.. |
2d.cpp
|
- removed all #include "compat.h" except the one in build.h
|
2021-12-14 12:24:10 +01:00 |
aistuff.h
|
- Added GC support to Exhumed
|
2021-12-26 23:09:59 +01:00 |
anims.cpp
|
- Added GC support to Exhumed
|
2021-12-26 23:09:59 +01:00 |
anubis.cpp
|
- Added GC support to Exhumed
|
2021-12-26 23:09:59 +01:00 |
bubbles.cpp
|
- refactored the owner index in tspritetype.
|
2021-12-26 23:09:53 +01:00 |
bullet.cpp
|
- Added GC support to Exhumed
|
2021-12-26 23:09:59 +01:00 |
cd.cpp
|
- removed all #include "compat.h" except the one in build.h
|
2021-12-14 12:24:10 +01:00 |
cheats.cpp
|
- removed all #include "compat.h" except the one in build.h
|
2021-12-14 12:24:10 +01:00 |
d_menu.cpp
|
- make all games return to the main menu when the game is ended with F10.
|
2021-05-04 11:32:09 +02:00 |
engine.h
|
- Added GC support to Exhumed
|
2021-12-26 23:09:59 +01:00 |
enginesubs.cpp
|
- nPlayerViewSect
|
2021-12-25 21:29:03 +01:00 |
exhumed.cpp
|
- activated the garbage collector
|
2021-12-26 23:10:00 +01:00 |
exhumed.h
|
- Added GC support to Exhumed
|
2021-12-26 23:09:59 +01:00 |
exhumedactor.h
|
- Added GC support to Exhumed
|
2021-12-26 23:09:59 +01:00 |
fish.cpp
|
- Added GC support to Exhumed
|
2021-12-26 23:09:59 +01:00 |
freelistarray.h
|
- clear some data on init.
|
2021-12-26 23:09:59 +01:00 |
gameloop.cpp
|
- short review and disasm variable renaming
|
2021-12-25 21:28:52 +01:00 |
grenade.cpp
|
- Added GC support to Exhumed
|
2021-12-26 23:09:59 +01:00 |
gun.cpp
|
- Added GC support to Exhumed
|
2021-12-26 23:09:59 +01:00 |
init.cpp
|
- Added GC support to Exhumed
|
2021-12-26 23:09:59 +01:00 |
input.cpp
|
- Added GC support to Exhumed
|
2021-12-26 23:09:59 +01:00 |
input.h
|
- Added GC support to Exhumed
|
2021-12-26 23:09:59 +01:00 |
items.cpp
|
- Added GC support to Exhumed
|
2021-12-26 23:09:59 +01:00 |
lavadude.cpp
|
- Added GC support to Exhumed
|
2021-12-26 23:09:59 +01:00 |
light.cpp
|
- Exhumed short review, part 2.
|
2021-12-25 21:28:52 +01:00 |
lighting.cpp
|
- clear some data on init.
|
2021-12-26 23:09:59 +01:00 |
lion.cpp
|
- Added GC support to Exhumed
|
2021-12-26 23:09:59 +01:00 |
map.cpp
|
- MarkSectorSeen
|
2021-12-26 23:09:48 +01:00 |
menu.cpp
|
- short review and disasm variable renaming
|
2021-12-25 21:28:52 +01:00 |
move.cpp
|
- final cleanup of sectnum related stuff.
|
2021-12-26 23:10:01 +01:00 |
movie.cpp
|
- fixed warnings in Exhumed.
|
2021-10-08 19:24:45 +02:00 |
mummy.cpp
|
- Added GC support to Exhumed
|
2021-12-26 23:09:59 +01:00 |
namelist.h
|
- ported Exhumed's status bar.
|
2021-05-15 10:25:38 +02:00 |
names.h
|
- ported Exhumed's status bar.
|
2021-05-15 10:25:38 +02:00 |
object.cpp
|
- Added GC support to Exhumed
|
2021-12-26 23:09:59 +01:00 |
osdcmds.cpp
|
- initsect
|
2021-12-25 21:29:03 +01:00 |
player.cpp
|
- use sectno() access function where we really need a sector index.
|
2021-12-26 23:10:01 +01:00 |
player.h
|
- Added GC support to Exhumed
|
2021-12-26 23:09:59 +01:00 |
queen.cpp
|
- Added GC support to Exhumed
|
2021-12-26 23:09:59 +01:00 |
ra.cpp
|
- Added GC support to Exhumed
|
2021-12-26 23:09:59 +01:00 |
ramses.cpp
|
- Added GC support to Exhumed
|
2021-12-26 23:09:59 +01:00 |
random.cpp
|
- replaced a few chars in Exhumed
|
2021-11-09 17:46:39 +01:00 |
rat.cpp
|
- Added GC support to Exhumed
|
2021-12-26 23:09:59 +01:00 |
rex.cpp
|
- Added GC support to Exhumed
|
2021-12-26 23:09:59 +01:00 |
roach.cpp
|
- Added GC support to Exhumed
|
2021-12-26 23:09:59 +01:00 |
runlist.cpp
|
- Added GC support to Exhumed
|
2021-12-26 23:09:59 +01:00 |
save.cpp
|
- Exhumed: fixed serialization.
|
2021-11-07 21:45:51 +01:00 |
scorp.cpp
|
- same procedure for Exhumed.
|
2021-12-26 23:08:58 +01:00 |
sequence.cpp
|
- made spritetype::sectnum a pointer.
|
2021-12-26 23:10:01 +01:00 |
sequence.h
|
- next 100 shorts reviewed.
|
2021-12-25 21:28:52 +01:00 |
set.cpp
|
- Added GC support to Exhumed
|
2021-12-26 23:09:59 +01:00 |
snake.cpp
|
- Added GC support to Exhumed
|
2021-12-26 23:09:59 +01:00 |
sound.cpp
|
- adapted Duke's and Exhumed's sound code to directly work with actors.
|
2021-12-26 23:09:46 +01:00 |
sound.h
|
- renamed all nSector pointers to pSector
|
2021-12-25 21:29:04 +01:00 |
spider.cpp
|
- Added GC support to Exhumed
|
2021-12-26 23:09:59 +01:00 |
status.cpp
|
- all shorts reviewed.
|
2021-12-25 21:28:53 +01:00 |
status.h
|
- Exhumed: made the status bar independent of static global state.
|
2021-05-15 10:25:38 +02:00 |
switch.cpp
|
- switches
|
2021-12-25 21:29:00 +01:00 |
trigdat.cpp
|
- all shorts reviewed.
|
2021-12-25 21:28:53 +01:00 |
view.cpp
|
- Added GC support to Exhumed
|
2021-12-26 23:09:59 +01:00 |
view.h
|
- Added GC support to Exhumed
|
2021-12-26 23:09:59 +01:00 |
wasp.cpp
|
- same procedure for Exhumed.
|
2021-12-26 23:08:58 +01:00 |