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raze
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80e5cd0dc5
raze
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Mitchell Richters
25eaeff0db
- Wrap all
g_gameType & GAMEFLAG_BLOOD
checks into
isBlood()
inline.
2021-01-02 14:46:58 +11:00
..
c_notifybuffer.cpp
- Wrap all
g_gameType & GAMEFLAG_BLOOD
checks into
isBlood()
inline.
2021-01-02 14:46:58 +11:00
d_event.cpp
- it compiles again (with lots of code commented out.)
2020-10-04 20:11:02 +02:00
d_event.h
- backend update to make the ZScript compiler work.
2020-06-14 18:58:30 +02:00
d_gui.h
- renamed 'common' to 'core'.
2020-04-12 08:30:36 +02:00