raze/source/common/rendering/hwrenderer
Christoph Oelckers 7debab7ff4 - refined wall sprite check so that orthogonally aligned sprites are only aligned to orthogonal walls.
Here even the slightest deviation can create problems.
2022-08-03 14:13:42 +02:00
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data - refined wall sprite check so that orthogonally aligned sprites are only aligned to orthogonal walls. 2022-08-03 14:13:42 +02:00
postprocessing - Backend update from GZDoom 2022-04-25 11:13:55 +02:00
hw_draw2d.cpp - removed all remnants of the softpoly renderer which was never used in Raze. 2022-08-03 13:27:48 +02:00