raze/source/common/rendering/hwrenderer/data
Christoph Oelckers 84173ee09b - backend update from GZDoom.
The main bulk of this is the new start screen code. To make this work in Raze some more work on the startup procedure is needed.
What this does provide is support for the DOS end-of-game text screens in Duke and SW on non-Windows systems.
2022-06-06 11:45:34 +02:00
..
buffers.h - Backend update from GZDoom 2022-04-25 11:13:55 +02:00
flatvertices.cpp - Backend update from GZDoom 2022-04-25 11:13:55 +02:00
flatvertices.h - Backend update from GZDoom 2022-04-25 11:13:55 +02:00
hw_aabbtree.cpp
hw_aabbtree.h - added the DrawInfo class. 2021-03-18 10:23:53 +01:00
hw_clock.cpp - backend update from GZDoom. 2022-06-06 11:45:34 +02:00
hw_clock.h - backend update from GZDoom. 2021-02-12 14:44:54 +01:00
hw_cvars.cpp - menu entries for light modes, plus handling of overbright shades. 2022-01-11 00:19:15 +01:00
hw_cvars.h
hw_dynlightdata.h - SW: clear some pointers before killing actors in TerminateLevel. 2022-01-02 15:06:57 +01:00
hw_lightbuffer.cpp - backend update from GZDoom, mainly license updates. 2022-01-02 12:24:53 +01:00
hw_lightbuffer.h - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
hw_modelvertexbuffer.cpp - Backend update from GZDoom 2022-04-25 11:13:55 +02:00
hw_modelvertexbuffer.h
hw_renderstate.h - proper maintenance of the depth bias state. 2022-01-13 12:27:40 +01:00
hw_shaderpatcher.cpp - backend update from GZDoom. 2022-06-06 11:45:34 +02:00
hw_shaderpatcher.h - backend update from GZDoom. 2022-06-06 11:45:34 +02:00
hw_shadowmap.cpp - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
hw_shadowmap.h - added all #includes needed to compile on Windows without using precompiled headers. 2021-12-14 12:24:09 +01:00
hw_skydome.cpp - fixed sky panning. 2022-06-06 10:12:26 +02:00
hw_skydome.h - fixed sky panning. 2022-06-06 10:12:26 +02:00
hw_viewpointbuffer.cpp - backend update from GZDoom, mainly license updates. 2022-01-02 12:24:53 +01:00
hw_viewpointbuffer.h - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
hw_viewpointuniforms.h
hw_vrmodes.cpp - backend update from GZDoom, mainly license updates. 2022-01-02 12:24:53 +01:00
hw_vrmodes.h
renderqueue.h
shaderuniforms.h - backend upate from GZDoom 2021-10-30 09:34:38 +02:00