raze/source/exhumed/src/movie.cpp
Christoph Oelckers 8d11990494 - more work on making Exhumed compile.
Almost done, down to 20 compile errors.
2019-11-24 13:59:36 +01:00

249 lines
5.7 KiB
C++

//-------------------------------------------------------------------------
/*
Copyright (C) 2010-2019 EDuke32 developers and contributors
Copyright (C) 2019 sirlemonhead, Nuke.YKT
This file is part of PCExhumed.
PCExhumed is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
#include "ns.h"
#include "engine.h"
#include "exhumed.h"
#include "names.h"
#include "movie.h"
#include "cdrom.h"
#include "light.h"
#include <cstdio>
#include <cstring>
#include "baselayer.h"
#include "typedefs.h"
#include "keyboard.h"
#include "cache1d.h"
BEGIN_PS_NS
enum {
kFramePalette = 0,
kFrameSound,
kFrameImage,
kFrameDone
};
uint8_t lh[32] = { 0 };
char streambuf[2205];
char byte_1C6DF5[2205];
static uint8_t* CurFrame = NULL;
int serve_sample()
{
// if (!SoundCardActive()) {
// return 1;
// }
return 0;
}
palette_t moviepal[256];
int ReadFrame(FileReader &fp)
{
static int nFrame = 0;
Printf("Reading frame %d...\n", nFrame);
nFrame++;
uint8_t nType;
uint8_t var_1C;
int nSize;
uint16_t yOffset;
uint8_t xOffset;
uint8_t nPixels;
uint8_t palette[768];
while (1)
{
if (fp.Read(&nType, sizeof(nType)) == 0) {
return 0;
}
fp.Read(&nSize, sizeof(nSize));
nType--;
if (nType > 3) {
continue;
}
switch (nType)
{
case kFramePalette:
{
fp.Read(palette, sizeof(palette));
fp.Read(&var_1C, sizeof(var_1C));
for (auto &c : palette)
c <<= 2;
paletteSetColorTable(ANIMPAL, palette);
videoSetPalette(0, ANIMPAL, 2+8);
memset(CurFrame, overscanindex, 4); //sizeof(CurFrame));
continue;
}
case kFrameSound:
{
Printf("Reading sound block size %d...\n", nSize);
// TODO - just skip for now
fp.Seek(nSize, FileReader::SeekCur);
continue;
}
case kFrameImage:
{
Printf("Reading image block size %d...\n", nSize);
if (nSize == 0) {
continue;
}
uint8_t *pFrame = CurFrame;
int nRead = fp.Read(&yOffset, sizeof(yOffset));
nSize -= nRead;
pFrame += yOffset * 200; // row position
while (nSize > 0)
{
fp.Read(&xOffset, sizeof(xOffset));
fp.Read(&nPixels, sizeof(nPixels));
nSize -= 2;
pFrame += xOffset;
if (nPixels)
{
int nRead = fp.Read(pFrame, nPixels);
pFrame += nRead;
nSize -= nRead;
}
}
tileInvalidate(kMovieTile, -1, -1);
break;
}
case kFrameDone:
{
return 1;
break;
}
}
}
}
void PlayMovie(const char *fileName)
{
int bDoFade = 1;
#if 0 // What's the point of preserving this? Let's just read the movie from the game directory and ignore the other locations!
char buffer[256];
if (bNoCDCheck)
{
sprintf(buffer, "C:\\PS\\%s", fileName);
}
else
{
char driveLetter = GetCDDriveLetter();
if (!driveLetter) {
driveLetter = 'C';
}
sprintf(buffer, "%c:%s", driveLetter, fileName);
}
FILE *fp = fopen(buffer, "rb");
if (fp == NULL)
{
Printf("Can't open movie file '%s' on CD-ROM\n", buffer);
fp = fopen(fileName, "rb");
if (fp == NULL)
{
Printf("Can't open movie file on hard drive\n");
return;
}
}
#else
auto fp = kopenFileReader(fileName, 0);
if (!fp.isOpen())
{
Printf("Unable to open %s\n", fileName);
return;
}
#endif
tileLoad(kMovieTile);
CurFrame = TileFiles.tileMakeWritable(kMovieTile);
fp.Read(lh, sizeof(lh));
memset(streambuf, 0, sizeof(streambuf));
memset(byte_1C6DF5, 0, sizeof(byte_1C6DF5));
// sound stuff
// clear keys
inputState.keyFlushChars();
inputState.ClearAllKeyStatus();
if (bDoFade) {
StartFadeIn();
}
int angle = 1536;
int z = 0;
videoSetPalette(0, ANIMPAL, 2+8);
if (ReadFrame(fp))
{
while (!inputState.keyBufferWaiting())
{
handleevents();
if (z < 65536) { // Zoom - normal zoom is 65536.
z += 2048;
}
if (angle != 0) {
angle += 16;
if (angle == 2048) {
angle = 0;
}
}
rotatesprite(160 << 16, 100 << 16, z, angle, kMovieTile, 0, 1, 2, 0, 0, xdim - 1, ydim - 1);
if (bDoFade) {
bDoFade = DoFadeIn();
}
videoNextPage();
if (ReadFrame(fp) == 0) {
break;
}
}
}
if (inputState.keyBufferWaiting()) {
inputState.keyGetChar();
}
}
END_PS_NS