raze/source/common
Christoph Oelckers ff8863833a - fixed GC::FullGC not collecting everything anymore.
With the delayed handling of internal references of destroyed objects the function now returned without making sure that it really got everything.
Repeating until it cannot delete anything new anymore makes it work again as intended.
2022-12-05 12:29:18 +01:00
..
2d - Backend update from GZDoom 2022-11-06 11:46:26 +01:00
audio - backend update from GZDoom 2022-11-25 11:14:38 +01:00
console - Duke: fixed long standing problem that pressing Escape or walking backwards does not switch off the camera view. 2022-11-19 18:26:17 +01:00
cutscenes - backend update from GZDoom. 2022-11-24 16:56:46 +01:00
engine - backend update from GZDoom. 2022-12-04 16:51:44 +01:00
filesystem - remove vel clear wrappers 2022-10-15 10:15:21 +02:00
fonts - backend update from GZDoom. 2022-12-04 16:51:44 +01:00
menu - backend update from GZDoom 2022-11-25 11:14:38 +01:00
models - backend update from GZDoom. 2022-12-04 16:51:44 +01:00
objects - fixed GC::FullGC not collecting everything anymore. 2022-12-05 12:29:18 +01:00
platform - move posix I_GetGogPaths() stub to program specific code 2022-11-24 17:46:33 -05:00
rendering - Backend update from GZDoom. 2022-11-14 19:46:25 +01:00
scripting - backend update from GZDoom. 2022-12-04 16:51:44 +01:00
startscreen - backend update from GZDoom. 2022-11-24 16:56:46 +01:00
statusbar type safe CVAR declaration. 2022-10-22 09:25:27 +02:00
textures - imported two fixes from GZDoom 2022-11-25 12:33:52 +01:00
thirdparty - got new CVar system from GZDoom. 2022-10-22 00:12:17 +02:00
utility - backend update from GZDoom. 2022-12-04 16:51:44 +01:00