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The sprite lists may still need optimization. Due to different handling between Blood and the core engine they need to be written out completely which is quite wasteful. |
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.. | ||
build.h | ||
buildtypes.h | ||
clip.h | ||
compat.h | ||
cstat.h | ||
mdsprite.h | ||
mmulti.h | ||
polymost.h | ||
pragmas.h | ||
prlights.h | ||
scriptfile.h |