:00 |
winbits.h
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Address issue where timers will no longer update after several hours of runtime
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2017-12-09 02:56:12 +00:00 |
windows_inc.h
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Eliminate the windows_inc.h include from compat.h by special-casing UNREFERENCED_PARAMETER in a different way.
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2017-02-25 08:15:13 +00:00 |
winlayer.h
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Route inclusion of all Windows headers through a new header, windows_inc.h.
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2017-02-19 22:15:44 +00:00 |
xxhash.h
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Update xxHash to 0.6.2.
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2017-06-14 07:00:02 +00:00 |